00327-897766493.0-hologram of long shot scenic professional photograph of Dark hallway, water pipes leaking, graffiti, cables connecter to servers.png

Generation data

COPY ALL

Resources used

Prompt

External Generator
img2img
hologram of long shot scenic professional photograph of Dark hallway, water pipes leaking, graffiti, cables connecter to servers, cables on the ceiling,led spotlights, trash bins, dirty surfaces, broken ceiling octane render, 8k, ultra sharp,metal,intricate,holographic ads ornaments detailed, highly intricate details, realistic light, trending on cgsociety,<lora:NightCity:1>, RAW candid cinema, 16mm, color graded portra 400 film, remarkable color, ultra realistic, textured skin, remarkable detailed pupils, realistic dull skin noise, visible skin detail, skin fuzz, dry skin, shot with cinematic camera, perfect viewpoint, highly detailed, wide-angle lens, hyper realistic, with dramatic sky, polarizing filter, natural lighting, vivid colors, everything in sharp focus, HDR, UHD, 64K floating in space, a vibrant digital illustration, dribbble, quantum wavetracing, black background, behance hd

Negative prompt

bad proportions, rgb, purple lights, empty spaces, people deformed, missing body parts, cropped, clean floor, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, canvas frame, (high contrast:1.2), (over saturated:1.2), (glossy:1.1), cartoon, 3d, ((disfigured)), ((bad art)), ((b&w)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, 3d render

Other metadata

cfgScale:15
steps:50
sampler:DPM adaptive
seed:897766493
model:control_v11f1e_sd15_tile [a371b31b]
weight:1
"NightCity:b9c7b960bee1"
resize mode:Resize and Fill
control mode:Balanced
"preprocessor:tile_resample
pixel perfect:True
starting/ending:(0, 1)
preprocessor params:(-1, 1, -1)"

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