Generation data
Resources used
- Checkpoint
v1.0
- LoRA1
Z-Image Base v1.5.1
- LoRA1
Z-Image Base v1.0
Prompt
External Generator
txt2img
<lora:Z-Image-Fun-Lora-Distill-8-Steps_ComfyUI:1> , <lora:NononononowayZimageBase:1>, 86_(nononononoway), The scene is rendered in the nononononoway style characterized by its hyper-detailed glossy textures dramatic lighting and surreal elements. <lora:darumiZimageBase:1>, Darumi Amemiya explores the interior of a massive building navigating a corridor where staircases end abruptly at walls and doors open to reveal flat concrete barriers. Her combat outfit features a long-sleeved black serafuku with sailor collar and white bow on chest with swirling white light over her heart. She wears large black boots. One knife is gripped in her hand while six other knives float around her. Her tri-color twintails with black roots fading through light blue to dark blue swing as she moves. Her pale face shows manic glee with blood red mascara dripping down her left eye, teeth markings creating an extended smile on the left side, a heart beneath her right eye, and pink eyes wide with fascination. The corridor is three meters wide with concrete walls painted in peeling beige paint revealing gray cement underneath. Fluorescent light fixtures hang from the ceiling, half of them flickering erratically while others remain dark. The floor is cracked linoleum tiles in a brown pattern with sections missing showing concrete foundation. A wooden staircase rises from the floor for twelve steps before terminating directly into a solid concrete wall, the wood showing age with worn treads and a rickety handrail. Doors line the corridor - one door painted blue opens to reveal a flat wall six centimeters behind it, another door painted red appears to lead to a hallway but the perspective is distorted making it unclear if it extends or curves back. Odd furniture pieces appear randomly - a single chair facing a wall, a desk tilted at forty-five degrees embedded half into the floor, a lamp hanging upside down from the ceiling still connected to no visible wiring. The corridor extends into the distance where it appears to loop back on itself creating an impossible geometry. Metallic creaking and groaning sounds emanate from the walls suggesting structural instability. The air is stale and unventilated. Dust particles float in the light beams from functioning fixtures. Cracks run through the walls creating intricate patterns. Temperature is neutral but the atmosphere feels oppressive. backrooms_(creepypasta), backrooms_(creepypasta)_level_11
Negative prompt
worst quality, low quality, score_1, score_2, score_3, blurry, jpeg artifacts, sepia
Other metadata
cfgScale:1
steps:12
sampler:LCM
seed:1764432008
clipSkip:2
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