Updated - SECO: SECO = Second-stage Engine Cutoff (I watch too many SpaceX launches!!) - am cutting this model off now, and there may be an ICBINP XL release, but will see what happens. Afterburn seemed to forget to turn the lights up in a lot of renders, so have updated the merge to balance that out while improving everything. A couple of images showing the timeline of ICBINP are in the image gallery at the bottom showing progress since v1. Most of the images have had ControlNet Tile + Ultimate SD Upscale done to them so you can see what a "finished product" will look like, as well as a mix of some with just hires fix, and as usual our calibration man in the suit. NOTE: The CFG scales will be quite high as the Dynamic Thresholding extension was used - recommend CFG of 4-6 if not using that extension
Following on from Gorilla With A Brick, I've merged in 10 more photorealistic models at various weights, and some more noise offset to create something that when prompted for photorealism will make you go "I Can't Believe It's Not Photography". It will happily create CGI characters and awesome landscapes as well.
As always, pruned to fp16, the VAE is baked in (SD-v2 840000), and the man in the suit can be used as the calibration prompt on any UI!