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Miaya Gekkogahara ( Danganronpa ) [SDXL]

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Updated: Oct 29, 2024
character
Type
LoRA
Stats
50
Reviews
Published
Oct 29, 2024
Base Model
SDXL 1.0
Training
Steps: 2,185
Epochs: 20
Usage Tips
Clip Skip: 1
Hash
AutoV2
DCCEB328A7
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Second Birthday Badge
emerjk
Created on Civitai

This is a lora for Miaya Gekkogahara, the former Ultimate Therapist, Branch Office 7 Director of the Future Foundation, and creator of Usami/Monomi.

It's also a conversion of my original flux lora for Miaya. But I think this sdxl version stands up pretty well in comparison and even handles Monomi a little better.

Unique features: The main point I try to stress in my Danganronpa loras is authenticity to the source material. It's fairly easy to get the basics of a character's style or clothing down. Characterization is a lot harder. Models have their own concepts of what a scared, or happy, or sad, or angry expression or stance would be. But a character in something like Dananronpa has a lot of careful attention put into ensuring their designs make all of those states unique. I go through every sprite, every CG, every official image I can find to caption and include them in the dataset in hope of best representing that. Whether it works out is another question, but it's what I'm aiming for and why these might be a little odd.

Prompt style: I trained using natural language for the captions rather than tags. So natural language prompts will give you the best results. Tags will generally still work. However, natural language usually works best, followed by natural language with some additional tags,and finally just tags.

Specific prompts

I trained on a few specific image styles which you can replicate, to varying levels of success. I tried to include a range of the prompt options in the images so you can easily compare and contrast. But these are the major options.

Danganronpa the Animation: Use 'This is an anime screencap from Danganronpa The Animation' in the prompt to emulate the art style from the anime series Danganronpa the animation.

Danganronpa 3 (anime): Use "This is an anime screencap from Danganronpa 3."

Sprites from Danganronpa: Mention 'danganronpa sprite style' in the prompt to try emulating the art style of Danganronpa. For example, 'this image is in the danganronpa sprite style'. Despite the name, I trained on full screenshots, with and without the GUI, with this description along with character sprite rips. So in theory it should be able to 'danganronpafy' a full image.

Danganronpa S GUI: You can give it a try with this. "The image uses danganronpa S GUI style with the danganronpa sprite style. A speech bubble is in the bottom of the image and it says "This is test text!" The speech bubble is in front of Angie Yonaga. There's a box with a blue background with white stars, and a grey arrow pointing right, beside the speech bubble. The text in the box says "Angie Yonaga" and it is next to the speech bubble."

Danganronpa V3 GUI: This will be less reliable than the Danganronpa 3 GUI: To the left of the image there is a yellow bar containing the text 'Music Track Name'. The digital text in yellow on the bar is in danganronpa V3 GUI style. There is a black bar with white text reading 'Chapter 3 Level 72'. In the bottom left corner of the image, there is another yellow bar with an angled black line down the left side, which reads 'Miaya Gekkogahara' using a danganronpa V3 GUI style font. Below that, there is a white speech bubble using the danganronpa V3 GUI style containing speech that reads "Miaya's Text" In the corner of the image, there is another danganronpa V3 GUI style text button saying 'AUTO.' The image is in Danganronpa sprite style with Danganronpa V3 GUI elements.

Clothing

You can try different clothing options with prompts like the following:

Standard outfit from Danganronpa 3's future arc (with Monomi or Usami): Miaya Gekkogahara is sitting in her wheelchair. She has light gray hair, blue eyes, and is wearing a light gray headphones, a brown jacket, and a black vest. She is also wearing a red scarf that covers the lower part of her face. Her wheelchair has a large screen that shows Usami. Usami is a white rabbit with pink details and a pink bow on its head holding a gold staff with a pink heart on the top. Usami is wearing white wings that are on a pale yellow background. On the front part of the wheelchair, there is a black inscription "F-INSTITUTIONS."

Standard outfit from Danganronpa 3's future arc (without Monomi or Usami): Miaya Gekkogahara is sitting in her wheelchair. She has light gray hair, blue eyes, and is wearing a light gray headphones, a brown jacket, and a black vest. She is also wearing a red scarf that covers the lower part of her face.

Hope's peak school uniform (standing): Miaya Gekkogahara is standing up and it's a full body shot. She has blue-gray hair held by a light gray headband. She has blue eyes and long eyelashes. She's wearing a pale brown jacket over a black vest, a white dress shirt, and a black skirt. She's also wearing black socks and white slippers. She is wearing a long, dark red scarf around her neck and covering her mouth.

Scarf/Monomi and Usami notes: I trained on enough images of Miaya with her scarf down that the model should be able to handle instructions regarding it. Mentioning her smiling, frowning, etc and the scarf's location under her mouth rather than covering it should allow for her mouth to be seen.

Unfourtunatly Monomi/Usami didn't fare so well. The prompt examples with Monomi 'should' work - in theory. However, it fails - a lot. Surprisingly however, less often than with the original flux lora. It's very common for Monomi to just appear as a second character in the scene if prompted for within the monitor.

Locations: I didn't try to train on any specific locations, but some of them appeared enough in the training data that you might be able to improve your results by specifying areas from Hope's Peak, Jabberwock island, or to a lesser extent the ultimate academy. Even just mentioning them might be enough to help push things in the right direction.

Misc

Training material: The primary training material for Miaya came from the Danganronpa 3 Future arc. I also used any additional official images and higher quality fan art. I also used a large amount of the backgrounds from Danganronpa 1,2, S and to a lesser extent V3.

Bugs: The styles are fairly weak here compared to some of my other Danganronpa loras. It's hampered considerably by Miaya only appearing in Danganronpa 3's future arc. Though I'm more thankful that it turned out as well as it did given how much of the training material had her in dim or discoloring light.Her wheelchair can often be inconsistent too in how it's drawn.

Additional notes: There's some disagreement about whether Miaya has a grey headband or grey headphones on. Having all of her screentime in dim locations, and the unique circumstances of the character in Danganronpa 3, complicate it even more. But you can just swap headband and headphone in the prompt.