Type | |
Stats | 195 222 |
Reviews | (55) |
Published | Oct 30, 2024 |
Base Model | |
Training | Steps: 372 Epochs: 14 |
Usage Tips | Clip Skip: 2 Strength: 1 |
Trigger Words | yumenikkisprite, pixel solo, full body, closed eyes, no mouth, arms at sides, simple background, white background |
Hash | AutoV2 B34BE2E2F2 |
Happy Halloween!
This LoRA is used to make any character in the style of a Yume Nikki/Fangame character. Trained exclusively off of forward facing sprites of many fangame characters that fit the original game's artstyle.
Thought this would turn out awful, but I'm surprised at how consistent it is... with the right settings.
Weight: 0.6-1.3
Different weights work better with different things. Some LoRAs will make it need increased weight, while others need it dropped significantly. 1 strength works most of the time. If your results aren't good, turn the weight down or up accordingly. Switching other LoRA weights can also help. Brute forcing it has made it eventually work well with everything I have tested it with. I trained this as much as the onsite trainer would allow with the mindset that lowering the weight will make it work with everything... And I... think it turned out okay? give feedback pls I still don't know what I'm doing
Triggerwords: yumenikkisprite, pixel
Useful tags: solo, full body, closed eyes, no mouth, arms at sides, simple background, white background
feel free to switch these up if you want to get a bit creative. Also refer to the example images for how to get it working. I haven't tested it outside of the default pose, but I'm sure you can change it up at least a bit.
Taller resolutions seem to make the character taller and more detailed. Try out different sizes if you wish.
I used "triangle, circle" in the negative prompt to try and keep the pixels consistent. It probably doesn't do anything.