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Seamless pbr texture generator with all maps

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Seamless pbr texture generator with all maps

Seamless pbr material generator

I spent the weekend setting this up. it was a workflow someone posted but they used deepbump only.

I took in feedback from people from various places and experimented over the weekend and came up with this.

what it does:

-Generates a 1024x1024 texture with optional use of ip adapter

-the image gets split into 4 copies with space inbetween

-florence2 describes the image so that the model knows what it will inpaint with fooocus

-afterwards there is some compositing and resizing back to 1024x1024

-the image then gets passed into seperate rgbx nodes to generate the following maps

-metallic

-roughness

-Albedo

-irradiance

-afterwards emission can be generated by masking based on color

-normals are generated with marigold and then we use deepbump to convert them to height.

i recomend using juggernautxl for textures

https://civitai.com/models/133005/juggernaut-xl

you can also use the following lora for stylized textures

https://civitai.com/models/53858/sxz-texture-bringer-concept

feel free to test flux models with this lora aswell

https://civitai.com/models/900955/flux-seamless-texture-lora

Closing thoughts

thanks to the person who set up the original Workflow

you can find it here

https://openart.ai/workflows/henry_triplette/seamless-pbr-texture-generator/eXnrsEFaDGpqBD3s1z4Q

Thank you aswell to everyone who makes the custom nodes i used. thanks aswell to the model makers and most important of all to this great comunity that shares all its knowledge. Open source is the only way for ethical AI

Example images:

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