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Velvet Rain Hero Bounties

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Velvet Rain Hero Bounties

Rewards = 100 buzz per difficulty star upon completion


Related Bounty: https://civitai.com/bounties/8592

Difficulty 1 – Beginner - Success Roll = 10 or higher

  1. Find the Lost Cat “Mittens”
    Required Attribute: Dexterity, Charisma
    "She always hides under strange things. Last seen near the herb garden."

  2. Collect Fire Beetle Glands
    Required Attribute: Magic, Dexterity
    "They're harmless—unless you poke them wrong. Then they explode."

  3. Dispel the Haunted Well
    Required Attribute: Magic, Constitution
    "Whispers at night, lights in the deep... and no one dares draw water."

  4. Deliver a Sealed Letter
    Required Attribute: Dexterity, Constitution
    "No peeking. Just get it to the Abbey of Quiet Flame by sundown."

  5. Guard the Merchant Caravan
    Required Attribute: Strength, Constitution
    "The roads are quiet—but quiet can mean waiting eyes in the trees."


⭐⭐ Difficulty 2 – Easy Adventuring - Success Roll = 15 or higher

  1. Mediate the Village Feud
    Required Attribute: Charisma, Strength
    "They’ve been fighting over a pig and a puddle for ten years now."

  2. Escort the Enchanted Caravan
    Required Attribute: Magic, Constitution
    "It floats. It hums. If it starts glowing blue, duck and cover."

  3. Spread a Hero’s Legend
    Required Attribute: Charisma, Dexterity
    "We need songs, stories, and a good reason not to panic."

  4. Track the Missing Herbalist
    Required Attribute: Dexterity, Magic
    "She went to find Dreamroot and hasn’t come back. Again."

  5. Defeat the Stone Golem
    Required Attribute: Strength, Magic
    "It won’t move unless provoked… unless it starts reciting poetry."


⭐⭐⭐ Difficulty 3 – Intermediate - Success Roll = 20 or higher

  1. Recover the Bandit’s Map
    Required Attribute: Dexterity, Charisma
    "It’s hidden in their leader’s tent. Don’t get caught admiring the decor."

  2. Break the Curse on the Mayor’s Daughter
    Required Attribute: Magic, Constitution
    "She speaks in riddles and levitates during dinner. Unsettling."

  3. Break the Bandit Barricade
    Required Attribute: Strength, Dexterity
    "It’s made of trees, wagons, and very smug outlaws."

  4. Wrestle the Beast of Bearcliff
    Required Attribute: Strength, Charisma
    "You’ll need muscle, guts, and maybe a treat to calm it down."

  5. Clear the Kobold Tunnels
    Required Attribute: Constitution, Magic
    "Traps, squeaks, and glowing mushrooms. Standard kobold mess."


⭐⭐⭐⭐ Difficulty 4 – Veteran Level - Success Roll = 25 or higher

  1. Crush the Stone Warden
    Required Attribute: Strength, Magic
    "Its fists leave craters. Bring friends or run fast."

  2. Negotiate Peace Between Rival Guilds
    Required Attribute: Charisma, Strength
    "Mercenaries with too much coin and too many grudges."

  3. Infiltrate the Cult of the Broken Flame
    Required Attribute: Charisma, Dexterity
    "They wear masks. They chant. Try not to get invited permanently."

  4. Retrieve Dwarven Anvil from Mine Depths
    Required Attribute: Strength, Constitution
    "It’s down there… but so is something that’s been hammering."

  5. Stop the Dream Ritual
    Required Attribute: Magic, Dexterity
    "If the sky starts whispering to you, it’s already too late."


⭐⭐⭐⭐⭐ Difficulty 5 – Dangerous/Elite - Success Roll = 30 or higher

  1. Slay the Crimson Hydra
    Required Attribute: Strength, Constitution
    "Cut one head off, two grow back. Bring fire. Or run faster."

  2. Assault the Orcish War Camp
    Required Attribute: Strength, Dexterity
    "They’re prepping for war. You’re prepping for chaos."

  3. Convince the Dragon Not to Burn the Town
    Required Attribute: Charisma, Strength
    "It demands tribute, poetry, or someone’s firstborn. Your call."

  4. Seal the Rift in Eldenwood
    Required Attribute: Magic, Constitution
    "Reality is bleeding. Watch your feet—and your thoughts."

  5. Retrieve the Soul Key
    Required Attribute: Dexterity, Magic
    "It’s in a crypt that’s not on any map, guarded by those who forgot how to die."

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