Links:
Refer to the full showcase for an example of each monster. There's also a pdf version attached for those interested, although there may be a couple of slight differences as I tend to update this occasionally and doing both is awkward, so I'll just leave it until I've made significant changes.
(Apologies for the variation in tag-order, specifically with clothing, I decided to go with top-bottom in later entries but earlier ones may vary. It shouldn't affect performance though, so I'll standardise everything next time.)
Main taglist key:
(Red) is for things that don't function properly. Some aspects usually work, but they aren't recognisable as the things they're trying to depict for one reason or another. This doesn't include things I haven't added, it only applies to things in the dataset that don't work properly.
(Blue) is a note about a specific monster girl, all of the main entries should have one. Don't copy these with the tags obviously, they're just to give little disclaimers or tips for things pertaining to the girl in question. "Quoatation marks" are for tags I mention in the notes, although I may have missed some as the notes are generally written quickly between testing runs.
(ALT) is for extra tags for monsters that have multiple designs with extra features, which are different enough to list separately. They're typically added onto the main tags for the monster in question, although I've added notes where that isn't the case.
(Green) is now for newly added monsters, and for individual new tags which are unlikely to work with older versions. I've included a couple of small changes in the latter like the dash in "wavy-horns" as they can affect results, but generally it's for things that weren't in previous versions at all.
Main taglist:
A
Akaname, grey eyes, gradient hair, grey hair to black hair, medium hair, ahoge, very long tongue, tongue out, pointy ears, short kimono, see-through clothing, japanese theme - (The tongue's consistency appears to be impacted by arm-positions, so specify them for better results)
Aka-Oni, oni, yellow eyes, colored skin, red skin, grey hair, smooth horns, black horns, pointy ears, yellow animal print, kilt, fang, barefoot, tribal theme - (Horns often have a gradient colour scheme. You should be able to force fully-black horns by increasing the weight of the tag, and/or putting "skin horns" as a negative. "Kilt" only works as intended with "animal print", as without it you get a generic modern-looking one)
Alice, blue eyes, segmented horns, wavy-horns_gentle, light purple horns, pointy ears, blonde hair, leathery wings, hip wings, red wings, prehensile-tail, spade-tipped tail, red tail, tail ornament, tail-bow, horn ornament, neck-brooch, shirt collar, blue dress, blue sleeves, white apron, white thighhighs, black shoes, blue bows, wonderland theme - (Horns are often generic)
Alp, purple eyes, tomboy, segmented horns, wraparound horns, dark purple horns, pointy ears, blonde hair, leathery wings, hip wings, purple wings, prehensile-tail, spade-tipped tail, purple tail, shorts, collared bra, short jacket, elbow gloves, boots, navel, bare shoulders - (The horns should generally be in the right location, but they often curve upwards instead of downwards)
Alraune, plant-girl, pink eyes, colored skin, green skin, green hair, pointy ears, hair flower, plant-sleeves, large flower, large plant, plant around girl, legs-submerged, honey, pink petals, leaves - ("Contained liquid" should make the honey more likely to stay mostly inside the flower, but it tends to change the texture too, so I'd suggest trying with/without it a few times)
Amazoness, grey eyes, dark-skinned female, asymmetrical horns, wraparound horns, segmented horns, single horn, grey horn, hair ornament, long hair, grey hair, hair over one eye, pointy ears, asymmetrical wings, single wing, dark pink wing, hip-wings, segmented tail, prehensile-tail, spike-tipped tail, dark pink tail, bandage, cheek-tattoo, tattoo, torn clothing, tribal theme - (The horn is still almost-always "curved" rather than "wraparound", but the rest of the features work well enough that I've marked this one as working. To get one horn consistently it helps to tag some other object that would sit on her head, for which "hairpin" was used in the showcase)
Angel, blue eyes, blonde hair, short hair, halo, feathered wings, light yellow wings, hip wings, white dress, white bridal gauntlets, red leg ribbon, cross cutout, bare shoulders, asymmetrical clothing - (The shape of the cutout varies a lot, likely due to the other changes I've made to clothing tags)
Ant-Arachne, arthropod-girl, taur, red eyes, red extra eyes, forehead-eyes, black hair, short hair, pointy ears, antennae, arthropod-abdomen, dark grey abdomen, abdomen-legs_arthropod, 8legs, cheek tattoo, black elbow gloves, navel, holding shovel over shoulder, cobweb - (This one has more issues with "forehead eyes" than the rest of those that use it, presumably because they're deliberately half-covered in most examples. This one is also very prone to generating either eyes or a full ant-like face at her groin, which can be helped by specifying positions like "standing" as they force it to generate legs there instead)
Anubis, red eyes, dark-skinned female, animal-ears, black hair, fang, black fur, forearm-fur, leg-fur_kneehigh, claws, animal hands, animal feet, 3toes, claws, animal tail, black tail, hair ornament, gorget, black breastplate, bare shoulders, baggy thighhighs, fur under clothing, egyptian theme - (3-toed feet can still be inconsistent, but it performs better than the "3t" thing attempted in V6.0 because the tag is the same for all foot-types. It tends to work best when the feet are apart, normally generating 4 toes instead if they overlap)
Ao-Oni, oni, yellow eyes, colored skin, dark blue skin, grey hair, smooth horns, curved horns, gradient horns, grey horns to red horns, pointy ears, half rim glasses, yellow animal print, bandage, asymmetrical clothing, tribal theme - (Skin colour is closer now. The red part of the horns may be a bit too big relative to the grey part, and the "oni" tag seems to mostly prevent the horns from having a forward-facing curve)
Apophis, lamia, yellow eyes, colored sclera, black sclera, colored skin, purple skin, purple hair, pointy ears, dark purple tail, segmented underbelly, black underbelly, cobra ornament, egyptian theme - ("Underbelly" should be a lot more consistent than "underside")
Apsara, teal eyes, dark-skinned female, light blue hair, long hair, head-fins, beige slime, see-through slime, legs-submerged_thighs, incomplete submergence, floating droplets, detached collar, slime sleeves, slime thighhighs, baggy clothing, elaborate clothing, barefoot, eros theme - ("Slime-clothing" fixes most issues with its namesake, at the expense of usually turning other unspecified bits of clothing into slime too. "Legs-submerged_thighs" can make the slime a lot messier, as it's normally used for the parasite-slime/slime-carrier)
Arachne, arthropod-girl, taur, red eyes, red extra eyes, forehead eyes, pointy ears, grey hair, ponytail, arthropod-abdomen, dark grey abdomen, abdomen-legs_spider, 8legs, spike-feet, chest-claws, elbow gloves, navel - (Leg number can be inconsistent. A lot of arachne-like monsters also have a tendency to generate eyes and/or a face at her groin, which appears to be caused primarily by "abdomen-legs_spider" in this case, wherein it takes the last word too literally. Removing it can help, and I'd reccommend doing so if you're having issues, but in my experience it makes the proportions less consistent)
Arch-Imp, blue eyes, smooth horns, wavy-horns_gentle, dark purple horns, gradient hair, white hair to purple hair, short hair, fang, pointy ears, leathery wings, hip wings, light purple wings, prehensile-tail, spade-tipped tail, light purple tail, asymmetrical clothing, black latex, large chest-bow, black bows, pink hearts, chest ribbon, black ribbons, dark pink miniskirt, see-through skirt, single thighhigh, high heels, single elbow glove, cheek heart tattoo, eros theme - (Horns are now fixed, and the clothing is a lot more consistent. "Horn ornament" still only works for bows though, and not the wierd skirt-thing the arch-imp should have)
Atlach-Nacha, arthropod-girl, red eyes, red extra eyes, forehead-eyes, long hair, purple hair, spinal-spikes, dark pink fur, joint-fur, navel, gorget, detached sleeves, dark purple thighhighs, elaborate clothing, hip-claws, collar-straps, abyssal theme - ("Spinal-spikes" works very well for the back-limbs, which now look as they're intended to, but often generates anywhere between 2-8, and the upper ones sometimes turn into a fur-scarf. May require "arthropod-abdomen" as a negative, as "arthropod-girl" often tries to generate one. "Forehead-eyes" also works very often, and their position is mostly accurate, aside from an occasional central one which should be removable by using "third eye" as a negative)
(ALT atlach-nacha) - fake arachne, taur, spike-feet, extra legs, purple tentacles, tentacle-sex, tentacle-hug, vaginal, small tentacles, dripping liquid - (The position and shape of the back-half varies a lot, although it seems to work best from above, but the girl and tentacles are both consistent. "Arthropod-abdomen" reduces the number of tentacles at her groin, in favour of a more generic transition from skin to the back-section, while "thighhighs" forces her upper-legs to generate)
Automaton, purple eyes, colored skin, white skin, robot joints - (There's now slightly more difference between "joints" and "robot joints", mostly a preference thing)
(ALT automaton) - white hair, short hair, purple extra eyes, third eye, fake horns, straight horns, dark grey horns, cheek joints, gears, spike-feet, heel-toe, pubic tattoo, detached collar - (These are for the main MGE design, as the first one is just for generic robot girls. "Side-skirt" was used for the main design's clothing, but the tag normally generates a regular-looking skirt with a short front-half instead. Both "heel-toe" and "spike-feet" work best when standing, but should work from any position)
B
Balrog, orange eyes, colored sclera, orange sclera, dark-skinned female, gradient hair, grey hair to orange hair, twintails, long hair, messy hair, animal-ears_side, segmented horns, multicolored horns, wavy-horns, black horns, orange horns, colored mouth, leathery wings, two-tone wings, black wings, orange wing-webbing, flaming wings, large wings, prehensile-tail, flaming tail, segmented tail, spade-tipped tail, black tail, leg-fur_thighhigh, hooves, heel-toe, black fur trim, black fur, detached sleeves, black leotard, orange bra, half-skirt, lace gloves, painted nails, tattoo - (The main features of this one perform quite well, but the clothing can vary a bit. "Painted nails" also only generates orange nails)
Banshee, blue eyes, colored skin, grey skin, pointy ears, long hair, straight hair, black hair, black veil, high-neck bra, skull neck-brooch, detached sleeves, thighhighs, covered navel, black fur trim - ("Undead theme" may give better clothing, but results vary)
Baphomet, dark purple eyes, segmented horns, brown horns, animal-ears_side, brown hair, twintails, brown fur, animal hands, claws, animal tail, brown tail, leg-fur_kneehigh, hooves, skull hairpins, red scarf, bare shoulders, green cape, purple thighhighs, elaborate clothing - (More of the reference images are flat-chested this time around, so you'll need to specify breast sizes to avoid that with this one)
Barometz, yellow eyes, horizontal pupils, ram horns, smooth horns, brown horns, animal-ears_side, white hair, wool hair, white wool, slime-blob_large, solid slime, orange slime, legs-submerged, hips-submerged, see-through slime, nude, pussy, leaves, large plant, plant-sleeves, wool capelet - (I highly reccommend using my slime-carrier model for this one, as it's far more consistent and customisable than with this model)
Basilisk, lamia, purple hair, short hair, pointy ears, scaled hands, yellow scales, forearm-feathers, red claws, light purple feathers, segmented underbelly, teal underbelly, purple tail, fur-tipped tail, ornate blindfold, gorget, teal capelet, bare shoulders - (The "ornate blindfold" is always plain. I did try tagging it with "gold extra eyes" this time around, but using the tag typically gives her a hakutaku-like third eye instead)
Beelzebub, arthropod-girl, yellow eyes, arthropod-abdomen, light purple abdomen, light purple hair, short hair, antennae, pointy ears, butterfly wings, purple wings, arthropod-arms, arthropod-legs, scaled feet, light purple scales, leg-scales_kneehigh, thighhighs, skull hairpins - (You may have to remove or reduce the weight on the "Beelzebub" tag, as a lot of models have it trained on the one from helltaker already, although it should be less of an issue this time around. Should also have "toeless feet", but it doesn't work right now, so I'll leave it out)
Bicorn, taur, red eyes, multicolored horns, straight horns, segmented horns, pale red horns, black horns, side animal ears, black fur, animal tail, black tail, grey hair, forehead tattoo, hooves, dark purple veil, elbow gloves, groin-fur, hair-flower - (Horns are normally either fully-segmented or smooth instead of half-and-half, but their position is consistent. The mention of "hooves" usually forces a full-body shot, so removing it may be preferable in some cases)
Black Harpy, red eyes, black hair, short hair, pointy ears, winged arms, feathered wings, prehensile wings, black wings, talon-feet, 2toes, heel-toe, thin calves, leg-scales_calves, leg-fur_kneehigh - (Toe count is still inconsistent, )
Bogey, pink eyes, grey hair, long hair, oversized hands, colored skin, grey skin, stitches, patchwork, fake horns, hat, covered navel, purple leotard, neck-bow, detached sleeves, sleeves past wrists, thighhighs - ("Oversized hands" can look wierd depending on what they're doing. "Gloved claws" may work as a fix, used for both this and the familiar for reference, but it still often generates regular claws instead)
Boggleboe, red eyes, dark grey hair, short hair, yellow animal costume, integrated hood, fake animal ears, fake mouth, mouth around girl, animal hands, yellow mane, tooth-zipper, black bikini, bare shoulders, navel - (This one should be compatible with a lot of clothing options, although most work best in "full body" shots. The main thing it struggles with are clothes that are associated heavily with other features, like how t-shirts are normally depicted on mostly bare arms. It can also have issues with 'open clothes', like the bottom of skirts/dresses or the front of jackets, but I've been able to get those examples working a few times either mostly hidden below the costume, or on the outside being 'worn' by the costume instead)
Bogie, pink eyes, white skin, smooth horns, wavy-horns, black horns, two-tone hair, blonde hair, red hair, long hair, braids, oversized hands, half mask, frilled collar, detached striped sleeves, pink star-pattern tights, striped red tights, star_symbol, jester shoes - (This one is probably the worst performing new addition, as most of its defining features are either hard to highlight or just clothing. "Jester shoes" can cause it to mistake her horns for a jester hat, but reducing its weight tends to fix the issue)
Bubble-Slime, slime-girl, blue eyes, no sclera, sea green slime, slime-strands, dripping slime, slime-colored skin, slime-hair, hair over one eye, slime on head, very long hair, thick hair, light green bubbles, floating droplets, see-through slime, see-through torso, see-through arms, slime-puddle - ("Sea green" was the closest I was able to get to the original colour, but accuracy will probably be model-dependent as I've only gone as far as light/dark/pale in my dataset, aside from tagging unique-but-common examples like "beige")
Bunyip, lamia, yellow eyes, colored sclera, black sclera, colored skin, black skin, white hair, animal-ears, mane, chest tuft, animal hands, claws, arm-fur, groin-fur, tail-fur, white tail, segmented underbelly, black underbelly, fluffy - ("Arm-fur" is still mostly identical to "forearm-fur", mostly due to a lack of clear examples compared to the latter. I've been able to force it to cover the top by using "bare shoulders" as a negative, wherein it usually extends her mane, but her bicep/elbow area almost always remains bare. The tail should be a lot more consistent now though, both colour-wise and in terms of fur-coverage)
C
Cait-Sith, anthro, furry, yellow eyes, short hair, black fur, black arms, black legs, black waist, animal-ears, arm-fur, animal hands, claws, navel-fur, groin-fur, animal tail, prehensile-tail, black tail, neck-brooch, red capelet, crown, holding scepter, tail ornament, tail bow, nude - (This one is significantly harder to control than with V6.1, so you'll likely struggle to get the fur working properly. She typically has far larger white sections than intended, and while you may get decent results by tagging skin colour, it'll obviously affect the texture. Many of the current tags above, namely "black arms, black legs, etc" are just what got me to the result in the showcase, but they still don't work properly and you may get better results by removing/changing them)
Cancer, arthropod-girl, taur, orange eyes, light brown hair, ahoge, arthropod-abdomen, red abdomen, grey underside, abdomen-legs_arthropod, 6legs, joints, crab claws, bubbles, detached collar, collar-straps, detached sleeves, sleeves past wrists, bare shoulders, navel - (While not intended, this one often generates "crab claws" in her sleeves, which work surprisingly well given the ambiguous references. It also has a tendency to generate one-or-more tiny crabs in the image somewhere, especially with full body shots...)
Candlegeist, slime-girl, orange eyes, white slime, dripping slime, slime-colored skin, opaque slime, white hair, red streak, ponytail, braids, oversized hands, fire on head, helmet visor, epaulettes, dark grey puff sleeves, dark grey capelet, greaves - (The helmet/visor often looks more like a candelabra. You may also need to use something like "white arms" occasionally, as I've seen it give them the same colours as her capelet/sleeves a few times)
Centaur, taur, blue eyes, brown hair, ponytail, brown fur, animal-ears_side, groin-fur, animal tail, brown tail, hooves, gloves, hairband, long hair, open mouth, excited, eyebrows raised, holding bow below hips, arms down, quiver - (The ears tend to be vertical, seemingly due to their angle in the main reference image. Increasing weight may help someto)
Charybdis, purple eyes, spiral pupils, dark purple hair, thin twintails, rock hairpins, rock patches, rocks around girl, large barnacle, bubbles, nude - (Increasing the weight of "rock patches" should generate more on her skin, but it's still normally less than the original depiction)
Cheshire Cat, yellow eyes, two-tone hair, black hair, purple hair, animal-ears, fang, purple fur, forearm-fur, animal hands, claws, prehensile-tail, animal tail, leg-fur_kneehigh, collared bra, neck-brooch, neck-bow, chest-bow, light purple bust panel, bell, argylle thighhighs, shoes, fur under clothing, fur-pattern_stripes, cheek tattoo, elaborate clothing, wonderland theme - ("Leg-fur_kneehigh" and "fur under clothing" no longer seem to be required, but they do appear to affect proportions, so now they're more of a preference-thing)
Chimaera, heterochromia, red eye, blue eye, segmented horns, wavy horns, many horns, smooth horns, small wraparound horns, grey horns, dark brown horn, animal-ears_side, blonde hair, forearm-scales, forearm-fur, animal hand, scaled hand, claws, single white arm, single black arm, white fur, black scales, leg-fur_thighhigh, hooves, cleavage cutout, asymmetrical body, leathery wings, hip wings, black wings, lizard tail, dark grey tail, gorget - (It can't generate the extra goat/dragon heads yet as most references also don't have them. The tail also doesn't work properly yet, "lizard tail" is a placeholder, and the "small wraparound horns" are a lot larger than intended, and usually curve upwards)
Chochin-Obake, brown eyes, brown hair, fire, lantern-feet, wide sleeves, baggy black shorts, floating, navel-fire, japanese theme - (It often confuses this for the karakasa-obake, although less than before, but reducing the weight of "chochin-obake" normally removes the added paper umbrella. "Lantern-feet" typically just lights her feet on fire, and "navel-fire" is inconsistent, and doesn't normally work if you specify any clothing)
Claustrophyte, plant-girl, pink eyes, colored skin, green skin, grey hair, drill hair, twintails, large plant, plant around girl, venus-fly-trap, lying, on back, sharp teeth, thorns, leaves, lying, on back, spread legs, nude, sleeves past wrists, natural sleeves, plant sleeves - (The actual fly-trap part still doesn't look great, but the girl herself should be better)
Cockatrice, yellow eyes, chicken comb, white hair, winged arms, feathered wings, white wings, talon-feet, 3toes, heel-toe, yellow talons, leg-fur_kneehigh, leg-scales_thighhigh, hexagonal scales, white scales, fur-covered navel, navel-fur, groin-fur, breast-fur, white fur, lizard tail, green tail, segmented underside, light green underside - (Often switches the scales/fur on her legs around. May require "hands" and/or "wing-claws" as a negative, as the absence of the "harpy" tag makes it more likely to generate them)
Creeping Coin, yellow eyes, colored sclera, red sclera, colored skin, gold skin, solid hair, twintails, drill hair, gold hair, red puff sleeves, detached collar, gold thighhigh boots, coin hairpins, white elbow gloves, purple waistcoat, red bows, elaborate clothing - ("Regal theme" may give better clothing textures and patterns/embroidery, but its effect varies)
Crow Tengu, harpy, red eyes, black hair, pointy ears, winged arms, feathered wings, black wings, talon-feet, 2toes, heel-toe, leg-scales_calves, thin talons, black talons, leg-fur_kneehigh, green kimono, orange skirt, japanese theme - (Should now be quite distinct compared to the black harpy. As with the black harpy, the original wing-colour tags were "two-tone wings, grey wings, black feathers", but "black wings" is just more consistent)
Cu-Sith, anthro, furry, blue eyes, animal-ears_angled, gradient hair, blonde hair to green hair, long hair, fang, arm-fur, animal hands, claws, leg-fur, animal-feet, 3toes, animal tail, fluffy, beige fur, navel-fur, groin-fur, animal tail, green tail, collar, neck-brooch, neck-bow, light purple bows, green detached sleeves, green skirt - (Seems to perform a lot better than the cait-sith by comparison)
Cupid, dark pink eyes, symbol-shaped pupils, heart-shaped pupils, dark-skinned female, pink hair, holding bow, quiver, beret, fake wings, large bow, light pink bow, detached collar, collar-straps, chest-brooch, chest-bow, light pink elbow gloves, light pink thighhigh boots, eros theme - ("Fake wings" doesn't work properly, but the "large bow" should generate in the right place most of the time)
Cursed Sword, heterochromia, dark grey eye, red eye, red extra eyes, black hair, holding red sword, single horn, asymmetrical horns, glowing eye, dripping liquid, asymmetrical clothing, black armour, red accents, chest claws, navel, corrupted, abyssal theme - (The sides which the "single horn" and "red eye" are on seem to be random. May also require "unicorn" as a negative, due to "single horn". The armour is now colour-able, with "[color] armour" referring to the main thing, and "[color] accents" referring to the lights dotted across it)
Cyclops, grey eye, colored skin, pale blue skin, single horn, grey horn, horn ornament, dark pink hair, short hair, pointy ears, shorts, thighhighs, boots, gloves, tribal theme - ("Horn ornament" normally generates either a ribbon/bow or some ornate gold thing, I've yet to see it do a leather strap akin to the original depiction)
D
Dark-Angel, purple eyes, halo, colored skin, purple skin, white hair, short hair, pointy ears, feathered wings, hip wings, black wings, tattoo, chains, metal collar, elaborate clothing, asymmetrical clothing, demonic theme - (The halo is still overdesigned, probably a base-model issue as there's no images with spiky halos in the dataset)
Dark-Elf, red eyes, dark-skinned female, red eyes, hair flower, pale light green hair, long hair, pointy ears, latex shorts, elbow gloves, dark purple clothing, dark purple collar, suspenders, half vest, underboob, thighhigh boots, corrupted - (This is as close as I was able to get with the clothing, "fur scarf" does alright for the bit above her shoulders, but it can mess with other things, so I've left it out for now)
Dark-mage, yellow eyes, purple hair, long hair, witch hat, robe, black puff sleeves, wide sleeves, light purple thighhighs, elaborate clothing, staff - (This one's more for completion's sake, and to improve the performance of any similar clothing you might want to use with other monsters. The staff is often surprisingly accurate and detailed, and any "[color] magic" tags often generate said magic in-and-around it instead of her hands)
Dark-Matter, black eyes, no pupils, purple hair, long hair, black slime, opaque slime, slime-sphere, slime-tentacles, tentacle-hug, floating, floating droplets, legs-submerged_thighs, arms by sides, sitting, spread legs, leaning back, open mouth, drooling, happy, nude, navel, corrupted - (I've updated this one's tags to match those in my dedicated lora, but I highly reccommend you use it instead for this one, as it's a lot more versatile)
Dark-Priest, purple eyes, pale light green hair, pointy ears, prehensile-tail, spade-tipped tail, dark grey tail, priest hat, black puff sleeves - ("Tail-chain" sort-of works, but it only generates one or two small ones as opposed to the full thing depicted in the main reference)
Dark-Slime, slime-girl, pink eyes, purple slime, slime-colored skin, slime-hair, thick hair, colored sclera, purple sclera, pointy ears, skin fang, colored mouth, slime-core, core-submerged, slime-puddle, rounded-tentacles, slime-tentacles, slime-strands, dripping slime, see-through torso, see-through slime, see-through arms, see-through legs, nude - (The "slime-core" generally doesn't work, and trying to use "[color] slime-core" typically just changes the colour of some slime instead. The "see-through [thing]" tags should have a more consistent effect now, although their ability to accurately show whatever should be underneath is limited)
Dark-Valkyrie, purple eyes, colored skin, blue skin, grey hair, long hair, feathered wings, black wings, armour, gauntlets, greaves, holding sword, holding shield, covered navel, skintight bra, high-neck bra, armored dress, gorget, chain, demonic theme - (Much more distinct from the regular valkyrie, although the sword and shield are still tied to the armour's design rather than... the sword that looks uncannily similar to the sword you used to get after beating Ocram in Terraria's console edition, the Tizonia...)
Demon, red eyes, colored skin, blue skin, demon horns, black horns, red horn-tip, dark purple hair, long hair, red claws, pointy ears, colored sclera, black sclera, leathery wings, dark purple wings, prehensile-tail, spade-tipped tail, dark purple tail, tattoo, detached collar, shelf bra, chest-claws, elbow gloves, thighhigh boots, elaborate clothing - ("Demon horns" tend to look more like segmented ones now, albeit still quite distinct ones. If you're having issues with clothing, try removing "demonic theme", as I think the overlap from the "demon" tag may cause issues)
Devil, red eyes, colored skin, blue skin, dark grey hair, short hair, twintails, pointy ears, colored sclera, black sclera, leathery wings, head wings, black wings, prehensile-tail, spade-tipped tail, black tail, gorget, neck-brooch, elbow gloves, black thighhighs, demonic theme - (Should be quite distinct from the demon)
Devil-Bug, arthropod-girl, brown eyes, long antennae, short hair, brown hair, arthropod-abdomen, arthropod-arms, arthropod-legs, insect wings, wings down, brown wings, dripping liquid - ("Wings down" doesn't work too well, but their colour and shape are usually pretty close, just to the side instead. Also often has additional limbs, which can generally be removed with "abdomen-legs" as a negative. I'm aware that it shouldn't have an "arthropod-abdomen", but it almost always has one with-or-without the tag, so using it should at least improve results)
Dhampir, red eyes, vampire, blonde hair, ponytail, slouch hat, black and red clothing, collared bra, high-neck bra, thick belt, shorts, navel, holding sword - ("Vampire" is optional, I've left it above for lore-accuracy but the clothing should now be pretty consistent with or without it)
Doppelganger, red eyes, blue eyes, blonde ponytail, short black hair, size difference, hiding behind other, confident blonde girl, collared bra, high-neck bra, torn short black dress, light purple dress, regal theme - (Assumes 2girls. There's no real way to control them properly without regional prompting, but it does seem to work best from the side rather than the front. This is one of the instances where "regal theme" works well too, as it appears to recognise that it should only apply to one of the two girls)
Dormouse, blue eyes, brown hair, long hair, animal-ears, brown fur, forearm-fur, leg-fur_kneehigh, fluffy legs, fur under clothing, prehensile-tail, animal tail, brown tail, holding yellow pillow, unbuttoned shirt, detached collar, neck-brooch, neck-bow, underwear, baggy thighhighs, pink fur trim, tired, navel, wonderland theme - (The tail should now work properly)
Dorome, slime-girl, dark grey eyes, no pupils, grey slime, slime-colored skin, grey skin, slime-hair_gradient, grey hair, long hair, leaf, neck-gem, oversized hands, colored sclera, grey sclera, pointy ears, colored mouth, slime-puddle, slime-strands, dripping slime, nude - (This one's prone to having issues with skin colour, particularly at her face and forehead. I've had some success using "shadowed eyes" to hide it, but it can be quite persistent)
Dragon, yellow eyes, segmented horns, straight horns, dark brown horns, head-fins, purple hair, long hair, cheek scales, neck-gem, green scales, forearm scales, scaled hands, large claws, scaled wings, green wings, two-tone wings, light green wing-webbing, leg-scales_kneehigh, scaled feet, 3toes, heel-toe, lizard tail, green tail, light green underside, scale-patches, waist-scales, high-neck bra, triangular loincloth, chest-claws, hip-claws, navel, tattoo - (It often tries to turn her bra into a leotard without "navel")
Dragonewt, red eyes, black horns, head-fins, dark purple hair, cheek scales, neck-gem, black scales, spiked scales, forearm-scales, scaled hands, claws, leg-scales_thighhigh, scaled feet, 3toes, heel-toe, segmented tail, black tail, purple underside, gorget, collar-straps, hip-claws, pubic tattoo, purple magic, demonic theme - ("Spiked scales" should be spiky enough now, although their location varies)
Dragon-Zombie, pink eyes, shadowed eyes, colored skin, teal skin, colored mouth, smooth horns, wavy-horns, dark teal horns, head-fins, white hair, cheek scales, neck-gem, bone scales, forearm-scales, dark teal arms, scaled hands, claws, leathery wings, large wings, wing-spikes, tattered wings, dark teal wings, leg-scales_kneehigh, dark teal legs, scaled feet, 3toes, segmented tail, white tail, shelf bra, chest-claws, hip-claws - (The "neck-gem" is generic)
Dryad, teal eyes, green hair, pointy ears, root-legs, tree, roots - (While the design of the tree varies, I haven't had much luck getting the girl's design to match any specified types)
Dullahan, red eyes, teal hair, pointy ears, torn cape, metal collar, gauntlets, pauldrons, breastplate, thighhighs, greaves, dark blue magic, disembodied head, holding head - (Usually has fire at her neck, much like the prisoner from Dead Cells if you've played it, rather than the wierd ghost-face-thing)
Dwarf, green eyes, mini person, gradient hair, ginger hair to pink hair, long hair, twintails, pointy ears, asymmetrical clothing, goggles on forehead, boots - ("Shortstack" can also help get the proportions right, but you'll still usually have to specify breast sizes)
E
Echidna, lamia, yellow eyes, colored skin, pale blue skin, green hair, pointy ears, green tail, grey underbelly, metal collar, forehead tattoo - (This one still only uses the generic double-scuted underside. I think the single one is being phased out though, as more recent depictions of the echinda use the standart lamia underbelly design too)
Elf, blue eyes, pointy ears, plant-clothing, sandals, bow, quiver - (Aside from the change to "plant-clothing", there's not much to do with this one)
F
Fairy, brown eyes, mini person, pink hair, ponytail, pointy ears, butterfly wings, blue wings, green dress, detached sleeves, see-through clothing, bare shoulders - (Should have more consistent sizes and proportions, although they're still typically dependent on something else in the image for reference)
Familiar, red eyes, symbol-shaped pupils, star-shaped pupils, animal-ears_angled, gradient hair, dark purple hair to pink hair, twintails, oversized hands, prehensile-tail, purple tail, fur-tipped tail, leathery wings, hip wings, dark purple wings, shirt collar, tie, light purple leotard, thighhighs, short sleeves, detached sleeves, sleeves past wrists, fur under clothing, elaborate clothing, pink magic - (Ears seem to stick out more than intended. Should also use "2toes", but it has little-to-no effect, and I generally get better results without it. You can get pretty close to the intended clothing design now using "armpit" for the sleeves, but the sleeve-to-forearm transition can be inconsistent as I've been treating them like gloves covering fur in my tagging)
Flow Kelp, plant-girl, dark green eyes, colored skin, light teal skin, head-fins, long hair, wavy hair, dark green hair, sleeved-collar, natural sleeves, sleeves past wrists, plant-clothing - (Often has a mermaid tail when using "underwater", tags like "standing" usually help avoid it. Also has a tendency to generate a red or orange bit of coral on her head, in the same place as an alraune's "hair flower")
G
Gandharva, grey eyes, red-brown hair, ponytail, long hair, pointy ears, hair ornament, gold, fake horns, winged arms, feathered wings, prehensile wings, wing-claws, gradient wings, yellow wings to brown wings, leg-fur_thighhigh, talon-feet, heel-toe, black talons, 3toes, animal tail, brown tail, gorget, neck-brooch, eros theme - (The colour of the "wing-claws" is either gold or black normally, "gold claws" can help but may also make part of the wings golden as well)
Gargoyle, purple eyes, black horns, segmented horns, wavy-horns_gentle, colored skin, grey skin, dark grey hair, short hair, crack, pointy ears, black claws, leathery wings, grey wings, prehensile-tail, spike-tipped tail, grey tail, metal collar, neck-gem, tattoo, nude - (Horn design varies and are often more 'rocky' than segmented, although they still fit quite well with the rest of the design)
Gazer, cyclops, red eyes, colored sclera, yellow sclera, shadowed eyes, red extra eyes, colored skin, grey skin, black hair, segmented tentacles, eye-tentacles, spinal-tentacles, animal tail, black tail, sharp teeth, natural collar, detached collar, black slime, slime on chest, slime on pussy, slime gloves, slime thighhighs, slime-clothing - (Often has an eye between her breasts, using "neck-gem" as a negative fixes it. The tentacles should mostly originate from behind her, rather than offscreen)
Genie, light purple eyes, gradient hair, grey hair to dark pink hair, long hair, ponytail, pointy ears, floating, magic lamp, feet, pink ghost tail, gorget, black shelf bra, detached sleeves, baggy thighhighs, bare shoulders - (Lamp is normally disconnected from the girl. You'll likely need to either increase the weight of "feet" or decrease the weight of "pink ghost tail" for it to generate both of them, as the latter normally has a higher priority)
Ghost, spirit, red eyes, colored skin, pale purple skin, light green hair, long hair, ghost tail, torn clothing, light purple dress, neck-bow, hair bow, floating - (Parts of the dress often merge with her tail, as they're the same colour in all the references)
Ghoul, dark pink eyes, long hair, grey hair, dark-skinned female, multicolored skin, pointy ears, red arms, red legs, fang, red kilt, animal print, tribal theme - (Should also have "red breasts", but it only seems to cover the front of them right now. "Rock patches" or "scale-patches" can work for the bony protrusions below her shoulders, but they both add more to other parts of her body too. I'd recommend reducing the weight of "animal print", as it's only there to make the kilt generate properly and shouldn't add any patterning)
Giant Ant, arthropod-girl, taur, blue eyes, antennae, black hair, pointy ears, arthropod-abdomen, dark grey abdomen, abdomen-legs_arthropod, 6legs, gloves, grey tank top - (Leg number and design varies)
Giant Slug, red eyes, green slug body, green antennae, long hair, green hair, dripping liquid, slime-puddle, clear slime, detached collar, green corset, white frills - (Does work using "lamia-like, smooth tail, smooth underside", but they make the tail very long, more akin to a frilly unagi-joro)
Girtablibu, arthropod-girl, taur, purple eyes, light green hair, pointy ears, abdomen-legs_arthropod, arthropod-abdomen, brown abdomen, spike-feet, 6legs, crab claws, scorpion tail, segmented tail, mouth veil, bandages, tattoo, forehead tattoo - (Removing "crab claws" can some features less messy, at the expense of a more generic design overall. The tail's tip also often splits into two mirrored points instead of one)
Glacies, blue eyes, colored skin, blue skin, long hair, gradient hair, dark blue hair to pink hair, twintails, ice legs, spike-feet, hair ornament, high-neck bra, collared bra, neck-brooch, elbow gloves - ("Spike-feet" should now work as-intended with this one, although their design varies. It'll often try to generate them as high-heels, so if you want just a single spike you can use either "heel-toe" or "high heels" as a negative)
Gnome, green eyes, dark-skinned female, dark brown hair, crack, pointy ears, rock limbs, oversized hands - (Should now work by itself)
Goblin, dark teal eyes, red hair, curved horns, smooth horns, brown horns, pointy ears, sandals, gloves, baggy shorts, necklace - (Still requires "colored skin" and/or "green skin" as negatives to avoid generic goblins. The horns aren't as smooth as I'd like either, but the shape and position are normally alright)
Golem, red eyes, long hair, blonde hair, brick limbs, brick thighhighs, dark yellow bricks - (May generate a stereotypical "golem" in the background, especially with white backgrounds. "Solo" should fix it in most cases, and/or reducing the weight of the "golem" tag)
Greenworm, arthropod-girl, caterpillar girl, lamia-like, yellow eyes, multicolored skin, green waist, green arms, beige skin, green hair, see-through antennae, orange antennae, green tail, segmented tail, tail-legs, spike-feet, black spikes, smooth tail, beige underbelly, black spikes, spike-hands, neck-brooch, black hairband - (Colours and shape should be far more consistent now. It still can't do the arms properly, but "natural sleeves, sleeves past wrists" gives the closest results I've been able to get so far if you want to try yourself)
Gremlin, yellow eyes, animal-ears_angled, teal hair, goggles, metal collar, open jacket, gloves, triangle bra, belt, thighhighs, boots, fang - ("Spiky hair" may look better, but can conflict with the ears. This one's also prone to generating a tail, which can be quite stubborn and annoying to remove in some instances)
Griffon, yellow eyes, brown hair, scaled hands, yellow scales, claws, forearm-feathers, leg-fur_thighhigh, brown fur, animal feet, 4toes, feathered wings, large wings, brown wings, brown tail, capelet, neck-brooch - (While the scales should now work as-intended, trying to colour them often applies the colour to parts of her fur too. Should also just use "leg-fur", but it still doesn't work often)
Grizzly, green eyes, animal-ears, brown hair, brown fur, forearm-fur, animal hands, large claws, leg-fur_kneehigh, navel-fur, breast-fur, groin-fur, animal feet, 4toes, bandages, black briefs - (While the various fur tags may-or-may-not work, you might also get decent results using "brown hoodie, fur trim")
Gyoubu-Danuki, yellow eyes, shadowed eyes, animal-ears, brown hair, short hair, brown fur, leg-fur_thighhigh, fluffy legs, raccoon tail, detached sleeves, bare shoulders, leaf, japanese theme - (Seems like I missed this one in the previous full showcase, so I'll go back and update it at some point)
H
Hakutaku, red eyes, yellow extra eyes, third eye, smooth horns, handlebar horns, grey horns, two-tone hair, black hair, white hair, long hair, straight hair, leg-fur_thighhigh, hooves, fluffy, gradient tail, grey tail to green tail, high-neck bra, collared bra, tie, wide sleeves, detached sleeves, graduation cap, forehead tattoo, chinese theme - (The horns are a lot more consistent now, but the angle varies. "Forehead tattoo" can be removed for an actual third eye, which although not intended, works quite well. Also often has animal or regular ears, )
Harpy, yellow eyes, pointy ears, pink hair, mane, winged arms, feathered wings, two-tone wings, grey wings, brown feathers, prehensile wings, leg-fur_kneehigh, talon-feet, yellow talons, 2toes, heel-toe, feather bra, belt, microshorts - (As "harpy" is used for many related monsters, in the same way as "lamia", this one is quite generic. You can remove "two-tone wings", and "[color] feathers" without issue, the latter referring to the further parts of the wings from the arm, but they both appear to help getting "prehensile wings" to work)
Hellhound, red eyes, colored skin, black skin, animal-ears, fire beside eyes, colored sclera, black sclera, black hair, chest tuft, black fur, forearm-fur_extended, animal hands, large claws, leg-fur_thighhigh, animal feet, 4toes, animal tail, metal collar, chest-claws, black panties - ("Chest claws" doesn't work often. It seems to be a bit more consistent using "metal chest-claws", but with a more varied design. "Forearm-fur_extended" also often leaves a patch of skin exposed at her elbows and can't really be forced to work, not entirely sure why as it works fine with most others)
High-Orc, yellow eyes, dark-skinned female, white hair, animal-ears_angled, forearm-fur, leg-fur_kneehigh, skull hat, boar skull, black thighhighs, torn clothing - (The "skull hat" still varies in its design, and tends to be more humanoid this time for some reason, but can be sort-of controlled with tags like "boar skull")
Hinezumi, red eyes, mouse ears, red hair, fire, prehensile-tail_thin, segmented tail, flaming tail, black tail, collared bra, high-neck bra, short dress, chinese theme - (Clothing varies, but the tail is consistent now)
Hobgoblin, dark teal eyes, red hair, asymmetrical horns, curved horns, smooth horns, brown horns, pointy ears, fang, large breasts, cleavage, fingerless gloves, baggy shorts, sandals, necklace - ("Asymmetrical horns" still normally gives each horn a different design, but the size-difference and general proportions are better now)
Holstaur, green eyes, curved horns, smooth horns, beige horns, animal-ears_side, short hair, multicolored hair, white hair, dark grey hair, mane, white fur, cow print, leg-fur, white fur, fur-pattern_spots, hooves, fur-tipped tail, animal tail, prehensile-tail_thin, large breasts, bell, metal collar, high-neck bra, baggy shorts - (Fur coverage varies, although thighhigh seems to be the most common. Should also use "groin-fur" and "hip-fur", but neither work properly)
Honey Bee, arthropod-girl, grey eyes, blonde hair, arthropod-abdomen, antennae, insect wings, light blue wings, striped elbow gloves, striped thighhighs - ("Arthropod-abdomen" can cause issues in some cases, remove it if you get a wierd style)
Hornet, arthropod-girl, grey eyes, arthropod-abdomen, yellow abdomen, black stripes, stinger, brown hair, antennae, insect wings, light blue wings, yellow high-neck bra, gauntlets, elbow gloves, greaves, thighhighs, navel, bare shoulders, polearm - (Should now be a bit more distinct from the honey bee. The separation has caused it to not be black and yellow by default though, so adding the intended "light blue wings" will also make the rest of her blue-ish without extra colour tags to compensate)
Houri, pink eyes, symbol-shaped pupils, heart-shaped pupils, dark-skinned female, pink hair, heart-halo, hair bow, neck-brooch, neck-bow, blouse, panties, white thighhighs, heart cutout, see-through clothing, elaborate clothing, bare shoulders, barefoot, eros theme - (This one performs a lot better than I expected, with the only thing missing being the ribbons behind her and attached to her wrists, which are currently only tagged as "fake wings". The tag does work somewhat, but they generate as actual wings with the intended texture, instead of just as ribbons mimicking the position of wings)
Humpty Egg, slime-girl, orange eyes, colored sclera, orange sclera, mini person, orange skin, thick hair, orange hair, short hair, slime-hair, ahoge, colored mouth, see-through slime, orange slime, white slime-puddle, contained liquid, floating droplets, broken eggshell, eggshell around girl, white neck-bow, neck-brooch, nude, wonderland theme - (The girl and slime should be easier to separate now, with "[color] skin/hair" and "[color] slime" used for each respectively. I've left some things that would usually be "slime-colored [thing]" as "orange" instead, given the two slime colours. "Wonderland theme" is intended for this one, but it doesn't have much of an effect as slime-girls are generally nude anyway)
I
Ice Queen, blue eyes, colored skin, pale blue skin, gradient hair, straight hair, blue hair to pink hair, ice, dress, staff - (Still an overemphasis on the "ice" part. "Dress" normally generates either a bunch of ice-spikes, or something akin to the wight's one)
Ignis, black eyes, orange hair, fire hair, fire, nude, pointy ears, fire censor - ("Fire censor" should now fit better with the other flames in the image, although generally they're closer to the hellhound's ones than the translucent ones in the ignis' main image)
Imp, blue eyes, smooth horns, wavy-horns, dark purple horns, light purple hair, fang, pointy ears, leathery wings, hip wings, two-tone wings, dark purple wings, purple wing-webbing, prehensile-tail, spade-tipped tail, dark purple tail, skirt, chest ribbon, purple bows, navel - (As with the arch-imp, the horns are often more jagged and textured than intended)
Inari, yellow eyes, animal-ears, blonde hair, long hair, straight hair, yellow tail, fox tail, multiple tails, japanese theme - ("Fox tail" occasionally generates additional facial tattoos/markings, "animal tail" can avoid that in exchange for more generic tails)
Ittan-momen, light green eyes, colored skin, white skin, long hair, white hair, floating, ghost tail, see-through - (Still has a very misty "ghost tail", there isn't much I can really do with this one with the lack of references)
J
Jabberwock, red eyes, dark-skinned female, wavy-horns, smooth horns, gradient horns, dark pink horns to pink horns, wavy head-fins, long hair, dark pink hair, forearm-scales, scaled hands, large claws, leg-scales_kneehigh, scaled feet, 3toes, heel-toe, wavy scales, dark pink scales, leathery wings, large wings, tattered wings, two-tone wings, dark pink wings, red wing-webbing, prehensile-tail, dark pink tail, neck-brooch, neck-bow, argyle thighhighs, bare shoulders, elaboarate clothing, wonderland theme - (Everything besides the tentacles should now work quite well. I'd strongly suggest using the dedicated lora for this one though regardless, as it should work better in every case)
Jiangshi, light teal eyes, colored skin, pale blue skin, long hair, black hair, braided ponytail, talisman over face, wide sleeves, detached sleeves, collared bra, high-neck bra, chest cutout, chinese theme - (The "zombie" tag can help make her look more 'dead', but it isn't required. "Purple magic" and "glowing fingernails" work really well for their namesake, but the former tends to add extra effects, while the latter only works with the former)
Jinko, yellow eyes, animal-ears, long hair, brown hair, streaked hair, black streak, mane, forearm-fur_extended, animal hands, large claws, leg-fur_thighhigh, animal feet, 4toes, yellow fur, striped limbs, yellow-tail, animal tail, prehensile-tail, fur-pattern_stripes, shoulder armor, chestplate, abs, chinese theme - ("Chinese theme" often adds extra clothing/decorations. Her leg-fur also occasionally turns into a pair of thighhighs, or just flattens at the top, seemingly due to it mistaking a stripe for a clothing-seam)
Jorou-Gumo, arthropod-girl, taur, arachne, red eyes, dark blue hair, ponytail, pointy ears, arthropod-abdomen, yellow abdomen, dark green stripes, abdomen-legs_spider, striped limbs, kimono, sleeves past wrists, bare shoulders, cleavage, japanese theme - (The abdomen should be far more consistent. It does have a tendency to generate an ant-like head at her groin, similar to other arachne-style monsters, but it should be removable with "extra face/eyes" as a negative)
Jubjub, harpy, dark pink eyes, pink hair, yellow highlights, mane, winged arms, feathered wings, prehensile-wings, gradient wings, light pink wings to dark pink wings, large wings, leg-fur_thighhigh, black talons, heel-toe, 2toes, feather bra, maid headress, dark pink bows, navel, wonderland theme - ("Yellow highlights" should work a bit better than blonde, as the latter almost always overrides her main hair colour. Should also use "waist-fur", but it doesn't work properly)
K
Kakuen, yellow eyes, animal-ears_side, monkey ears, brown hair, grey highlights, chest tuft, brown tail, animal tail, prehensile-tail, brown fur, leg-fur_thighhigh, red headband, gold bracelets, gold garters, flushed erogenous zones, chinese theme - (Requires some tag using "monkey" to work properly, I've used "monkey ears" above. "Flushed erogenous zones" is actually used for loads of the original images, wherein areas like the shoulders, ass and thighs have blush-like red patches, but I've only included it here as it's generally a stylistic thing, whereas I assume it's intended to be a nod to real monkeys in this case)
Kamaitachi, yellow eyes, triplets, size difference, animal-ears, pale green hair, long ponytail, short twintails, hair between eyes, leg-fur_thighhigh, animal tail, green tail, forearm-fur, green fur, neck-bow, large chest-bow, red bows, high-neck bra, collared bra, detached sleeves, red skirt, black leotard, grey thighhighs, hip-window, bare shoulders, fur under clothing, grey tabi, japanese theme - (Intended for use with "three girls". All three girls should now be distinct from each-other by default now, although it still helps to always tag multiple things that only one can have at once, like: "large breasts, medium breasts, small breasts". Should use "mantis blades" but the tag rarely works, and it usually adds a bunch of extra arthropod-like features. Should also use "forearm-fur", but it's generally overruled by "detached sleeves", and of the two it's usually more consistent)
Kappa, yellow eyes, colored skin, green skin, brown hair, webbed feet, webbed hands, yellow webbing, lilypad on head, turtle shell, yellow leotard - (The webbing's texture should be a bit more consistent, although the length still varies a lot and it occasionally misses the thumb-joint. Her skin is also often multicolored, more like the mucus toad, but "multicolored skin" should work as a negative in most cases. Funnily enough, the thing on her head is the least consistent thing now, "lilypad on head" gives the closest results I've been able to get so far)
Karakasa-Obake, brown eyes, dark grey hair, paper umbrella, extra tongue, umbrella-tongue, liquid strands, dripping liquid, wet, see-through clothing, gold neck-brooch, red cape, naked tabard, ankle-bandages, sandals, japanese theme - ("Dark pink hair" may give something a bit closer, and it's what I used in the showcase, but "dark grey" was used in tagging so I've left it here for consistency's sake. Should work with any facial expression, but things like "open mouth" usually require another, more specific expression, like "smile" or "pout". Putting "very long tongue" in your negatives also helps, as it's only used for the akaname and mucus toad. Tags like "close up" often separate the tongue from the umbrella)
Kejourou, black eyes, absurdly long hair, black hair, hair over one eye, hair over breasts, hair ornament, dark pink kimono, large chest-bow, dark pink bows, tabi, bare shoulders, bare chest, large breasts, japanese theme - (Hair length should be consistent now)
Kelpie, taur, light green eyes, animal-ears_side, floppy hair, blue hair, blue fur, leg-fur, hooves, blue tail, tail-fin, blue slime-crown, choker, neck-gem, blue gem, white bridal gauntlets, elaborate clothing - (The texture of the fur varies, although I've found "wet" )
Kesaran Pasaran, closed eyes, green hair, cotton-ball, floating, mini person - (The ball varies in size, and while this one is intended to use "mini person" it almost always makes her disproportionately smaller than it. I've also just used "closed eyes", as there aren't any official examples showing them open as far as I'm aware)
Khepri, arthropod-girl, red eyes, dark-skinned female, pale purple hair, joints, arthropod-arms, arthropod-legs, 2toes, gold wings, insect wings, wings down, hair ornament, gorget, tattoo, egyptian theme - (This one hasn't seen much change, so the issues with it generating an "arthropod-abdomen" and generic wings remain. "Joints" does seem to help avoid her limbs becoming spikes, although it also often overcorrects and makes them too human-like)
Kikimora, yellow eyes, animal-ears_side, floppy ears, grey hair, thick hair, forearm-feathers, leg-scales_kneehigh, yellow legs, heel-toe, animal tail, dark grey tail, neck-brooch, blue neck-bow, maid dress, black puff sleeves, long sleeves - (The ears are on top of her head half of the time, usually changes based on clothing and perspectives. "[color] legs" usually works better than "[color] scales", but both put a lot more emphasis on her legs than usual so I'd suggest only using them if you want to show them in their entirety. Should also use "mop cap" for clothing, but it usually adds an actual mop in addition to the hat that can mess up arm-positions. "Heel-toe" is also more likely to generate shoes instead of adding a talon, and "toeless feet" doesn't work at all. Additionally, "forearm feathers" usually needs a weight of 1.2 or higher to work with "long sleeves")
Kitsune-bi, spirit, purple eyes, colored skin, blue skin, light purple hair, long hair, animal-ears, see-through ears, fox tail, multiple tails, see-through tail, light purple tail, light purple fire, light purple magic - (While the appearance and transparency of her ears and tail should be more consistent in general, I've yet to match the intended colours, nor the merge between her hair and tails. "Dark blue" seems to get close-ish with the magic and fire colours but makes her hair and tails too dark, while any variation of "purple" tends to make her hair a different colour to her tails and magic, both likely due to the existence of the kitsune-tsuki. I used "light indigo" for the showcase's example)
Kitsune-tsuki, human female, purple eyes, black hair, long hair, see-through ears, animal-ears, fox tail, see-through tail, purple tail, short white kimono, large chest-bow, red bows, white thighhighs, exposed shoulders, purple fire, purple magic, japanese theme - (Should be more accurate than the kitsune-bi, as the main issues the latter has are things that are intended here. I also used "light indigo" for the ears and tail in this one's showcase example, which seems to be a bit closer than the kitsune-bi due to of the lack of "blue/colored skin")
Kobold, brown eyes, animal-ears, floppy ears, brown hair, light brown highlights, hime cut, thick hair, hair between eyes, mane, chest tuft, breast-fur, waist-fur, forearm-fur_extended, animal hands, leg-fur, animal feet, 3toes, animal tail, brown tail, fluffy, fang, collar - (I'd suggest using "claws" as a negative, as it makes her look a lot fluffier when it works. As with the kikimora, "dog ears" makes the ears and tail closer to what's intended but shouldn't be required. "Leg-fur" and "waist-fur" only work in some cases, so I'd reccommend switching to "leg-fur_thighhigh" if you're experiencing issues)
Kraken, scylla, purple eyes, colored skin, white skin, purple hair, hair over one eye, long hair, straight hair, tentacle-legs, white tentacles, suction cups, black squid ornament, neck-brooch, elbow gloves, pencil skirt, navel - ("Long/straight hair" can interfere with the "squid ornament", although they seem to work together more often in full body shots. Also often has a few tentacles as hair, which can be fixed with "tentacle-hair" as a negative. The paths of her actual tentacles should also be both clearer and more varied, and they also seem to perform better in full body shots. Should also work with tags like "standing, sitting, kneeling, etc.", despite the lack of legs)
Krampus, yellow eyes, dark-skinned female, segmented horns, wavy-horns, asymmetrical horns, grey horns, animal-ears_side, multicolored hair, grey hair, black hair, long hair, black fur, forearm-fur, animal hands, large claws, leg-fur, hooves, animal tail, black tail, sharp teeth, black jacket, hood up, white leotard, pencil skirt, white fur trim, covered navel, bare shoulders - (The "fur-trim" can be quite inconsistent, "white fur" tends to have a stronger effect but may affect unintended parts like her thighs. The horns perform a bit better, but they're prone to generating more than 2. "Leg-fur" also often only goes to her knees, so "leg-fur_thighhigh" might be more consistent)
Kunoichi, dark grey eyes, black hair, ponytail, long hair, pointy ears, prehensile-tail_thin, spike-tipped tail, spade-tipped tail, black tail, kunai, dark pink mouth mask, covered mouth, tabi, fishnets, kneepads, purple ninja top, dark pink scarf, bare shoulders, japanese theme - (Using both "spade" and "spike-tipped tail" may cause it to generate two separate tips, so if you run into issues removing one may fix it. "Tail-bow" may work too, but it often generates more than intended at standard weighting. I still don't have a name for the intended torso-clothing, so let me know if there's an accurate name I could/should be using for it)
L
Lamia, yellow eyes, blonde hair, long hair, pointy ears, orange tail, grey underbelly, segmented underbelly, gorget, collar-straps, bracelet, half skirt, bare groin - ("Underbelly" should work far better than "underside". "Tail-hug" should also perform a little better, although controlling both individuals is still annoying as it often applies any position tags to both)
Large mouse, dark purple eyes, grey hair, animal-ears, grey fur, forearm-fur, leg-fur_thighhigh, prehensile-tail_thin, segmented tail, light pink tail, red scarf, grey thong - (Occasionally "segmented tail" will generate something more akin to the manticore's one instead, specifying positions usually helps avoid it)
Lava Golem, orange eyes, dark-skinned female, multicolored skin, dark grey hair to red hair, gradient hair, long hair, colored sclera, black sclera, oversized hands, lava, dripping liquid, hair ornament, natural collar, slime breasts, slime thighs, chest-glow, groin-glow, orange glow - (Typically has an orange stripe along her navel due to the rocks that are supposed to cover her waist, removable by using "colored navel" as a negative. I've had a lot of success using "bare shoulders", "bare hips" and "bare waist" as negatives for related rock-patches, but the latter usually interferes with her thighs and groin. "Slime-girl_partial" can put more focus on the lava-bits, but it tends to make her skin a lot redder, and increases the chance of her entire lower body being lava instead of just the her breasts and thighs. Finally, it can't get generate the lava-hands, so they're generally rocky with an orange palm)
Leanan Sidhe, fairy, mini person, pink hair, twintails, butterfly wings, purple wings, paint brush, paint splashes - (I didn't actually use the "leanan sidhe" tag in my dataset, as they're basically just fairies with paintbrushes, and I only have 1 reference. The proportions relative to the paintbrush are correct now, but using something like "holding paint brush" often makes it generate another full-sized hand holding it, for which I've yet to find a consistent fix)
Lesser-Succubus, red eyes, segmented horns, light grey horns, pink hair, short hair, pointy ears, light purple fur, breast-fur, navel-fur, covered navel, groin-fur, forearm-fur, leg-fur_thighhigh, leathery wings, hip wings, light purple wings, prehensile-tail, spade-tipped tail, light purple tail, barefoot - (Unfortunately the "nude" tag is a bit stronger this time around, so this one's broken again, as with it you get a bare navel and without you get a leotard-esque thing. I have seen it work on occasion, but generally speaking I'd suggest going back to V6.1 to generate the "navel-fur" specifically. Everything else has seen an improvement though, so if you're using clothing then it shouldn't matter that much)
Lich, purple eyes, shadowed eeys, colored skin, grey skin, dark grey hair, hood, cloak, gorget, cross ornament, purple magic, torn clothing - ("Cross ornament" doesn't work as-intended, where it's supposed to generate the thing floating behind her, but it does generate the one attached to her gorget so I've left it in. "Undead theme" may-or-may-not improve her clothing, the effects it has vary a lot)
Lilim, orange eyes, wraparound horns, segmented horns, black horns, pointy ears, white hair, leathery wings, two-tone wings, white wings, purple wing-webbing, prehensile-tail, spade-tipped tail, white tail, neck-gem, black puff sleeves, black jacket, black elbow gloves, black thighhighs, elaborate clothing, navel - (Seems to be biased towards having blue clothes by default, as a lot of the better lilim references have it, but it should usually be fixable by just using "blue clothing" as a negative, and/or adding "[color] clothing". Also has a much thicker tail than other succubi, and while that's intended to some extent, it can exaggerate proportions even more on occasion)
(ALT lilim) Sitting, leaning back, crossed legs, dark matter, black slime, slime-sphere, floating - (As with the main dark-matter, I strongly suggest using my dedicated lora if you want the ball to be the main focus)
Liliraune, plant-girl, twins, light purple eyes, colored skin, green skin, light purple hair, short hair, ponytail, pointy ears, large flower, large plant, plant around girl, honey, contained liquid, white petals, hair ornament, neck-brooch, plant-sleeves, plant-clothing, bare shoulders, legs-submerged_thighs - (Assumes 2girls. Seems to be more prone to generating three girls this time, so I'd suggest using things like "3girls" and "trio" as negatives. Specifying the side certain things are on helps too, e.g: "pout on left, smug on right", as otherwise the "twins" tag tends to give them both the same specified thing, expressions in this case, and generate a third girl with the other expression. "Contained liquid" may also help keep the honey inside the plant, but it does also usually alter the texture, so results may vary)
Living Armor, spirit, light teal eyes, shadowed eyes, colored skin, white skin, white hair, glowing eyes, teal armor, elaborate clothing, helmet, gauntlets, see-through arms, see-through legs, teal magic, sword, shield - ("Oversized armor" may help in some cases, but the design still varies a lot. Transparency also doesn't work super well given the complexity of her clothing, and while "bare shoulders" and "bare groin" can help, the former especially is prone to removing all the clothing in that area, instead of just the parts directly covering it)
Living Doll, purple eyes, white hair, long hair, joints, cheek joints, dark purple dress, dark purple puff sleeves, dark pink bow, chest-bow - ("Cheek joints" usually requires a weight of 1.2 or higher to work at all, 1.4 seems consistent, but when it does generate it works pretty well. "Joints" also makes it more prone to showing off her limbs, so I'd suggest reducing its weight or using "bare [legs, arms, etc.]" as negatives if you're going for the original, more subtle depiction with only the hand/face joints)
Lizardman, yellow eyes, brown hair, ponytail, head-fins, forearm-scales_extended, scaled hands, leg-scales_kneehigh, scaled feet, 3toes, green scales, lizard tail, smooth tail, green tail, light green underside, neck-bow, green leotard, green elbow gloves, green thighhighs, sword - (More scaly than intended in general, the actual design doesn't really have scales but I think it looks more interesting with them, more like wingless dragon. "Smooth tail" only makes it somewhat less spiky though, and doesn't really work. "Neck-bow" typically exposes her chest, so you may need to use "high-neck bra" or something like "cleavage" as a negative to have her leotard generate as-intended)
M
Mad Hatter, red eyes, 2-tone hair, purple hair, grey hair, long ponytail, subtle mushroom clothing, dark teal tophat, neck-brooch, neck-bow, dark teal suit, shoes, teacup, wonderland theme - (Other hats may work somewhat, but the tophat is the only example. Often has two teacups, and clothing accuracy varies)
Malef-Dragon, red eyes, wavy-horns, black horns, purple horns, multicolored horns, long hair, white hair, head-fins, cheek scales, black scales, spiked scales, forearm-scales_extended, purple arms, scaled hands, leg-scales_kneehigh, purple legs, scaled feet, 3toes, heel-toe, leathery wings, large wings, two-tone wings, black wings, purple wing-webbing, lizard tail, segmented tail, black tail, purple underside, detached collar, collar-straps, hip-claws, garters, elaborate clothing, pink magic - (Wings are normally scaled instead of leathery, but the tail should now be spiked. Chest is also often flat by default, so I suggest specifying breast-sizes for postable results)
Mandragora, plant-girl, purple eyes, colored skin, green skin, dark green hair, solid hair, root-legs, hair flower, vines, leaf, nude - ("Root feet" may work better than "root legs", although the effects of both vary. "Leaf hair" also works somewhat, but it usually only affects the tips of her hair rather than all of it)
Manticore, pink eyes, red hair, animal-ears, black fur, forearm-fur_extended, animal hands, large claws, leg-fur_thighhigh, animal feet, 4toes, mane, leathery wings, red wings, dripping liquid, segmented tail, red tail, tail-pussy, black bikini - (I still highly recommend using my dedicated lora for this one, as it's far more consistent and versatile in every way. You can use both models similtaneously without issue if you're using this one for a specific style, but you won't match my standalone model's performance using only this AIO one)
Mantis, arthropod-girl, yellow eyes, yellow extra eyes, dark brown hair, green antennae, mantis blades, arthropod-abdomen, green scales, arm-scales, leg-scales_kneehigh, red neck-bow, dark green high-neck bra, gloves, torn clothing - (The "mantis blades" should now generate consistently, but they tend to be forward-facing and begin at her elbows. The "neck-bow" is often too thick, as I've yet to implement any distinguishing tags for different types of bows)
March Hare, red eyes, symbol-shaped pupils, heart-shaped pupils, multicolored hair, pink hair, dark pink hair, animal-ears, rabbit ears, floppy ears, pink fur, leg-fur_thighhigh, fluffy legs, animal feet, 3toes, bush tail, pink tail, wrist cuffs, tea cup, neck-bow, chest-brooch, chest-bow, dark pink bows, wonderland theme - (The performance of "fluffy legs" varies, but generally it works best with this one, although it does appear to also influence the "bush tail"'s size too. "Wonderland theme" generates more frilly clothing than is intended for this girl by default, but it still fits quite well. You may have to use "dark pink ears" too as they seem to default to pink instead this time around)
Matango, grey eyes, colored skin, beige skin, red hair, medium hair, plant around girl, mushroom-hat, mushroom, roots, breasts, no nipples, nude - (Strangely, this one seems to apply the "mge_artstyle" by default, likely due to my choice of examples. It's linked to the "matango" tag specifically, so reducing its weight should reduce the effect. Aside from that, the mushrooms themselves seem to form quite nicely, while the effects of "plant around girl" can vary. It tends to generate a mushroom around her of similar size to an alraune's flower, which although quite fitting differs a lot from the stalk/stem-esque thing I think it's supposed to be)
Medusa, lamia, yellow eyes, snake hair, blue hair to green hair, gradient hair, pointy ears, dark grey tail, smooth tail, grey underbelly, segmented underbelly, crack, earrings, neck rings, neck-gem - ("Crack" should perform a lot better now, as should all the other lamia-related stuff. "Snake hair" has also seen a pretty big improvement, and should now work consistently with other hairstyles)
Mermaid, purple eyes, blue hair, head-fins, hip-fins, tail-fin, blue tail, webbed-hands, blue webbing, starfish hairpin, seashell bra - ("Webbed hands" is still inconsistent, so you'll likely be unable to do anything interesting with them, on the off chance they generate properly. I might look into a dedicated version depending on the results of the latest set of polls, so cast your votes if you're interested)
Merrow, mermaid, green eyes, pink hair, thick hair, head-fins, hip-fins, tail-fin, red tail, hat, seashell bra - (The fins are still generic, rather than the more rounded ones they're intended to have)
Mershark, yellow eyes, colored sclera, black sclera, colored skin, white skin, multicolored hair, navy blue hair, dark grey hair, head-fins_single, sharp teeth, gills, navy blue tail, smooth tail, white underside, tail-fin - (The "mermaid" tag can improve consistency, in exchange for more generic fins. "Mantis blades" does sort-of work for the arm-fins, but its effects vary a lot. You should also be able to use "navy blue arms" to force them to change colour if you're having consistency issues)
Mimic, grey eyes, girl inside chest, green hair, treasure chest, ribbons, navel - (You normally have to reduce the weight of the "mimic" tag to avoid the chest having teeth, 0.9 should usually work. The original depiction has an empty chest, but it also works filled with various things, for which I tested "coins", which are normally there by default, "[color] tentacles", which also tend to generate outside the chest, and "[color] slime". Should work with most positions, but tags like "nude" and "full body" make her legs more likely to stick out, and the chest lid's depth can be inconsistent if multiple parts of her body go in front of it)
Mindflayer, orange eyes, green extra eyes, third eye, forehead-eyes, colored skin, pale purple skin, tentacle-hair, dark purple hair, tentacle-legs, gradient tentacles, dark purple tentacles to pink tentacles, webbed tentacles, dripping liquid, abyssal theme - (Should now be fixed for the most part, although I think the D&D-mindflayer-resemblence issue was more checkpoint-based, so try others if you experience issues. Most things should now generate to some extent, but it's still not 100% accurate given the relative uniqueness)
Minotaur, grey eyes, smooth horns, wavy-horns, beige horns, dark brown hair, short hair, animal-ears_side, brown fur, leg-fur_thighhhigh, hooves, animal tail, prehensile-tail, fur-tipped tail, brown tail, beltbra, chain, fingerless gloves - (Should have both "leg-fur" and "groin-fur", but the thighhigh version is a lot more consistent)
Mothman, arthropod-girl, red eyes, antennae, long hair, light purple fur, mane, chest tuft, forearm-fur_extended, leg-fur_thighhigh, hooves, striped limbs, insect wings, wings down, large wings, fluffy, breast-fur, groin-fur, navel - (This one usually generates "navel-fur" and/or very pale skin by default, which can both be fixed by using "colored skin" as a negative)
Mucus Toad, yellow eyes, horizontal pupils, multicolored skin, green skin, dark green skin, skin patterns, dark green hair, short hair, very long tongue, tongue out, drooling, saliva strands, dripping liquid, webbed hands, grey webbing, nude - (I reccommend using "blush stickers" for this one's facial markings, it isn't 1-1 but it's generally the same colour and in the same colour. Often seems to generate fangs by default, but they should be removable with a negative. "Frog eggs" also doesn't appear to be required, but it does change their texture, so add if necessary)
Mummy, grey eyes, dark-skinned female, dark grey hair, crack, tattoo - (Bandage-coverage varies, but they should now appear everywhere without specification. "Scar" is too generic, hence "tattoo" and "crack" being used instead. "Cracked skin" may work better than "crack" as the latter normally affects the bandages too, but it usually reduces the amount you get overall)
Myconid, light purple eyes, long hair, light purple hair, dark pink mushroom-hat, sleeves past wrists, mushroom arms, root-legs, navel - (The mushrooms are still often smoother than intended, using "natural sleeves" can help but it often turns said mushrooms into more generic clothing. Should also use "frilled collar, natural collar", but they both generate regular clothing, as shown in the showcase-example)
N
Nekomata, yellow eyes, brown hair, animal-ears, brown fur, forearm-fur, animal hands, claws, leg-fur_kneehigh, animal feet, 3toes, 2 tails, animal tail, brown tail, prehensile-tail, purple kimono, japanese theme - (Fur coverage varies, and removing "kimono" does usually improve "forearm-fur". It also often generates more than two tails)
Nereid, light green eyes, colored skin, teal skin, long hair, dark purple hair, pointy ears, straight horns, smooth horns, many horns, gradient horns, blue horns to black horns, fin-feet, forearm-scales, scaled hands, leg-scales, hip-scales, groin-scales, scale-patches, blue scales, blue tail, smooth tail, tail-fin, tattoo - (Scale coverage should work a lot better now, although the scales themselves are usually a lot larger than intended. You'll also likely need to use "claws" and "hip-fins" as negatives, as "scaled hands" may generate the former by default, while any mention of fins often makes the latter generate too)
Night Gaunt, ight pink eyes, colored skin, grey skin, black hair, streaked hair, purple streak, long hair, hair over one eye, wavy-horns, smooth horns, gradient horns, black horns to purple horns, talon-feet, 2toes, leathery wings, large wings, black wings, prehensile-tail, purple tail, smooth underside, black underside, dripping liquid, natural collar, black gloves, waist-claws, hip-claws, black bodysuit, abyssal theme, black tentacles, tentacle-hug_loose - (I've just gone with "prehensile-tail" as it's not super clear, and the depiction varies a lot between references. It has a habit of generating feathers if you specify wing colours, and "tentacle-hug_loose" requires specified arm positions to avoid her hugging the tentacles back)
Nightmare, taur, hair over eyes, pale blue hair, short hair, animal-ears_side, dark purple fur, leg-fur, animal tail, hooves, hood, robe, torn clothing, scythe, dark purple magic - (Still often has regular "animal-ears", but they should be a bit closer than last time shape-wise)
Nurarihyon, purple eyes, long hair, white hair, smoking pipe, pipe in mouth, purple smoke in pipe, detached white collar, small black neck-bow, neck-brooch, chest-brooch, white kimono, bare shoulders, cleavage - (The smoke may merge with the hair occasionally, seems to be more common with longer hair)
Nureonago, slime-girl_partial, blue eyes, colored skin, grey skin, dark blue hair to blue hair, long hair, slime-hair_gradient, gradient slime, slime on head, see-through slime, varied slime texture, dark blue slime, blue slime-puddle, wet clothing, grey kimono, japanese theme - (Should use "pale blue skin", but "slime-girl_partial" makes it a lot more vibrant than intended)
O
Ocelomeh, yellow eyes, animal-ears, mane, leopard print, fur-pattern_spots, forearm-fur, animal hands, claws, yellow fur, leg-fur_thighhigh, animal feet, 4toes, animal tail, prehensile-tail, triangular loincloth, tribal theme - ("Leopard print" is applied to her clothes by default, but removing it changes her design completely)
Ochimusha, yellow eyes, shadowed eyes, colored skin, grey skin, long hair, black hair, ponytail, fake horns, small horns, white horns, forearm-scales_extended, bone scales, single scaled hand, white scales, blood stain, white gorget, collar-straps, chest-bandage, tabi, japanese theme - ("Bone", "skeleton" and other similar tags all have different effects, none of which are consistent. "Skeleton-arm" was the best-looking one I managed to find, but it often affects other body parts, so you'll likely need it at a lower weight to avoid having all-skeletal limbs)
Ogre, brown eyes, colored skin, green skin, spiky hair, long hair, white hair, smooth horns, dark grey horns, pointy ears, tattoo, torn clothing, tribal theme - (I've realised the right horn in the main image is actually the same as the other one, just bandaged and not segmented, but there's no other references for "bandaged horn", and I don't think it would fit with "horn ornament", so I've left it as-is for now)
Oomukade, lamia, arthropod-girl, dark purple eyes, segmented tail, centipede girl, dark purple hair, many legs, dark green tail, grey underbelly, antennae, spike-feet, detached sleeves, navel, tattoo, japanese theme - (Still has some issues with leg generation, but this one should be nearly as consistent as regular lamias now)
Orc, grey eyes, animal-ears, floppy ears, pig tail, nude, belt, beltbra - (Removing "pig tail" without adding another reference to "pig" generates a generic green orc. The skin does seem to be slightly darker by default now though, where it should match her ears)
Otohime, mermaid, purple eyes, yellow tail, segmented tail, light red underbelly, long hair, black hair, straight hair, wavy-horns, forked horns, cheek scales, bone scales, scaled hands, claws, detached collar, neck-brooch, chest-brooch, white kimono, hip-claws, japanese theme, bare shoulders, cleavage - (I've switched this one to use "mermaid" in tagging rather than "lamia" due to the tail's length, and while it has its own issues, it does seem to do better overall. The main one is that it almost always generates a "tail-fin" which I've been able to remove using both highly-weighted negatives and reducing the weight of the "mermaid" tag, but doing so often gives you a more lamia-esque tail. "Bare thighs" can also give you a design similar to the original image, but it messes with the proportions, and breaks when paired with the previously mentioned solution to the tail-fin. I've shown an example of both in the main showcase, for reference)
Owl Mage, harpy, yellow eyes, shadowed eyes, large pupils, winged arms, feathered wings, brown wings, prehensile wings, multicolored fur, light brown fur, dark brown fur, arm-fur, leg-fur_kneehigh, fluffy legs, talon-feet, 2toes, heel-toe, chest-tuft, ribbed sweater, neck-brooch, red tie, black tights - (Still not as fluffy as I'd like, nor have I been able to get "navel-fur" to work properly with the clothing, but overall it should be a bit closer. "Leg-fur_thighhigh" may perform better, but it often interferes with any leg-clothing like the "tights" used above. Should also use "large pupils", but it doesn't work very well yet)
P
Papillon, arthropod-girl, dark pink eyes, arthropod-abdomen, blonde hair, short hair, butterfly wings, multicolored wings, pink wings, yellow wings, purple wings, large wings, antennae, wide sleeves, sleeved-collar, neck-brooch, chest-brooch, yellow apron, cleavage, tights, black thighhighs, shoes - ("Multicolored wings", and whatever colours you pick, should work fine, but as the main image has 5, I'll keep it to just the three above. Often needs "black antennae" to avoid them sharing her hair colour, although less often than with previous versions)
Parasite-slime, purple eyes, blonde hair, long hair, twintails, human female, slime-puddle, pink slime, slime-strands, standing on one leg, slime on foot, red bows, chest-bow, chest-brooch, blue gem, red puff sleeves, white collar, red bodice, white ribbed undershirt, black bust-panel, gauntlets, white skirt, light brown boots, garters - (I highly reccommend using my dedicated lora for this one. There's a lot you can do with this one in particular, but I'll stick to what I think are the three most fitting scenarios, namely "pre-corruption", "post-corruption" and "secret-host". Due to the fact some features like hair colour change between variants, the two versions below should be used independently to this, as opposed to adding onto each-other like with the other alt tags)
(ALT - Keep separate from first) Parasite-slime, slime-carrier, purple eyes, blonde hair to pink hair, gradient hair, long hair, twintails, human female, slime-mass, pink slime, slime-strands, red bows, chest-bow, chest-brooch, blue gem, red puff sleeves, white collar, ribbed undershirt, gauntlets, garters, nude, torn clothing, slime-tentacles, rounded tentacles, tentacle-hug_loose, slime on head, legs-submerged_thighs, hands-submerged, slime on chest, slime bra, slime on pussy, slime briefs - (The "[thing]-submerged" tag is still very inconsistent, you usually have to avoid mentioning the intended 'thing' by name as it'll almost always prioritise generating said thing instead of a submerged version. "Legs-submerged_thighs" tends to work best because the thighs are supposed to be exposed, where something like "legs-submerged" is less effective because the mention of "legs" makes it try to generate them as usual)
(ALT2 - Keep separate from first) Slime-carrier, secret-host, purple eyes, blonde hair to pink hair, gradient hair, long hair, twintails, pink slime, slime-strands, red bows, chest-bow, chest-brooch, blue gem, red puff sleeves, gauntlets, red bodice, black bust-panel, white skirt, white collar, ribbed undershirt, garters, light brown boots, slime under clothing, stained clothing, slime-patches, slime on pussy - (Most clothes should now work with "slime under clothing", but performance varies, skirts and open-top chest clothing work best in my experience. You tend to have to be quite specific though)
Phantom, yellow eyes, colored skin, teal skin, white hair, spirit, eye mask, ghost tail, magic, staff, dress, undead theme - (The tail is still separated from her dress, but her clothing should now have the intended magic-frayed edges. "White bust panel" works for the chest-portion, but you usually have to specify the colour of her dress to avoid it being white too, and doing so usually removes the magic effect)
Pharaoh, red eyes, dark-skinned female, black hair, hair ornament, red snake, gorget, bandages, tattoo, cane, egyptian theme - ("[color] extra eyes" should work for the snake, but in my experience it almost always gives said snake a third eye too)
Phoenix, harpy, orange eyes, winged arms, orange wings, feathered wings, large wings, orange hair, long hair, mane, black scales, leg-scales_kneehigh, talon-feet, black talons, 2toes, heel-toe, arms by sides, empty sleeves, white sleeves, navel, elaborate clothing, fire - ("Fake arms/empty sleeves" doesn't work as-intended, they tend droop down to where her arms would be at the elbow, but also covers part of her wings. You can partially stop the issue using "white wings/feathers" as negatives, but it still doesn't understand that the 'sleeves' should be attached to her collar/chest instead of her arms. She also often has varying amounts of orange fur on her legs, but it still usually ends in fire as-intended, and I've avoided adding "white microskirt" for now as although it works, adding it tends to make the rest of her clothing more generic)
Pixie, dark purple eyes, mini person, smooth horns, small horns, grey horns, teal hair, pointy ears, insect wings, blue wings, fang, blue leotard, blue gloves, leg ribbon - (You can now use "bare neck/shoulders" to change the design of the leotard, as the default is still normally groin-to-neck. Her wings are often more butterfly-like than insect-like, but they tend to be a mix of both rather than one or the other, as you can kinda see in the showcase example)
Pyrow, yellow eyes, dark-skinned female, gradient horns, skin horns to black horns, smooth horns, blonde hair, braids, pointy ears, prehensile-tail_thin, fur-tipped tail, black tail, orange tail-tip, leathery wings, two-tone wings, black wings, orange wing-webbing, hood, white jacket, choker, bracelet, tiny bra, leather shorts, boots, skin fang, tattoo, bare shoulders, navel, fire in hand - ("Dark-skinned female" seems to be the closest now, "reddish" still works but it's also still too strong. "Flushed erogenous zones" works fairly well with the former, and I've used it in the example, but it tends to lighten her skin at higher weights, which you'll need for any noticeable effect. You may have to add an extra "skin horns" tag as the combined one doesn't always work properly, and will often give you black-orange ones instead of [skin color]-black ones)
Q
Queen Slime, slime-girl, blue eyes, slime-colored sclera, blue slime, slime-colored skin, colored sclera, slime-hair, colored mouth, single crown, maid headress, dripping slime, slime-strands, see-through slime, see-through arms, see-through legs, nude - (Tested primarily with "3girls". The texture of the slime can vary a lot, but as it's mainly intended for multiple characters, it'll generally simpler than most regular slime-girls because more distant shots reduce detail. Transparency is also less likely to work for the same reason, although you'll still see things like hair and arms be see-through sometimes. There's usually a slight distinction between each "slime-girl", but as with the kamaitachi, specifying different things that one girl can't have at the same time, like "large breasts, medium breasts, small breasts" can help. Using "triplets" also helps avoid multiple girls having a tiara, although obviously it only really works for "3girls")
R
Raiju, green eyes, gradient hair, glowing hair, dark blue hair to cyan hair, long hair, animal-ears, chest tuft, white fur, leg-fur_kneehigh, animal tail, gradient tail, dark blue tail to cyan tail, animal feet, 2toes, kimono, fang, bare shoulders, lighining tattoo, blue electricity, japanese theme - (Still almost always has more than two toes but the feet are now closer to the correct size, and don't look as out-of-place as before. You can still use "tabi feet", but it almost always adds sandals too. "Lightning tattoo" also isn't super consistent, it'll generally be cyan but the shape can vary a lot)
Ratatoskr, green eyes, multicolored hair, black hair, brown hair, grey highlights, thick hair, animal-ears_angled, brown fur, leg-fur_thighhigh, fluffy legs, animal feet, 3toes, squirrel tail, white shirt collar, green tie, ribbed brown dress, brown detached sleeves, brown miniskirt, brown fur trim, white fur trim - (You may have to separate "ribbed brown dress" into different tags, as it may only add one of the two adjectives. It'll also often only use one of the two "fur trim" tags, and/or generate fur where her skirt begins. I also used "messenger bag" in the example, but it wasn't tagged in training so I've left it out above)
Red Slime, slime-girl, red eyes, slime-colored sclera, slime-colored skin, slime-hair, long hair, slime-puddle, slime-strands, dripping slime, see-through slime, see-through arms, see-through legs, nude - ("Orange slime" is still closer to the original, as the main MGE image isn't actually red, although "slime-girl" can be used with any colour. As with other slime-girls, the new "see-through [thing]" tag works better with solid objects behind the girl and/or slime, so white backgrounds do a poor job at demonstrating them)
Redcap, red eyes, smooth horns, red horns, gradient hair, white hair to red hair, long hair, pointy ears, sharp teeth, white choker, plain white dress, black gloves, bare shoulders, barefoot, blood, torn clothing, tribal theme - (The hat should now be consistent. You can also get pretty close to the original weapon with "holding sword, large cleaver")
Ren Xiongmao, dark grey eyes, colored skin, white skin, white hair, animal-ears, black fur, forearm-fur_extended, animal hands, claws, leg-fur_thighhigh, 4toes, panda girl, sleeved-collar, detached collar, blue puff-sleeves, chinese theme - (Still requires some mention of "panda" to have non-generic ears and proportions, but it still usually looks a bit off. Not sure what the clothing is called here either, Civitai's autotagger set it to "china dress" but I'm sure there's probably something more specific)
Roper, slime-girl_partial, grey eyes, light purple hair, short hair, pink tentacles, rounded-tentacles, tentacle-hug_loose, light green slime, see-through slime, slime-puddle, nun, cross necklace, blue robes - ("Tentacle-hug_loose" requires arm positions to avoid her hugging the tentacles back. If you use "dripping slime" and/or "slime-strands", you'll generally have to reduce the weight of "pink tentacles" to avoid the slime being pink too. Her clothing should now blend with the slime a bit more, but it still lacks the original's melting effect)
Ryu, yellow eyes, forked horns, smooth horns, dark beige horns, light purple hair, head-fins, cheek-scales, forearm-scales, scaled hands, large claws, green scales, green tail, light green underside, light green underbelly, segmented underbelly, tail ridge, chest-claws, blue kimono, cleavage, japanese theme - ("Green underside" shouldn't be necessary, but I've kept it in for consistency's sake as it refers to the colour below scaled limbs too, whereas "underbelly" is just for the tail. "Tail ridge" doesn't work often, and "chest claws" doesn't usually work with "kimono")
S
Saccophyte, plant-girl, dark pink eyes, colored skin, green skin, long hair, grey hair, large plant, pitcher plant, plant around girl, tattoo, plant-clothing, leaf over head - (The plant now generates nearly every time, but the shape varies a lot. It tends to look better when she isn't inside it, as it usually assumes she's standing when she is, and elongates the entire thing. I've shown both examples again, to show what I mean)
Sahuagin, yellow eyes, long hair, dark grey hair, head-fins, blue scales, scale-patches, fins, forearm-scales, scaled hands, large claws, leg-scales_thighhigh, webbed hands, webbed feet, blue webbing, 4toes, scaled feet, blue tail, smooth tail, tail-fin, tattoo, blue swimsuit, polearm - (The webbing appears to be broken again, it might work under some circumstances but I think the introduction of "large claws" broke it this time. This one also seems to apply a sketch-esque artstyle, which can be mitigated by reducing the weight of the "sahuagin" tag itself)
Salamander, yellow eyes, dark-skinned female, red hair, spiky hair, ponytail, cheek scales, head fins, orange scales, forearm-scales, scaled hands, claws, leg-scales_kneehigh, scaled feet, 3toes, heel-toe, flaming tail, orange tail, grey underside, smooth tail, black hair bow, collar, dark orange scale armor, shoulderpads, hip-armor, black panties, navel - (Often has "waist-scales" by default, but they're usually easy to remove by using it or "multicolored skin" as a negative. "Dragon scales" may improve their texture, but it also makes things like her tail more scaly too)
Sandworm, red eyes, red extra eyes, shoulder-eyes, colored skin, pink skin, long hair, pink hair, shoulder gems, spikes, fake monster, oversized body, girl inside mouth, coiled tentacles, pink tentacles, dripping liquid, liquid strands, nude - (Seems to always generate a gold frame for her shoulder-eyes, seems to be confusing the tattoos for scales in training. Should also use "no pupils", but it tends to apply to her extra eyes instead of her main ones. "Full body" should now work to some extent, wherein it increases the amount of tail shown rather than showing the entire thing, both examples shown for reference)
Satyros, light pink eyes, ram horns, segmented horns, beige horns, maroon hair, short hair, pointy ears, maroon fur, leg-fur, groin-fur, hooves, animal tail, maroon tail, white collar, neck-brooch, chest-bow, striped puff sleeves, white gloves, elaborate clothing - (Fur coverage varies, I have managed to get "groin-fur" working a few times now but it's still very inconsistent, and usually generates it kneehigh instead. Using things like "ass" and "hips" as negatives does seem to help though. Also has a strange tendency to generate segmented or scaled tails with "dark pink tail", which I think is due to the only other reference for it being the jabberwock)
Scylla, blue eyes, gradient hair, ginger hair to purple hair, pointy ears, dark brown tentacles, tentacle-legs, suction cups, tattoo - (The "scylla" tag itself is now shared between this and the kraken, but so far it doesn't appear to have caused any issues)
Sea Bishop, mermaid, dark pink eyes, teal hair, head-fins, teal tail, tail-fin, hip-fins, bishop hat, neck-brooch, black bust panel, capelet, sleeves, white waistcoat, elaborate clothing, cleavage - ("Robe" might work better than "capelet" and "sleeves" for full body shots, "waistcoat" may not work very well in every instance)
Sea-Slime, slime-girl, light blue eyes, slime-colored sclera, light blue slime, solid slime, slime-colored skin, light blue hair, nude, natural veil, natural sleeves, jellyfish skirt, see-through slime, see-through body - ("Natural" refers to the sleeves being part of her arms, the transition doesn't work super well but it does make their texture more in-line with the slime. It also has "slime-hair" by default, but if you want it closer to the original design you should be able to force it to generate normal hair by using it as a negative tag with increased weight)
Selkie, fake mermaid, blue eyes, long hair, blonde hair, seal tail, stitches, zipper, smooth tail, blue tail, grey underbelly, tail-fin, seal hat, seal mittens, black claws, fur trim, polearm - (The "nude" tag no longer works very well with this one as it tends to generate her legs outside of the tail, should do well enough by default but you'll usually have to use "bare [thing]" if something's getting covered. "Stitches" usually generates them joining the underside to the blue side. It also often generates a mane, which appears to be caused by it confusing the seal-hat for a fur hood, and the hat itself is only the headpiece, as opposed to the full seal-skin with the cape-like length)
Shirohebi, lamia, red eyes, long hair, white hair, pointy ears, white tail, light purple underbelly, segmented underbelly, blue magic, blue fire, white high-neck bra, white kimono, large chest-bow, light purple bows, light purple skirt, bare shoulders, exposed hips, elaborate clothing, japanese theme - ("Exposed hips" works better than "bare" in this case as the latter tends to remove the skirt entirely)
Shoggoth, slime-girl_partial, yellow eyes, colored sclera, black sclera, yellow extra eyes, colored skin, grey skin, black hair, ponytail, see-through arms, slime-tentacles, black tentacles to dark pink tentacles, gradient tentacles, black slime, dark pink slime, slime-strands, dripping slime, maid headress, white neck-bow, black puff sleeves, white high-neck bra, white cuffs, short apron, abyssal theme - ("See-through arms" is very unlikely to work, usually they'll just be a bit glossier/shinier than any other bits of skin, although tagging individual colours like "black arms, light grey hands" can improve the effect somewhat. I'd reccommend using "white dress" as a negative because it tends to extend her apron down to her legs. Both "object-submerged_household" and "tentacle-holding-[object]" still don't perform very well, but I have seen them work to some extent with a few larger objects, the most relevant being "frying pan")
Siren, harpy, green eyes, purple hair, twintails, pointy ears, winged arms, feathered wings, two-tone wings, dark blue feathers, light blue wings, leg-fur_kneehigh, talon-feet, yellow talons, 2toes, heel-toe, choker, open waistcoat, dark green strapless bra, light purple skirt, elaborate clothing, fang, singing, open mouth - ("Blue wings" will work fine on its own, but the two-tone thing should be consistent enough to use as the default now. "2toes" seems to work slightly more often with this one too for some reason)
Skeleton, red eyes, colored skin, white skin, wraparound horns, segmented horns, asymmetrical horns, white horns, grey hair, long hair, bones, skeleton-arms, skeleton-legs, chest-claws, hip-claws, half mask, purple magic, navel, breasts, bare shoulders, undead theme - ("Navel" and "breasts" work quite well for the midsection, but they do also occasionally generate thighs too, which isn't intended. The horns are very inconsistent, and usually generate as generic forward-facing ones, especially with "half mask" wherein it seems to mistake them for part of an oni-esque mask. Using "many bones" or "extra bones" as a negative should make the structure of her arms and legs a bit more consistent, but at the expense of less 'claws' around her midsection. "Nude" also removes all of the bones around her breasts and navel, so I'd suggest using "bare [thing]" instead)
Slime-girl, blue eyes, slime-colored sclera, blue slime, slime-colored skin, slime-hair, long hair, slime-puddle, dripping slime, slime-strands, see-through slime, see-through arms, see-through legs, nude - (The "see-through [thing]" tags don't work very often, I've stuck to the main three for now as they're the most functional but they usually only change the texture slightly. Most slime-girls also have issues with skin texture where some areas look creased as if they were wearing a bodysuit, but using "covered body" as a negative fixes it for the most part. I did also try and train "torso only" and "thighs only", but neither works particularly well because most references have a mixture of various limb-formations, where one leg might be formed from the thigh-up and the other goes all the way to her foot. "[Thing]-submerged" may also work, but it's only used for non-slime-girls in my dataset so I'd expect a lot of inconsistencies)
Soldier Beetle, arthropod-girl, taur, dark purple eyes, segmented horns, smooth horns, dark grey horns, light purple hair, colored sclera, black sclera, joints, arthropod-arms, arthropod-abdomen, dark grey abdomen, abdomen-legs_arthropod, spike-feet, extra legs, 4legs, arthropod-legs, gorget, natural collar, chest-claws, grey bodysuit - (This one's performance varies a lot, "knees together" can help a lot with getting the main body's legs to generate properly)
Sphinx, blue eyes, brown hair, animal-ears, yellow fur, forearm-fur, animal hands, claws, leg-fur_kneehigh, animal feet, 3toes, animal tail, prehensile-tail, yellow tail, tail ornament, hair ornament, metal collar, black high-neck bra, striped thighhighs, dark blue and yellow stripes, fang, egyptian theme - ("Skintight bra" also works, and often has a better texture, but it has a habit of generating an attached leotard too. Also still has a habit of turning her tail into a snake, given the association with "egyptian theme")
Succubus, red eyes, ram horns, segmented horns, dark grey horns, blue hair, pointy ears, leathery wings, hip wings, purple wings, prehensile-tail, spade-tipped tail, purple tail, heart earrings, black collar, black collar-straps, red elbow gloves, red breastplate, single purple thighhigh, thigh straps, red high-heeled boots, gold, elaborate clothing, asymmetrical clothing, tattoo, regal theme - (While it isn't intended for this one, "regal theme" does a better job with the gold accents on her clothing than without in most cases. Should also use "hip-claws" but they rarely work)
Sylph, orange eyes, colored skin, light green skin, teal hair, drill hair, ahoge, ponytail, pointy ears, teal elbow gloves, short teal dress, see-through clothing, tattoo, teal magic, wind lines, bare shoulders, bare chest, navel, nude - ("Teal" may be a bit too vibrant in places, "green" should work about as well as last time. The clothing for this one is wierd, and you'll need all of the last four tags to get the skin-to-dress fade working)
T
Taisui, slime-girl, orange eyes, spiral pupils, slime-colored scelra, red extra eyes, many eyes, beige slime, slime-colored skin, short hair, beige hair, hair over one eye, slime-mass, oversized hands, dripping slime, see-through slime, see-through arms, see-through legs, red slime hat, red slime robe, see-through clothing, covered shoulders, breasts, nude, chinese theme - (This one still doesn't perform as well as I'd like, but most of the main features should at-least be possible to generate now. The eyes are the main issue, as they either don't generate at all or mess up her clothing. "Orange" seems to do a bit better than "red" with the clothing's texture, but the colour is less accurate, and you tend to get less eyes in general. It also has a tendency to generate a human face given how close "beige" is to white skin, which can usually be avoided by using "pale skin/face" as a negative)
Tentacle-girl, scylla, plant-girl, dark grey eyes, dark grey extra eyes, shoulder-eyes, colored skin, green skin, green hair, purple highlights, multicolored hair, short hair, straight hair, tentacle-legs, gradient tentacles, green tentacles to dark green tentacles, dark pink tentacles, hair flower, plant sleeves, sleeves past wrists, covered navel, bare neck, bare shoulders, dripping liquid, liquid strands - (The "extra eyes" tend to generate around her head, sleeves and hips, generally at random. Her main tentacles are usually fade to dark pink rather than dark green, and "plant-girl" is required for the flaps around her groin to generate, although they still lack the tentacles they should have on the bottom side)
Thunderbird, harpy, yellow eyes, multicolored hair, blonde hair, blue streaked hair, twintails, hair over one eye, pointy ears, winged arms, feathered wings, prehensile wings, gradient wings, green wings to blue wings, green fur, leg-fur_thighhigh, talon-feet, black talons, thin talons, leg-scales_kneehigh, black scales, 2toes, heel-toe, zig-zag tail, gradient tail, green tail to blue tail, lightning hairpins, collar, neck-brooch, lightning pasties, pencil skirt, fang, navel, lightning tattoo, electricity - ("Zig-zag tail" should now work, but the texture of it varies a lot, and when trying to generate tail-feathers it also often generates two full tails instead. I'm pretty sure the "pencil skirt" is actually supposed to be two overlapping belts, but it looks more-or-less the same in most cases)
Titania, purple eyes, long hair, straight hair, light blonde hair, braids, pointy ears, butterfly wings, large wings, blue wings, green wings, red wings, multicolored wings, hair flower, green detached collar, light purple detached sleeves, light purple dress, dark purple thighhighs, see-through clothing - (The wings still tend to be more blue than any other colour, and the position of each colour is random)
Tritonia, taur, colored skin, pale blue skin, hair over eyes, grey hair, long hair, antennae, slug body, small tentacles, yellow tentacles, natural collar, natural sleeves, pubic tattoo, liquid strands - ("Taur" can cause issues whereby it tries to generate horse-like legs, but it's generally better with it than without. "[Color] underbelly" can help with the lower half, as it's often yellow due to the tentacle-tags, but it may make her more lamia-like than intended)
Troll, brown eyes, brown hair, pointy ears, fur-tipped tail, prehensile-tail, animal tail, oversized feet, oversized hands, hair flower, detached collar, green puff-sleeves, long sleeves, green dress, cleavage - (Her limbs should be far more consistent now, although her legs still tend to have kneehigh fur due to both a lack of examples and the use of "fur-tipped tail". Her tail is also a lot longer than intended, but its shape and texture are better. Should also use "dark brown hair", but it seems to make it far more likely to generate leg-fur than just "brown")
Trumpart, red eyes, blonde hair, streaked hair, red streaks, short hair, large playing-card, legs-submerged_thighs, white slime, opaque slime, leaning forwards, sitting, bent over, red beret, red gorget, red gauntlets, white dress, thighhighs, bare shoulders, polearm, wonderland theme - (Still no real progress with this one, the girl herself is still pretty accurate but the card doesn't work at all. Alfheimr made a pretty good concept lora that I'd reccommend using instead for this one)
Tsurara-onna, light blue eyes, colored skin, blue skin, ice, ice ponytail, ice on head, eyepatch, detached collar, white kimono, thighhighs, tabi, cleavage, japanese theme - (You only tend to get ice on her head)
U
Umi-Osho, brown eyes, dark green hair, turtle shell, plain white hood, shibari, yellow high-neck bra, green detached sleeves, sleeves past wrists, dark green apron, covered navel, see-through yellow pencil skirt, japanese theme - (This one isn't intended to have a "kimono", but "sleeves past wrists" seems to always generate hoodie-sleeves unless some specific clothing item is specified. "Dark green apron, yellow pencil skirt" should be closer, and it's what I used in the example image, but it's less consistent)
Unagi-Joro, lamia-like, eel girl, dark grey eyes, black arms, dark grey hair, head-fins_floppy, smooth tail, beige underbelly, smooth underbelly, black tail, hip-fins, tail-fin, tail ridge, detached collar, neck-bow, high-neck bra, detached sleeves, wide sleeves, short dark pink skirt, navel, japanese theme - (While the tail still tends to be segmented by default, you can usually it to work by increasing the weight of "smooth underbelly" and/or "eel girl", adding "segmented underbelly" as a negative, and using the "wet" tag. The latter often interferes with clothing though, where the colour of her black sections of skin change colour under what should be 'see-through' clothing, which then returns to black at the other end)
Undine, slime-girl, green eyes, blue slime, slime-colored skin, long hair, slime-hair, ponytail, head-fins, tattoo, floating slime, floating droplets, see-through slime, see-through arms, see-through legs, nude - (This one isn't very distinct from other slime-girls as the colour of "blue slime" is skewed by a bunch of lighter references, and "dark blue" gives more of a cyan/teal-ish colour)
Unicorn, taur, blue eyes, single horn, straight horn, light green horn, white hair, short hair, animal-ears_side, light green fur, leg-fur, hooves, animal tail, veil, hair flower, detached collar, elbow gloves, strapless bra, light blue skirt, elaborate clothing, bare shoulders, navel - (Her ears should be more consistent this time)
Ushi-Oni, taur, arachne, arthropod-girl, yellow eyes, shadowed eyes, colored skin, teal skin, wavy horns, smooth horns, pale green horns, black hair, animal-ears_side, black fur, furry spider, forearm-fur, animal hands, large claws, groin-fur, arthropod-abdomen, abdomen-legs_spider, 8legs, 1 eye covered, fur-tattoo - (Occasionally generates the spider legs with "animal-feet", but it should work as a negative. Her claws and spikes are often red by default, but they should also be colourable, and "fur-tattoo" doesn't work often)
V
Valkyrie, blue eyes, long hair, blonde hair, feathered wings, light yellow wings, hair ornament, visor, blue armored dress, gauntlets, white thighhighs, covered navel, sword, shield - (Reducing the weight of "thighhighs" helps get the middle bit of hanging cloth to generate. You can use "gold" and "regal theme" to get the accents, but they're still pretty simple and generic by comparison)
Vamp Mosquito, arthropod-girl, red eyes, red extra eyes, black hair to red hair, gradient hair, twintails, antennae, pointy ears, arthropod-abdomen, black abdomen, white stripes, arthropod-arms, arthropod-legs, 2toes, insect wings, wings down, white wings, gorget, neck-bow, see-through black capelet, striped thighhighs, elaborate clothing - (The capelet often does a good job at guiding the position of her wings, although it still differs a fair bit from the intended sleeve-things. The antennae are still generic, "fluffy antennae" generally covers her limbs in fur much like the mothman. It should also use "blood sac", but there's only one reference for it, and the abdomen often doesn't generate at-all)
Vampire, red eyes, blonde hair, short hair, pointy ears, fangs, hair ornament, neck-brooch, neck-bow, black puff-sleeves, elbow gloves, white high-neck bra, gradient dress, black dress to red dress, dark green cape, black thighhighs, blood, regal theme - ("Fangs" doesn't appear to work with "biting lip" very often, so I used "fang" for the example. Probably makes more sense though, as one would be hidden if she's bleeding...)
W
Wendigo, pink eyes, curved horns, forked horns, dark grey horns, long hair, grey hair, animal-ears_side, grey fur, leg-fur_kneehigh, groin-fur, breast-fur, hooves, animal tail, fur hood, large fur cloak, necklace, fur-tattoo - (This is one of the few I'm still struggling to get working, the fur is better but the horns and cloak are still a way's off. I think the main issues are to do with tag-association, wherein a "wendigo" is almost always depicted with antlers, and the cloak itself has them, while "cloak" is probably used for mostly neck-high garments in Illustrious' dataset. Technically the latter isn't a huge issue, as they're depicted with regular-sized cloaks too, but it's still something I'll try and fix in future versions. "Fur-tattoo" also doesn't work often, I've seen it work more times than with the ushi-oni but you'll often just get regular tatoos)
Werebat, dark grey hair, hair over eyes, animal-ears, leathery wings, winged arms, wing-claws, purple wings, purple fur, leg-fur_thighhigh, animal feet, 3toes, beltbra - (The "wing-claws" are now less prominent, so it should be less likely to generate regular hands. I think I've overcorrected this one a bit though, as I tend to get one or two claws rather than the intended three, which seems to be because it treats the 'ribs' of the wings as fingers. Also not sure how to refer to the rags at her groin/hips, "kilt" is always patterned and intact without "animal print")
Werecat, yellow eyes, light brown hair, animal-ears, fang, forearm-fur, animal hands, claws, leg-fur_thighhigh, light brown fur, breast-fur, animal feet, 3toes, animal tail, prehensile-tail, light brown tail, red collar, purple tail-bow, red shorts - ("Breast fur" should now work, albeit on a smaller scale than intended. Should also use "fur trim", but it doesn't appear to work with her shorts for some reason. Her fur also seems more prone to sharing the colours of her clothing than usual, particularly with "purple tail-bow", so I'd suggest reducing their weight)
Wererabbit, red eyes, light green hair, rabbit ears, floppy ears, animal ears, white fur, breast-fur, groin-fur, leg-fur, fluffy legs, animal feet, 3toes, bush tail, white tail, blue capelet, wrist cuffs, navel - (The fur should look a lot better, but it's normally thighhigh rather than hip-high, with an extra patch over her groin. She also often has "navel-fur" by default, although "navel" should work fine without breaking the breast/groin bits)
Weresheep, green eyes, segmented horns, ram horns, dark yellow horns, white wool, wool hair, animal-ears_side, forearm-fur, leg-fur_kneehigh, hooves, animal tail, black high-neck bra, black microshorts, wool trim, navel - (Although tagged as fur, it tends to generate the wool on her arms and legs quite well. "Wool trim" doesn't generate as much wool as I'd like, but it does a good job at generating it alongside the regular clothing without compatibility issues. "Skintight bra" may also give better results if use with or instead of "high-neck bra", but it's more generic so the shape/design may vary)
Werewolf, yellow eyes, dark grey hair, short hair, animal-ears, forearm-fur, animal hands, claws, leg-fur_thighhigh, animal feet, 3toes, animal tail, collar, chains, metal cuffs, grey strapless bra - (Still tends to resemble a hellhound proportion-wise, although the claw-size difference makes it a bit more distinct than before. As with the werebat I'm not sure what to use for the groin-clothing, and "grey strapless bra" isn't as close as I'd like, although really speaking I'd imagine clothing is the first thing most people will be changing first anyway)
Whitehorn, taur, blue eyes, white hair, long hair, animal-ears_side, antlers, chest tuft, gradient fur, dark brown fur to white fur, leg-fur, groin-fur, hooves, hat, dark blue coat, gloves, white fur trim - (Still not happy with the fur performance here, "long fur" doesn't have much of an effect right now. The colour is a bit better though)
Wight, red eyes, colored skin, white skin, long hair, gradient hair, blonde hair to grey hair, see-through arms, extra arms, light grey magic, magic claws, tiara, necklace, purple bridal gauntlets, purple dress, side slit, thighhighs, high-heels, white fur trim, bare shoulders, regal theme - (Still thinking about doing a dedicated lora for this one as I don't think I'll be able to do much with the arms with this model, for reasons very similar to the manticore and jabberwock. "Light blue magic" might work a bit better than grey in some cases, but neither let you have much control over the extra arms. "Magic forearms" also seems to give better textures and sizes overall, and often actually overlaps her arms, but it very rarely generates the hands themselves. The "bridal gauntlets" also have a tendency to cut off at her elbows, which you can see in the example, "elbow gloves" should fix it though)
Will-o-the-Wisp, spirit, blue eyes, colored skin, blue skin, white hair, long hair, ghost tail, spirit, tiara, neck-brooch, blue neck-gem, chest-brooch, black gothic dress, black puff sleeves, long sleeves, black gloves, metal crinoline, blue fire, blue magic - (Still no luck with the bottom cage/brazier, but the girl and her clothing are much closer. "Long sleeves" also almost always makes them flared at her wrists, for which I've yet to find a fix, and you may have to use "bare groin" to get the crinoline to generate in the intended way. I've used "ghost tail" in the example as it's closer to the original where her legs blend into the fire, but I'll still try to get a proper version working in the future)
Witch, purple eyes, blonde hair, short hair, witch hat, red capelet, red jacket, light green skirt, striped thighhighs, boots, staff - (As with the dark-mage this one is just for completion's sake, and is essentially just a human in specific clothing. Trying to change the thighhigh-stripe colours can be annoying, the best way I usually do it is with "[color A] thighhighs" and "[color B] stripes" separately, negatives work even better but they can affect the colour of other clothing. The "staff" is also generic, "goat skull" tends to generate them floating in random locations)
Wonderworm, arthropod-girl, caterpillar girl, lamia-like, light purple eyes, colored skin, white skin, blue hair, see-through antennae, dark pink antennae, blue tail, segmented tail, smooth tail, smooth underbelly, white underbelly, tail-legs, black spikes, spike-feet, neck-brooch, neck-bow, blue puff sleeves, long sleeves, blue jacket, black gloves, white high-neck bra, dark blue leotard, wonderland theme - (Still performs slightly worse than the greenworm in most regards, but both work pretty well now. The main issue is the tail, which has a more lamia-esque underbelly in most cases and is more prone to missing legs)
Wurm, lamia, yellow eyes, many horns, segmented horns, gradient horns, dark green horns to green horns, dark green hair, head-fins, cheek scales, dragon scales, dark green scales, forearm-scales_extended, scaled hands, large claws, waist-scales, hip-scales, scale-patches, scaled tail, dark green tail, segmented underbelly, grey underbelly, detached collar, yellow neck-gem, chest-claws, hip-claws - (Should now have fairly consistent "waist/hip-scales", which work a lot better with this one than the other monsters that use them. Still has minor issues with "forearm-scales_extended", which varies in its coverage, and "many horns", which tend to vary in shape and number more than they should)
Wyvern, yellow eyes, segmented horns, dark green horns, grey hair, head-fins, cheek scales, winged arms, scaled wings, large wings, dark green wings, wing-claws, large claws, dragon scales, dark green scales, leg-scales_kneehigh, scaled feet, 3toes, heel-toe lizard tail, dark green tail, light green underside, scale-patches, neck-gem, green high-neck bra, chest-claws, hip-claws, underboob - (Has the same issue as the werebat, wherein you'll now most likely get less claws than intended. Does seem to do better with styles and/or backgrounds though, so the showcase example is probably the worst case scenario. "Chest-claws" and "hip-claws" are also inconsistent, as usual)
Y
Yeti, grey eyes, dark-skinned female, white fur, forearm-fur_extended, animal hands, leg-fur_thighhigh, animal feet, 4toes, fluffy, groin-fur, breast-fur, blue scarf, navel - (May require "claws" as a negative, although it doesn't always remove them. Skin colour should be pretty consistent now)
Youko, dark pink eyes, animal-ears, blonde hair, fox tail, yellow tail, multiple tails, chinese theme - (Should use the correct clothing by default, "elaborate clothing" or "clothing cutout" may help make it more distinctive but it usually looks fine as-is)
Yuki-Onna, blue eyes, colored skin, blue skin, white hair, long hair, straight hair, snowflake hairpin, kimono, sleeves past wrists, tabi, japanese theme - (Skin is usually lighter than intended, "dark blue skin" might work better but it's currently only used for the ao-oni)
Z
Zombie, brown eyes, shadowed eyes, colored skin, pale green skin, grey hair, messy hair, bandages, scars, stitches, torn clothing, asymmetrical clothing - ("Stitches" and "scars" still vary in quality)
Modifier taglist key:
Blue is for explainations/notes, same as above, or for lists of monsters that typically use the tag as examples. The latter are more-so to provide examples rather than compatibility requirements, see teal for that.
Teal is for dependent tags, which are intended to be used with another tag, written next to it in red (like this). Some dependent tags may still work on their own in some scenarios, but obviously I haven't tested every case.
Purple is for colour tags for various features, as most features have specific wording for each part. Mostly just to highlight where you should change if you're copy/pasting stuff.
Yellow is for tags that are in the dataset, but currently don't function as intended.
Green is for new additions.
[Square brackets] are for things with similar wording, mostly to avoid unnecesary repetition. Anything with a different design is listed separately, this is just for tags that serve the same function with slightly different contexts (eg: "see through arms" and "see-through legs"). If I've used a generic term like "object" or "num" then it's intended to be compatible with anything of those descriptions, but obviously results will vary.
Modifier taglist:
These are things that I tagged to (hopefully) make features more customisable. Most are included in the list above, but I've put them in their own sections down here to make it easier to find specific things. Everything's now in alphabetical order, excluding any placeholders like (color) that are intended to be changed. Let me know if this is still unintuitive as I could make a couple of tables or something if people are having issues finding/using certain tags.
Arms and hands:
(Color) arms
Arthropod-arms
Claws
Extra limbs
Forearm-fur
Forearm-fur_extended
Forearm-scales
Forearm-scales_extended
Large claws
Scaled hands
Webbed-hands
(Color) webbing
Winged arms
Clothing pieces and weapons:
(I've probably missed some, but all the stuff that's either unique to my dataset, or appears very often within it should be here. Most other clothing should work though, as this isn't an exhaustive list of every compatible piece. These are all colourable too, so for the sake of readability I won't put "(color)" in front of everything):
Animal costume - (Boggleboe)
Apron
Bandages
Belt-bra
Bikini
Blouse
Bodice - (the clothed depiction of the slime carrier)
Boots
Bow
Bust-panel
Cape
Capelet
Chain
Chest-[bow/brooch/ribbon]
Chest-claws
Choker
Cloak
Cobra ornament - (Apophis)
[Coin/hexagon/goat/lightining/skull/snowflake] hairpins
Collar
Collar-straps
[Collared/high-neck/shelf/skintight/slime/strapless] bra
Cross necklace
Crown
[Detached/frilled/natural/ribbed] collar
[Detached/long/natural/plant/puff/short/wide] sleeves
Dress
Earrings
Elbow gloves
Epaulettes
Eyepatch
Feather-pasties
Frilled collar
Frilled skirt
Gauntlets
Glasses
Gloves
Gorget
Greaves
Hairband
Hair-[bow/flower/ornament]
Half mask
Half-skirt
Hat
Helmet
High heels
[Hip/waist]-claws
Hood
Hoodie
Horn ornament
Integrated hood - (Pyrow, wendigo)
Jacket
Jellyfish skirt - (Sea-slime)
Jester shoes
Jewelry
Kilt
Kimono
Large chest-bow
Large fur cloak - (Wendigo)
Leotard
Long sleeves
Maid headdress
Metal collar
Mop cap - (Kikimora)
Natural [collar/sleeves]
Neck-[bow/brooch/cross/gem]
Necklace
Open thighhighs - (Banshee, titania)
Pantyhose - (Bogie)
Panties
Pencil skirt
Plant sleeves
Plant-brooch
Ribbed collar
Shirt
Shoes
Short [dress/kimono/skirt]
Shorts
Shoulderpads
Skirt
Skull hat - (High-orc)
Sleeves past wrists
Slime [bow/bra/briefs/collar/crown/gloves/hat/robe/sleeves/thighhighs]
Spiked bracelet
Squid ornament - (Kraken)
Suit
Swimsuit
Tail ornament
Thighhighs
Tie
Tooth-zipper - (Boggleboe)
Tophat
Triangular loincloth
T-shirt
Underwear
Wool [capelet/half-skirt]
Polearm
Scythe
Shield
Sword
Clothing extras and controlled nudity:
(This is for the few tags that affect multiple pieces of clothing, comparable to the style/theme tags below. They should be fairly self-explanatory, try them out if they're unclear):
(Color) accents
Asymmetrical clothing
Baggy clothing
Elaborate clothing
Fur under clothing
(Color) [fur/wool] trim
Plant-clothing
Subtle mushroom clothing - (Mad hatter)
Bare [body part] - (In a lot of cases you can just name the body part without "bare", "navel" is probably the one I use the most)
[Clothing/Cross/heart] cutout
Covered [body part]
Flushed erogenous zones - (Gives a bunch of areas a blush-like tint, not always noticeable)
Shadowed eyes
Ears:
Animal-ears
Animal-ears_angled
Animal-ears_side
Floppy ears
Head-fins
Head-fins_floppy
Head-fins_wavy
Pointy ears
See-through ears
Eyes:
(color) extra eyes
(color) eyes
Forehead-eyes
Shoulder-eyes
Third eye
Horns:
Asymmetrical horns
Curved horns
Handlebar horns
(Color) horns
Multicolored horns
Ram horns
Segmented horns
Single horn
Skin horns
Smooth horns
Straight horns
Wavy-horns
Wavy-horns_gentle
Wraparound horns
Lamia tails:
(Tends to be overly dependent on other tags, so for instance you'd have to use "Bunyip" for the furry lamia tail, or "eel girl" for the unagi-joro's):
Lamia
Lamia-like
Scaled tail
Segmented tail
Smooth tail
Segmented underbelly
Smooth underbelly
(Color) tail
(Color) underbelly
Legs:
(most legs use thighhigh/kneehigh fur or scales, with the exceptions going over the hips):
Abdomen-legs_arthropod
Abdomen-legs_spider
Animal-feet
Arthropod-abdomen
Arthropod-legs
Hooves
Leg-fur_kneehigh
Leg-fur_thighhigh
Leg-scales_kneehigh
Leg-scales_thighhigh
[Num]legs
Scaled-feet
Talon-feet
Taur
Tentacle-legs
[Num]toes
Misc:
(Stuff that doesn't fit neatly under the other categories):
[background/(color)] magic - Tags for controlling various 'magic effects'. These often compliment tags like "(color) fire" as "magic" covers most extra effects in my dataset, and you can do some cool things with colour combos.
From [above/below/front/behind/side] - These can be a bit inconsistent based on the other contents of your prompt, but they're very useful, and are often required for . They tend to be less effective if certain body parts are mentioned, things like "back" tend to skew it to being from behind, "navel" from the front, and so on.
Angled view - Gives a tilt to the camera angle, generally used for a more interesting, often cinematic perspective. A lot of the "extra_artstyle" examples use this, for reference.
Magic circle - Seen on a couple of the MGE book covers, just another useful magic effect that isn't directly tied to one specific monster.
[Simple/(color)] background - I generally use both of these in my example images (wherein "color" is white), as they have varying effects when used by themselves.
Spinal [spikes/tentacles] - For the atlach-nacha, gazer and jabberwock.
Tentacle-flaps - For the tentacle-girl and manticore, doesn't work very well
Scales:
Bone scales
Cheek-scales
Dragon scales
Scale-patches
(Color) scales
Spiked scales
(Color) underside
Waist-scales
Wavy scales
Skin:
("Colored skin" is usually required for any inhuman skin colors):
Colored skin
Crack
Dark-skinned female
Joints - (Living doll, most arthropod-girls)
Lightning tattoo
Multicolored skin
Pubic tattoo
Robot joints - (Automaton)
(Color) skin
Skin patterns
Tattoo
Slime:
[Arms/hands/hips/legs]-submerged
Core-submerged - (Dark-slime)
Dripping liquid - (Fluids other than slime)
Dripping slime
Legs-submerged_thighs - (slime-carrier)
Liquid strands - (Fluids other than slime)
Opaque slime
Rounded-tentacles
See-though [arms/legs/slime/body]
Slime-blob_large - (Barometz)
Slime-blob_medium - (Slime-carrier)
Slime-core - (Dark-slime)
Slime-girl
Slime-girl_partial - (Nureonago, roper, shoggoth)
Slime-mass - (Slime-carrier, slime-girls)
Slime-puddle
Slime-sphere - (Dark-matter)
Slime-strands
Slime-tentacles
Solid slime
[Object]-submerged
Styles:
(With links to examples/artist twitters where applicable, some artstyles look different with "monochrome". Alternatively, you can see a comparison of all these styles here):
Alterkyon artstyle - (Although they're all NSFW, this is a warning for this link specifically as there's a lot of "less-mainstream kinks" that aren't related to MGE, enough that I felt it necessary to mention. The artist just happens to have a lot of useful images for the automaton/living doll, and a pretty distinct style)
Cover-art
Doujin (Multiple views, [also requires position tags])
Extra_artstyle_alt - (Only a subtle difference)
Lineart
Reference sheet
Sketch
Tails:
(discounting lamias)
Lizard tail
Multiple tails
Prehensile-tail
Prehensile-tail_thin
Segmented tail
Segmented underside
Smooth tail
Smooth underside
Spade-tipped tail
Spike-tipped tail
(Color) tail
(Color) underside
(I split these off because they're pretty much useless in this lora, just here for consistency's sake)
Tail-pussy (manticore, segmented tail)
TP_open (tail pussy)
TP_closed (tail pussy)
TP_suck (tail pussy)
Themes:
Abyssal theme
Chinese theme
Demonic theme
Eros theme
Egyptian theme
Japanese theme
Regal theme
Tribal theme
Undead theme
Wonderland theme
Wings:
Butterfly wings
Feathered wings
(Color) feathers (Feathered wings)
Gradient wings
Hip wings
Insect-wings_horizontal
Insect-wings_vertical
Large wings
Leathery wings
Prehensile wings (Feathered wings)
Scaled wings
Tattered wings
Two-tone wings
Wing-claws
Winged arms - ("Harpy" isn't required, but helps a lot)
(Color) wings
(Color) wing-webbing (Leathery/scaled wings)
Untrained tags:
This section is for tags that help with certain issues, but that weren't included in my dataset, so they may vary in effectiveness with the model you're using. These work as both regular and negative tags, like everything else, but I've marked them based on what I generally end up using them as:
Blue = regular tag
Red = negative tag - (you can also use any of the tags above as negatives, by the way)
Clear tail path
Close up
Full body shot
Medium shot
On floor
Multiple [arms, legs, etc.]

