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Stable Diffusion : Testing "Camera Angles in Visual Storytelling"

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Objective:

Testing "Camera Angles in Visual Storytelling"

Environment

For this test I will use:

Checkpoint

Model

Reference

I was reading the article https://civitai.com/articles/3296/mastering-camera-angles-in-visual-storytelling-a-quick-guide and I decided to test all the different views : Eye-Level Shot,Low Angle Shot, High Angle Shot, Bird's Eye View, Dutch Angle (Tilt), Over-the-Shoulder Shot, Point-of-View (POV) Shot,Wide Shot (Full Shot), Medium Shot, Close-Up, Extreme Close-Up, Two-Shot, Establishing Shot

Settings

Prompt

(Eye-Level Shot:1.6) Girls-Next_Door_Maddy (black long hair:1.3) (skinny, slim and slender:1.3)((Photo Focus, DOF, Aperture, insanely detailed and intricate, character, hypermaximalist, beautiful, exotic, revealing, appealing, attractive, amative, hyper realistic, super detailed)) (in the desert:1.5)(glossy micro shorts shorts and a T-shirt:1.3)

Negative

(CLEAVAGE:1.5)(NSFW:1.5)(deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation, (piercing:1.3) (hands:1.35)

Other

Steps: 35

Sampler: DPM++ 2M SDE Karras

CFG scale: 4.5

Size: 768x512

Model: theTrualityEngine_trualityENGINEPRO

AnimateDiff

Enable the component with format "WEBP"(for this article) or Mp4.

Script X/Y/Z

Prompt S/R: Girls-Next_Door_Maddy,DV_Betty_Sue_Vicious,DV_Bunny_Vicious ,DV_Brenda_Vicious ,DV_Chantalle_Vicious

Prompt S/R: Eye-Level Shot,Low Angle Shot, High Angle Shot, Bird's Eye View, Dutch Angle (Tilt), Over-the-Shoulder Shot, POV, Wide Shot, Medium Shot, Close-Up, Extreme Close-Up, Two-Shot, Establishing Shot

Remember to set "Keep -1 for seeds" to make different random pictures.

Results

Here are the results.

All the results

Eye-Level Shot ( πŸ‘Ž )

Low Angle Shot ( πŸ‘)

High Angle Shot ( πŸ‘ )

Bird's Eye View ( πŸ‘Ž)

Dutch Angle (Tilt) ( πŸ‘Ž )

Over-the-Shoulder Shot ( πŸ‘)

POV ( πŸ‘Ž )

Wide Shot ( πŸ‘Ž)

Medium Shot ( πŸ‘)

Close-Up ( πŸ‘)

Extreme Close-Up ( πŸ‘)

Two-Shot ( πŸ‘Ž )

Establishing Shot ( πŸ‘)

Results

Some of the camera Angles works well, other no so much.

Thanks for reading my article, if you have any question write a comment.

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