Type | |
Stats | 96 2,142 291 |
Reviews | (21) |
Published | Dec 18, 2024 |
Base Model | |
Training | Steps: 400 Epochs: 10 |
Usage Tips | Clip Skip: 2 Strength: 1 |
Trigger Words | dlucemon, 1boy, gnome:0.5, young head wings, multiple wings toga, bracelet, anklet source_anime |
Hash | AutoV2 7FC7EF0C61 |
step: 30+ | strength: 1- | cfg scale: 7- | clip skip: 2
For correct anatomy according to the series, use:
dlucemon, 1boy, (gnome:0.5), young,
head wings, multiple wings, low wings, solo,toga, bracelet, anklet,
optional changes: gnome:0.5, young -> shota
negative prompt: muscle, muscular, orange_theme, toga, sash,
optional: ((10_wings)), low_wings, wings_around_hips,
Notes:
When using “full body” it also includes the wings.
It's better with a rectangular dimension because of the wings
The wings are there by default, but sometimes they get lost, anyway if you don't want them just block them out
the tattoo on the arm and legs sometimes get lost or deformed
When changing the weight of the character you can lose the tattoo on the chest
Because of the multiple wings it may sometimes not be represented well in “euler a”
The wings take on a greater jib so the face detail is lost unless you focus on it
“From behind” does not look good with wings, with ‘three quarter view’ it improves.
If you are going to use a LoRA of details, do not put too much weight on it as you will saturate it too much.