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Gaunter O'Dimm | The Witcher 3 : Wild Hunt

37
306
6
Verified:
SafeTensor
Type
LoRA
Stats
306
Reviews
Published
Jul 8, 2023
Base Model
SD 1.5
Usage Tips
Clip Skip: 2
Trigger Words
gaunterW3_soul3142, solo, black eyes, shirt, pouch, belt, fingerless gloves, pants, facial hair, beard, cowboy shot
Hash
AutoV2
A9C80131AC
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Holiday 2023: Red Victory
soul3142's Avatar
soul3142

Character Lora of Gaunter O'Dimm from The Witcher 3 : Wild Hunt (Hearts of Stone).

"You wished to play? So let us play." -Gaunter O'Dimm

Expectation: G.o.D, Reality: S.o.B -soul3142

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

If you want to, you can support me on Patreon or Buy me Coffee.

My Witcher LoRA Index - soul3142's Guide to the Witcher Universe. additionally you can check out some characters i've made from other games also.


Main Trigger Word - gaunterW3_soul3142 , check examples for other ones.


RECOMMENDATIONS :-

  1. Highres Fix - must, if you are getting blurry and ugly images

    My upscale method: txt2img 512x768 -> send to img2img -> controlnet tile upscale, tile diffusion 2x scale with 4xUltrasharp upscaler and tiled vae

  2. Weight: 0.6 - 0.8

  3. Clip Skip: 2

  4. Denoising - Don't go too high, it can alter a lot of details

  5. For better face's - you can use ADetailer

I use 0.7 weight, 25 steps, Euler a, Clip skip 2 in nearly all my examples with almost same, simple +ve/-ve prompts regardless of checkpoint for my own consistency purposes.

There are imperfections here & there, which i usually leave it in as is, (i never do any inpainting in examples), most of which like hands can be fixed with better prompting, negative embeddings while other like weapons are just bad majority of the time no matter the model as of today.

Some LoRA's are flexible with any clothing, some are not (usually character's with single costume) so keep these things in mind.

This is an unofficial fanmade LoRA, not intended for any commercial purpose and use. All characters and IP rights are owned by their respective creators and owners. I do not own rights to any of these characters.