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Vivienne de Tabris | The Witcher 3 : Wild Hunt

70
469
6
Type
LoRA
Stats
469
Reviews
Uploaded
Jul 13, 2023
Base Model
SD 1.5
Usage Tips
Clip Skip: 2
Trigger Words
vivienneW3_soul3142, 1girl, blonde hair, golden dress, jewelry, green eyes, upper body, night, realistic,
Hash
AutoV2
6A39043953
0
0
0
0

Character Lora of Vivienne de Tabris from The Witcher 3 : Wild Hunt (Blood & Wine)

"We all have secrets, of one kind or another." -Vivienne

Anna Henrietta who ? -soul3142

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

If you want to, you can support me on Patreon or Buy me Coffee.

My Witcher LoRA Index - soul3142's Guide to the Witcher Universe. additionally you can check out some characters i've made from other games also.


Main Trigger Word - vivienneW3_soul3142 , check examples for other ones.


RECOMMENDATIONS :-

  1. Highres Fix - must, if you are getting blurry and ugly images

    My upscale method: txt2img 512x768 -> send to img2img -> controlnet tile upscale, tile diffusion 2x scale with 4xUltrasharp upscaler and tiled vae

  2. Weight: 0.6 - 0.8

  3. Clip Skip: 2

  4. Denoising - Don't go too high, it can alter a lot of details

  5. For better face's - you can use ADetailer

I use 0.7 weight, 25 steps, Euler a, Clip skip 2 in nearly all my examples with almost same, simple +ve/-ve prompts regardless of checkpoint for my own consistency purposes.

There are imperfections here & there, which i usually leave it in as is, (i never do any inpainting in examples), most of which like hands can be fixed with better prompting, negative embeddings while other like weapons are just bad majority of the time no matter the model as of today.

Some LoRA's are flexible with any clothing, some are not (usually character's with single costume) so keep these things in mind.

This is an unofficial fanmade LoRA, not intended for any commercial purpose and use. All characters and IP rights are owned by their respective creators and owners. I do not own rights to any of these characters.