Sign In

Lucatiel of Mirrah [Dark Souls 2]

28

124

377

8

Updated: Jan 29, 2025

character

Verified:

SafeTensor

Type

LoRA

Stats

124

377

134

Reviews

Published

Jan 14, 2025

Base Model

Illustrious

Training

Steps: 1,090
Epochs: 10

Usage Tips

Clip Skip: 2
Strength: 1

Trigger Words

uliatlec
blonde hair, long hair, braided ponytail, burn scar, scar on face, blue eyes
black hat, plume, hat feather, mask, black breastplate, white shirt, long sleeves, pauldrons, waist cape, blue cape, brown gloves, brown belt, brown pants, boots, brown footwear
holding shield, holding sword

Hash

AutoV2
1812E1E884

A model of Lucatiel of Mirrah, trained over 42 images for 1024 using NoobAI Epsilon-pred 1.1 as a training model

  • Trigger word: uliatlec

  • Looks tags: blonde hair, long hair, braided ponytail, burn scar, scar on face, blue eyes

  • Armor tags: black hat, plume, hat feather, mask, black breastplate, white shirt, long sleeves, pauldrons, waist cape, blue cape, brown gloves, brown belt, brown pants, boots, brown footwear

  • Optional tags: holding shield, holding sword

  • Weight: 1 is perfect

  • You can also generate characters with this lora while maintaining the armor and scar on face but the mask in kinda inconsistent I might have to a couple of close ups for it look right

Additional information:

  • Webui I use

  • AAA Anime VAE SDXL v2 as VAE

  • Sampling method: Euler a

  • Schedule type I set it to SGM Uniform

  • Sampling steps I go 20-30

  • 4xNomos8kDAT as an Upscaler

  • Hires steps I go 8-15 (I don't always use hires fix)

  • Denoising strength I go 0.4

  • Upscale by 1.2 to 2.0 depending on the starting image dimensions

  • Imagine dimensions vary depending on what I'm trying to do

  • I use 6 CFG Scale

  • uddetailer for faces, I use mediapipe_face_mesh set Dilation to 50 and Y offset to 30 to get the full face

If you wanna support me ko-fi