Type | |
Stats | 99 1,308 697 |
Reviews | (35) |
Published | Jan 15, 2025 |
Base Model | |
Usage Tips | Clip Skip: 2 Strength: 1 |
Trigger Words | merveillemillion dog girl, furry female, green eyes, animal ears, animal nose, tail, blonde hair, ponytail glasses, white jacket, collared jacket, white pants, high heel boots |
Hash | AutoV2 B4D6D66BC5 |
Merveille Million from the Nintendo DS action RPG "Solatorobo: Red the Hunter." The 2nd game from the "Little Tail Bronx" series from CyberConnect2.
Weight: 1 (experiment with others if you wish)
Triggerword: merveillemillion
Useful taggings: dog girl, furry female, green eyes, animal ears, animal nose, tail, blonde hair, ponytail
Outfit: glasses, white jacket, collared jacket, white pants, high heel boots,
Optional: mole/mole under eye, updo, pince-nez, hair tie, fingernails/claws, snout
THE WHINE SECTION
I could NOT get this character right for some reason. It took 3 tries with major dataset changes before I got this to where I'm happy enough with it, and even still it has issues.
The biggest issue is very prevalent with full body images and was even worse with my first 2 tries on Pony. Her face and everything around it get very distorted. AI stinkage eyes, glasses that are piss scribbles that fuse with her eyes, hair that blends into the gold things on her jacket, and a jacket collar that also fuses with her hair and looks way off. Adding extra weight to her eye and eyewear tags seems to help remedy this somewhat. Example: (green eyes, glasses, pince-nez:1.3)
You could also use Adetailer or something but I never used it so idk how that works or how well it would with something like this. Having her feet in-frame breaks things. Anything even slightly zoomed in doesn't have this issue.
Her jacket is often a bit off. 2 likely reasons for this.
Reason 1: "white jacket" might not have been the best tag to add for her outfit, but I didn't really know what else to refer to it as. Likes to give her jacket pockets sometimes. Also adds red lines where they don't belong randomly. I feel that most people won't care, but I do try to get these as faithful to the games as possible and these flaws annoy me greatly. Speaking of which...
Reason 2: No one can agree on her jacket's details. Even the game and official art are inconsistent. I didn't even notice the inner collar of her jacket in some of the images until after I was done and trying to gen images. Sometimes its there, sometimes its not. Expect her to have neck fluff in some outputs, a small white jacket collar in others, and in some cases, a blurry mix of both that looks terrible. I captioned the big collar of her jacket with "collared jacket" after my first attempt at making this LoRA kept putting it there when she was in different outfits, but I feel that adding it might have confused it more in training with the smaller collar. Will hopefully fix these in future versions.
If you include her mole, it is often on the wrong side. The dataset with this was quite consistent so idk why it does this so much.
Pony Version Soon™