Type | |
Stats | 46 3 |
Reviews | (11) |
Published | Feb 25, 2025 |
Base Model | |
Training | Epochs: 16 |
Usage Tips | Clip Skip: 2 Strength: 0.7 |
Trigger Words | l0dbg |
Hash | AutoV2 7B1FACCDCA |
PS1 GAME: THE LEGEND OF DRAGOON
Trained on 111 upscaled images mostly from around the LOD community.
OST <- (for inspiration~)
FOR SDXL - Check "About this Version" for details and curated prompts/tags.
Works for anime models and seems to work on photoreal ones - to a lesser extent.
No sprites included
Add no humans in either positive or negative or not at all- your choice
Blue theme (add to negative prompts at a higher weight if it's too prominent)
(Other colored themes included in the tags: Green theme, red theme, purple theme, dark/dark theme)
While I tweaked some of the tags there was an obvious mistake I overlooked after training;
The AI tagged a town as a forest...( ・_・ )...
When adding forest to the positive prompts (and only if you want a forest but it keeps generating buildings/structures) add- building, ruins, town, city, castle, house, architecture to the negative prompts.
^ Another option: Add tree, trees or woods in the negative prompts while keeping forest (at a higher weight) in the positive for potential buildings --- lol.
When adding town, building, house, ancient ruins, etc.- try also adding - castle, city, spikes, sharp edges, vanishing point, etc. (at a higher weight like 1.2 or more) in the negative prompts- If it starts going crazy with structures.
Also can try throwing rounded corners, smooth, in the positive prompts.
Not really trained on the dragons/virage (tagged: monster)
Put the weight of the lora down to (0.6 or lower) perhaps for more coherent designs; although farther from the actual design but with style incorporated.4k/Remastered Cinematic Cutscenes <-
NEGATIVE:
Blue theme (if it is too much)
Sepia
Monster
Debris
Messy
Clutter
Dirty
Warped
Dark
Too many