Updated: Sep 3, 2026
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bf16 SafeTensor
Locations_BeachVilla2_000003000.safetensors
BF16, good balance • 218 MB
Verified: 6 days ago


8960 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
3370 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
4.2K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
This lora can be used to generate about any room for a beautiful warm and natural looking luxurious villa, set in an urban or rural environment, usually in nature by a river or mountains or by the beach.
V1 generates simpler architecture but more tropical or beach environments.
V2 generates more luxurious and detailed architecture but less tropical environments, unless prompted specifically.
V1+V2: Both can be combined in a single prompt, but I would recommend to lower the strength if you do so.
Both Krea2 version (V1|V2) loras are using the same exact training dataset as their Pony loras counterpart. All Krea2 images generated at Strength=1 using a random prompt from the included "x-where-beachhouse-types.txt" wildcard file.
Other useful keywords: kitchen, pantry, cellar, living room, bedroom, sun room, bathroom, laundry room, backyard, front porch, balcony, beachfront, open space, high ceiling, glass ceiling, plants, candles, bookshelves, fireplace, ocean view, mountain view, cityscape, palm trees, pool, deck, bbq, spa / hot tub, river/lake/waterfall, scenery, sunset, outdoor, indoor, wood/stone/ceramic/granite/marble tiled/brick walls/floor.
Specifying a colour will influence the overall scene, be it the colour of the stone/ceramic/tiles or bedding/couch fabric, etc.
It is fair to assume that any images show-casing Pony models can also be generated with Krea2 models with even higher photorealistic quality.
Recommended strength: 1 to generate the villa rooms by themselves, 0.5-0.6 to generate characters/concepts with the villa as a background.

