V2:
Better version, more consistent, and dropped the "crystals" tag which could cause random crystals to show up:
Tags:
needler_\(weapon\)
Context Tags
aiming
holding
firing
V1:
This one's a little rough around the edges, due to the lack of training data, but once I get some good images off this one, I'll put it back in the oven. Should get a decent looking needler within a few tries
Tags:
needler_\(weapon\), crystals
Context Tags
aiming
holding
firing
Negatives
power armor (if you don't want it, it's in some of the training data but easy to get rid of)