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1 variant available
Stats
1,0200 1 2 3 4 5 6 7 8 9,0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
2.3K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
1360 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
Reviews
(94)
Published
Sep 1, 2023
Base Model
Training
Steps: 4,500
Epochs: 5
Hash
AutoV2
4CA882207B
Trigger Words
minotaur
initial 1.5 version

1.9K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
25.8K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K

This is a LoRA (1.5) for creating MINOTAURS for use in medieval rpgs.
On the trigger word front, I have noticed some checkpoints being over enthusiastic when I specify horns or over-humanoid when I specify beard or facial hair. Not all of them, but definitely some.
The trigger words for the model are the following:
1boy, armor, axe, battle axe, beard, belt, black hair, blood, blurry, blurry background, braid, brown hair, chain, claws, colored skin, dual wielding, eyepatch, facial hair, fangs, fire, forest, gauntlets, giant, gloves, glowing, glowing eyes, grey hair, hammer, helmet, holding, holding axe, holding hammer, holding weapon, horned helmet, horns, jewelry, knife, loincloth, long hair, looking at viewer, male focus, minotaur, muscular, muscular male, nose piercing, open mouth, outdoors, pauldrons, pectorals, polearm, red eyes, rock, scar, shoulder armor, sitting, solo, spear, spikes, staff, standing, sword, teeth, tusks, veins, weapon, white hair, yellow eyes, 
