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NJ Vector Style (Illustrious)

151
647
4.2k
66
Updated: Mar 26, 2025
stylenijivector styleflat style
Verified:
SafeTensor
Type
LoRA
Stats
647
4,203
1.3k
Reviews
Published
Mar 23, 2025
Base Model
Illustrious
Usage Tips
Clip Skip: 2
Strength: 1
Trigger Words
Flatline, Flat vector illustration, Black outline, Vivid colors
Hash
AutoV2
AC4118B3DF
Rendered Romance Contest Participant
n_Arno's Avatar
n_Arno

Usage, regardless of underlaying model

(this is my recommended settings, you are free to test other stuff 😉)

  • Euler a + Beta

  • 40 steps

  • CFG 4

  • Clip Skip 2

  • Beware of the denoising strength during Adetailer et Hires.Fix. Keep it low, like 0.15 max.

  • Negative prompt: IllusN3g, and optionally "3D" depending on the base model.

  • Positive prompt:

    [whatever you want], Flatline, Flat vector illustration, Black outline, Vivid colors  <lora:NJ_Vector_Style:1>

In the showcase, you'll find tests with my own checkpoints and several popular others to see the effect, including:

  • IXL_AnyLoRA <= for the more simple cute style

  • AlterBan V3

  • Quirk V2

  • WaiNSFWillus

  • HassakuXL

  • SmoothMix

  • iLustMix

  • Animij <= gives very good results too 🤩

Basically, the simpler and more anime like the model, the "cuter" the effect. But with more "aesthetic" models, included NoobAI, you still get good 2D results :D

PS: it does not work well with a V pred model, sorry! You can still try, but then, be sure to switch to Euler + Automatic and the result will be... kinda psychedelic ^^;

The Story™

So, i really liked this LoRA by MrLoreTaker, but several points bothered me:

  • The overall hue is a bit too shifted

  • Strength 2.0 is needed and if you don't RTFM, you can miss it

  • The LoRA internal architecture was a mess! What The heck is an "sdxl_a1111_compat" LoRA?!? Why is a 16 dim LoRA so heavy? Why do i get some warning/errors when using it sometimes?

So, here is my manual rework on top of his great work:

  • Remade from scratch LoRA architecture, now a correct 16 dim LoRA and not a MB more.

  • Adapted weights for hue/saturation. SVD to the rescue. Manual Python and Pytorch stuff all the way, i really hacked into it for fun and learning a bit more this stuff.

  • Fixed needed strength. Works out of the box at strength 1.0

It took a while to make it cleaner/more to my own taste, Enjoy!

NB: when using this LoRA in a merge (if ever), please credit the original author MrLoreTaker instead of me (if you do things by the rules, otherwise, you aren't reading this anyway isn't it?)