Updated: Jun 18, 2026
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AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
This Lora tries to strengthen a more oil-like style. I can somewhat get this without a Lora but it was very inconsistent and I'm not perfectly happy with the Lora either, but it seems more consistent than without and I got some interesting results.
Trigger word is painterly, but I recommend also using traditional media and perhaps film grain, and add a bit of token weight on them. Use a DPM sampler instead of Euler as this helps put in a bit of randomness to enhance the brush stroke effect.
Anima notes
The images are generated using er_sde with kl_optimal. It gives slightly messier images, but the texture is great.

