Trained on the various pieces of official art released for Golden Sun and its sequel Golden Sun: The Lost Age (not DD since the art is substantially different). Not sure which artist(s?) was (were?) responsible for these pieces. Due to limited training data, don't expect this to be very strong or compatible with things that have heavy innate style.
Tags: G_S_O_A
For use as negative: short over long sleeves, antenna hair, ahoge (GS uses these a lot, so it becomes a default)
There isn’t nearly as much of this art out there as I’d like: 15 characters (including the obscure Hama and Hydros art that was only ever published in a guide for a game that don’t even appear in!), 4 Djinn, 11 scene art, and the art used for the US boxes (32 pics total: Low for a style LoRA even with flip augmentation used. Could probably bring it up by separating the big pieces into multiple ones, but I doubt that's going to be worth it). If anyone has a "have no Djinn" code for Dark Dawn or way to make a model rip of Himi, DM me, because that's the last thing I need before making another Golden Sun model.
Unrelated to the LoRA or AI art in general: If you like Golden Sun, I recommend you check out YouTuber Vincent Dortel. He reconstructed the soundfont for the duology (finding the original, uncompressed, samples and filling in a few gaps with still much higher effects from Sakuraba’s work on more powerful hardware) and reconstructed the soundtrack at MUCH higher quality. Go give it a listen!