Volumetric Light is a dedicated generative mode in WAN 14B T2V designed to explore, simulate and stylize the rich interplay between light and atmospheric matter. This module focuses on what happens around the light — not just illumination, but the behavior of light as it scatters, refracts, and diffuses through environments filled with fog, smoke, particles, and transparent surfaces.
It excels at generating sequences that showcase:
Volumetric beams and cones, reacting dynamically to scene geometry
Soft and hard shadows interacting with fog layers and particle fields
Refractive effects through glass, water, and crystal surfaces
Laser interactions with smoke, haze, and translucent matter
Light diffusion in dense fog volumes, industrial spaces, and natural environments
Dynamic caustics, scattering and multi-layered lighting conditions
Whether you're visualizing a single spotlight in a smoky stage, laser beams scanning a futuristic lab, or sunlight cutting through a dusty cathedral, this mode handles the subtle nuances of ray-marched depth, light absorption, and refraction feedback, producing stunning, atmospheric T2V clips.