Gomez, from the 2012 indie platformer Fez.
v1 training wasn't perfect but generally gets the character design right. May need some trial and error, as it sometimes does weird things with the anatomy.. like giving Gomez a neck.
Gomez, from the 2012 indie platformer Fez.
v1 training wasn't perfect but generally gets the character design right. May need some trial and error, as it sometimes does weird things with the anatomy.. like giving Gomez a neck.