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Flesh Monstrosity XL

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1 variant available

bf16 SafeTensor

cyberfleshmutantanima_epoch_9.safetensors

BF16, good balance • 132.3 MB

Verified:

Type
LoRA
Stats

36

0

Reviews
Published

Jul 28, 2026

Base Model

Anima

Usage Tips
Strength: 0.8
Hash
AutoV2
47A550A8AA
Trigger Words
fleshmutant
cybermutant
default creator card background decoration
Followers - 615

615

Likes - 2123

2.1K

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License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

1420-safe,a fleshmutant dog with big round ey-anima_baseV10-2044629121.png

I noticed a distinct lack of biomechanical and body horror style loras for SDXL, so I cooked up this abomination. Trained on a variety of cgi and AI generated images in an attempt to get it to work with a wide variety of styles. It can at the very least manage anime and photorealism to a certain degree. While "flesh" and "mutant" seem to be the most reliable trigger words, it seems to trigger off of a variety of horror related keywords so you'll have to play around with it. Also works to some degree with biomechanical subjects (the merged version is much better at generating cyborg and robotic characters). The merged version of the model should be used with lower weight ranges (0.35-0.6) because its a combination of multiple loras, some of which may be over trained.