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Kontext character creator

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3.3k

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Updated: Jul 15, 2025

toolcreatorkontext

Type

Workflows

Stats

1,800

0

Reviews

Published

Jun 29, 2025

Base Model

Flux.1 Kontext

Hash

AutoV2
7B3105911B
Halloween 2024 Contest Winner
alcaitiff's Avatar

alcaitiff

The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Create images of a character in other positions for LoRa training

Some examples of prompts that I used to test.

  • Recreate the character from the first image in three anatomical views: front, side (profile), and back, matching the exact pose and perspective of the reference model on the second image. Maintain full consistency in the character's identity, including facial features, hair, clothes and accessories. Preserve the style, lighting, rich textures, and realistic anatomical proportions. Ensure that each new pose captures the same costume flow and detail placement from the original character design.

  • Reposition the fantasy warrior character into a new distinct dynamic pose while preserving all original details, including his face, hair, clothes and accessories.

    Maintain the original style, lighting, and rich texture quality throughout all poses. Character anatomy, costume elements, and personality must remain consistent.

Walking Calmly:

Show the character walking forward at a relaxed pace, with a neutral or thoughtful expression. His hands can rest naturally at his sides casually. Clothes and hair flow subtly with the motion.

Standing with Arms Crossed:

Depict the character standing in place with his arms crossed over his chest, conveying patience or contemplation. Keep the body relaxed but firm, expressing wisdom or calm authority.

Looking Over Shoulder:

Show the character in a slight twist, glancing back over one shoulder as if reacting to a sound or presence behind him. This should be a subtle motion—no combat stance—just curiosity or awareness. Maintain natural posture and relaxed expression.

Sitting Pose:

Depict the character sitting on a stone throne or ancient bench, maintaining a powerful and composed expression. Clothes should flow naturally around the seated form.

Jumping Pose:

Show the character mid-air in an action-oriented leap, clothes and hair flowing dynamically to convey motion, and a focused, intense expression.

Running Pose:

Display the character in full stride, running with determination. The clothes trailing behind, and the body leaning slightly forward for momentum. Ensure proper motion blur or implied movement for realism.

Pointing:

Show the character with one hand extended forward, pointing to the camera.

Kneeling:

Depict the character in a solemn kneeling position and both hands resting on his lap. His expression should be calm or contemplative, suggesting honor, memory, or ritual. Maintain detailed costume flow and realistic weight distribution.

Defensive Stance:

Show the character in a guarded, battle-ready pose, feet planted wide, and body turned slightly sideways. His expression should be alert and prepared, with clothes and hair positioned naturally to reflect a tense, ready posture.