🌗 [BSS] – Equinox
(Illustrious Semi-Realistic Model)
Equinox is a flexible semi-realistic XL model designed for creative control and adaptability.
Built on top of Illustrious‑XL foundations, Equinox delivers natural rendering with expressive anatomy, clean lighting, and excellent prompt understanding — without being locked into a specific visual style.
Make as many Bids as you can to launch online generation
🆕 What’s New in v3.0
Equinox v3.0 is a true major update, not just a small polish.
This version focuses on higher stability, cleaner faces, and more accurate prompt following, while keeping the signature Equinox softness.
✨ Core Improvements
Stronger facial stability (eyes, lips, expressions)
More accurate anatomy
Improved color balance and lighting cohesion
More predictable prompt response
Reduced artifacts and distortions
And many others
An alternative version will be available to my Boosty subscribers. All the same changes as in v3.0, but a different Clip model is used.
https://boosty.to/blacksnowskill/posts/008dee03-947b-4207-81e6-7c937f0444f5
🆕 What’s New in v2.5
Equinox v2.5 isn’t a “huge revolution” — it’s more like polishing what already worked in v2.
✨ I focused on making everything cleaner, more stable, and prettier — from anatomy and textures to contrast.
Why not 3.0?
Because I don’t want to throw around big version numbers for tiny updates. The jump from v1 → v2 was massive, and I want v3 to feel the same way — a true wow moment, not just “some small tweaks.”
That doesn’t mean v2.5 was easier to make — honestly, it took just as much work as a full new release. I tested a ton of variations (some of them were drastically different), but in the end, I picked the most balanced one that keeps Equinox’s aesthetic intact.
💜 Equinox v2.5 is the same flexible semi-realism you love — now even cleaner, more stable, and better for experiments.
What’s New in v2.0
✨ Output Quality
Sharper & Cleaner — improved detail rendering and overall clarity
Refined Anatomy — better proportions and natural forms
Balanced Lighting — reduced harsh contrasts and artifacts
🎭 Prompting & Control
More Flexible Prompting — adapts better to diverse concepts and styles
Improved Prompt Following — responds more closely to your instructions
Dual-Mode Realism:
Add “realistic” → more realistic results
Omit “realistic” → softer semi-realistic / anime-inspired images
📐 Resolution & Performance
High-Resolution Boost — excellent results up to 1536px
🛠 Roadmap & Extras
Coming Soon — dedicated Inpaint version of Equinox
Early Access — Equinox v2.0 already available on Boosty for subscribers
❤️ Personal Note
I’m very proud of how Equinox is evolving, and I plan to keep developing it even further.
⚙️ Recommended Settings
Sampler: Euler A (Karras) / DPM++ 2M SDE (Karras)
Steps: 25–40
CFG: 4–6
Clip skip: 2
VAE: Baked-in
Native resolution: 832×1216 / 896×1152 / 1216×832 / 1024x1536
LoRA support: Yes
ControlNet support: Yes
🧠 Prompting Guide
Positive Prompt Example:
masterpiece, best quality, amazing quality, realistic, <-{optional}Negative Prompt Example:
bad quality, worst quality, worst detail, sketch, censor, 🔍 Highlights
🎭 Semi-realistic visual output with clean rendering and subtle details
🧠 Advanced prompt understanding via Illustrious‑XL backbone
🎨 Adaptable to different styles — from cinematic to painterly
🔧 Fully compatible with LoRAs, ControlNet, Refiners, and more
❤️ Support & Feedback
If you enjoy using Equinox, please:
👍 Like the model
📤 Share your generations
💬 Leave a comment
💡 Suggest ideas for future versions
☕ Support development via Boosty
https://t.me/blacksnowskill - news

