Black Sclera | Feature Reviews
one of my charater have heterochromia AND black gradient wich is a huge pain to render a single frame of... so i tried your Lora (thanks btw ;) )
let's be constructive. the outpout is inconsistent and bleed everywhere on the image. it morph the image according to your dataset if we don't specify every bit of output that we want. i made a good LOra of Ryza based on anything V3 to test combined with an artist that i trained on a dreambooth model (Anything V4.5 based).
1) base output
2&3) outpout with Lora and "black sclera", one with same parameters, the other as portrait.
so here my ryza lost her hat ?
4&5) tryhard with inpainting + canny (guess) controlnet. it took me 20+ try to get a sclera which resemble the basic one, not even deep black.
6+) extra fun test, weight of lora give blonde/black cloth despite negative. but give black sclera.
what i suggest for improvement :
- caption your dataset and describe EVERYTHING that you WANT to be modified. anything that is described won't appear by default as output.
- either 1) put "black sclera, dark sclera, colored sclera" in front of txt file (don't shuffle tags) or 2) describe everything with 300 auto caption size and delete everything eye related except for the IRIS it won't be purple/red all the time by default.
it would tell the training to learn what word does what instead of the whole image being the "black sclera". doing so would likely get rid of dark clothes at least.
to dig deeper i can suggest that tutorial : https://www.youtube.com/watch?v=7m522D01mh0&t=17s
Waiting for improvement, feel free to add me on discord to share any progress, i kinda need something like this :)
Le Fourbe#4650

