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WAKFU / DOFUS - Ankama Anime & Illustration style [ANIMA/CHROMA]

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1 variant available

bf16 SafeTensor

ANIMA_Wakfu_Dofus_Ankama Anime & Illustration style.safetensors

BF16, good balance • 87.69 MB

Verified:

Type

LoRA

Stats

123

6

28

Reviews

Published

Jul 3, 2026

Base Model

Anima

Hash

AutoV2
A7E81FC71A

Trigger Words

ankama style
default creator card background decoration
Followers - 173

173

Likes - 359

359

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Anima Turbo_2026-07-03 02-49__00001_.png

WAKFU / DOFUS - Ankama anime & Illustration

Style LORA for CHROMA/ANIMA

The LoRa does not know any concept, character or class from the universe, it will only helps with the cartoon style.

Please share your creations with this LoRA!

ANIMA VERSION RECOMMENDED SETTINGS:

  • dpmpp_2m_sde_heun_gpu / Linear quadratic
    else: er_sde/simple

  • Turbo LoRA 12steps 1cfg

CHROMA VERSION RECOMMENDED SETTINGS:
Euler/Beta; LoRA Strenght: [0.5-1]
This Chroma LoRa is overtrained but gave the best results for me. However, depending on the settings and res, horizontal lines artefact may appear (with res_ /multisteps); or incorrect anatomy. In that case, using Euler made the lines disappears, and reducing strenght/increasing steps helps fix anatomy.