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bf16 SafeTensor
TyrannyCRV151ANI_Maly007.safetensors
BF16, good balance • 132.24 MB
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Aug 7, 2026

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
A model depicting the character Tyranny from the Critical Role Campaign 4.
There wasn’t a character LoRA for her, so I made one myself.
Is it good? Probably not.
Lora is also likely trained on too little dataset.
Version V1.3 is trained on a dataset roughly eight times larger. It should perform a bit better. Not all styles and checkpoints understand “horizontal pupils” correctly (change strength appropriately). The earrings are still inconsistent.
V1.5
Negatives: cross pupils
I highly recommend add this to negatives, it should help with pupil shape a lot. Many checkpoints still don't recognise "horizontal pupils" and try to go for cross shape.
Tried to simplify prompting, as You should be able to get good eyes only with "tyranny eyes" vs previous "yellow eyes, horizontal pupils, yellow sclera".
Robes should be more consistent.
Headdress should be much easier to prompt in/out.
Earrings/piercing should be more consistent.
V1.51 (ANIMA)
Negatives: cross pupils
I highly recommend add this to negatives, it should help with pupil shape.
It's same dataset as V1.5.