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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
V1.3 - Anima:
- This is the version for Anima, I really liked it.
- Added frame control to prevent the character from moving out of the frame
V1.2:
- Added "ControlNet"
Some people have asked me to share my character workflow.
Why not?
So I refined it and added a randomizer, enjoy!
WARNING! This method does not work well with V-Pred models.

