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Sticky Slime

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1 variant available

bf16 SafeTensor

sticky_slime_v2.safetensors

BF16, good balance • 132.24 MB

Verified:

Type
LoRA
Stats

220

89

8

Generation License Fee

1 / 10 images

Reviews
Published

Aug 4, 2026

Base Model

Anima

Usage Tips
Strength: 1
Hash
AutoV2
0DA6915245
default creator card background decoration
Followers - 958

958

Likes - 7463

7.5K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Sticky Slime by MisterTwister69

I heard you had a problem of your characters running away from you. So now you don't need to worry with the sticky cu... ehm slime no one can escape you grasp. Just don't forget that the removal process is painful and complicated...

Socials

I have a DeviantArt account and a Discord server (join here). If you have some transformation ideas and some good images, I wouldn't mind creating a Lora for them. But I mostly do it just for fun, so don't expect too much.

Sticky Slime: version 2.0

*Use strength 0.8 - 1.0 for good results

Trigger tags

  • sticky trap, slime, stickytrap, slime (substance), covered in slime, {color slime}: required

  • air bubble: add a air bubble

  • sticky floor, sticky cube, sticky floor: sticky surface control with character position

Sticky Slime: version 1.0

*Use strength 0.8 - 1.0 for good results

Trigger tags

  • sticky trap, slime, stickytrap, slime (substance), covered in slime, {color slime}: required

  • air bubble: add a air bubble

  • sticky floor, sticky cube, sticky floor: sticky surface control with character position