ver.0.3 Anime
This is a new version of the animation version. Full fine-tuning has been difficult, so this version also uses LoRA. The amount of data has been increased by more than three times. I think the body stability has improved compared to the previous version, but it may still not be sufficient.
Since a wide range of images was used for training this time, it is easier to produce photographic images than the previous version. Adding "anime" to the prompt is effective. However, please note that specifying a number such as "anime:2" will cause the image to break down.
ver.0.2 Real
This is a realistic version of LucidDreamer. I'm having difficulty adjusting the prototype, so I've decided to release it as a test version. I'm still getting used to using DiT, but with Z-Image, body structures tend to be more distorted than with other models using DiT. As a result, combining LoRA results in a greater loss of quality. Since finetune isn't working properly, this can't be helped for the time being. This time, I created three models by applying the three types of LoRA I prepared to create one ckpt at slightly weaker rates. These were materials for finetune, but it seems that using each alone produces better results than using multiple LoRAs.
In terms of datasets, 1 and 2 are completely different, while 3 is a subset of 2. 1 is packed with miscellaneous elements and turned out more illustrative than I expected. 2 has a relatively large number of Western women (especially NSFW) and a fair amount of data, but you may not see any particularly cute girls. 3 is an Asian-style model extracted from 1. Please note that if you leave it unspecified, it often results in a white background.
This series has been adjusted to obtain a wide variety of output with a single prompt, so if no image is specified, the seed will result in larger changes in the image and pose.
In terms of dataset type, it is in the same series as the anime version 0.2, so it is called ver.0.2R.
ver.0.2 Anime
I increased the number of training images. I think stability is improved compared to ver.0.0 and 0.1.
Because it was trained with a wide variety of images, the image style is not stable.
If you don't specify anything in the prompt, the image tends to have a cool(?) style. Sometimes it will look more like a photo. By adding "anime," it will stabilize to an anime style. Adjust to your liking.
By the way, my fine-tuning failed. After a long time, all I got was noise...
There are still issues with the body structure and prompt tracking, but I don't think the other models are much different...
ver.0.1
I believe Z-Image is expected to be a replacement for SDXL. In ver. 0.0, LoRA was applied quite heavily in that direction. It was adjusted to produce a variety of images similar to those in SDXL. On the other hand, it was a bit of a stretch, and it had significant limitations on body structure, etc.
So, I gave up on trying to create anime-style images using the model alone, and created ver. 0.1, which assumes anime:2 prompts.
So, please add "anime" or "anime:2" to the prompt. Tags like "masterpiece" are not very effective. Sometimes they are effective, but more often than not it's better to remove them.
I've also added two more materials. The body structure still looks strange, but since there seem to be many elements missing from the basic ZiT model, I'll have to add them little by little. Please wait for testing with the finetuning version.
ver. 0.1 produces sharper results than 0.0. The image's body stability has also been improved (though it's still not perfect).
ver.0.0
This is my first model created with Z-Image Turbo. It may be a bit difficult to handle. I created an anime-style model, but the body structure is unstable.
I haven't set a trigger word, but adding "anime" makes it relatively stable. If it's not enough, try adding "anime:2."

