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GAG - RPG Potions | LoRa XL

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3.1k
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Verified:
SafeTensor
Type
LoRA
Stats
895
1,561
Reviews
Published
Oct 24, 2023
Base Model
SDXL 1.0
Hash
AutoV2
E87063DBED
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idle's Avatar
idle

GAG = Game Asset Generator
๐Ÿ“… Date: 2023-10-23T12:19:42

FF_Potion_Generator ๐Ÿงชโš—๏ธโœจ

  • Resolution: 1024x1024

  • Architecture: stable-diffusion-xl-v1-base/lora

  • Network Dim/Rank: 32.0

  • Alpha: 1.0

  • Module: networks.lora

  • Learning Rates:

    • Overall: 0.0005

    • UNet: 0.0005

    • Text Encoder: 5e-05

  • Optimizer: bitsandbytes.optim.adamw.AdamW8bit(weight_decay=0.1)

  • Scheduler: cosine_with_restarts

  • Warmup steps: 0

  • Training Details:

    • Epoch: 15

    • Batches per epoch: 250

    • Gradient accumulation steps: 1

  • Images:

    • Train images: 1000

    • Regularization images: 0

  • Noise & Regularization:

    • Multires noise iterations: 6.0

    • Multires noise discount: 0.3

    • Min SNR gamma: 5.0

    • Zero terminal SNR: True

    • Max grad norm: 1.0

    • Clip skip: 1

  • Dataset: 1 Directory with 500 images

  • UNet Weights:

    • Average magnitude: 2.9637

    • Average strength: 0.0109

  • Text Encoder Weights:

    • (1) Magnitude: 1.7253 | Strength: 0.0086

    • (2) Magnitude: 1.7251 | Strength: 0.0067

๐Ÿ”– Tags:


potion, painting of one health potion, potion of healing, health potion, magic potions, magical potions, alchemy concept, hyper realistic poison bottle, rendered art, making a potion, potions, fantasy game spell symbol, rpg game item, alchemist bottles, rpg item render, stylized game art, game icon stylized, hyperdetailed scp artifact jar, 3 d icon for mobile game, 3 d render stylized, casting a spell on a potion ... and 904 more!


Starting my GAG Serries ๐ŸคŸ ๐Ÿฅƒ

This one is a Potion LORA for 2.1 SD models.

Depending on the model you will get quite different results.



You can use a background remover while generating and get:



again this is a test LORA and is heavily dependent on the input model.

LyCORIS version will be up for testing in a few hours.
And a 2.1 Model is expected in 48-60 hours

For PIXALISATION try:
PIXHELL by R6SPY ๐ŸคŸ


PS: so far you can use it for demonstration purposes (preview version)

with version 1.0 above (lora and models of GAG series)
two versions will be available:
Licensed - can be licensed for in-game usage upon request (using only my work and licensed images from my end)
Community - using sourced free images and sources but you are responsible is used commercially in your project ยฏ\_(ใƒ„)_/ยฏ ๐ŸคŸ ๐Ÿฅƒ