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Schmuck - Forsaken

8

28

14

6

Verified:

SafeTensor

Type

LoRA

Stats

21

14

1

Reviews

Published

Jan 9, 2026

Base Model

Illustrious

Trigger Words

Schmuck_F0r, jester hat, two-tone clothing, black face, smile, humanoid body
Schmuck_F0r, jester hat, two-tone clothing, black face, smile, blocky body, cuboid limbs
tunic
bodysuit
shoulder pads
gloves
elbow gloves
boots
socks
oversized sleeves
+1 more

Hash

AutoV2
6E5B7636FF
default creator card background decoration
xerberus0's Avatar

xerberus0

Got requested to do Schmuck from Forsaken. It's a bit messy due to the different variants, but try to find the combination you want (I also tried adding the Roblox variant with the 2nd trigger, but not sure it really works properly)

Trigger:

1: Schmuck_F0r, jester hat, two-tone clothing, black face, smile, humanoid body

2: Schmuck_F0r, jester hat, two-tone clothing, black face, smile, blocky body, cuboid limbs

Helpful: faceless, solo, hidden face, black limbs

Clothing Base:

Tunic OR bodysuit

shoulder pads, boots, gloves

Alt: Oversized sleeves, belt, ornament,

Noticable issues:

  • The color composition WILL fuck up and change places 9 times out of 10

  • Glove dots/spikes uneven or adds extra of them to clothing, same for buttons

  • Face to body color can/will be off depending on reinforcements

  • Socks/boots go higher than intended or add stockings/leggings

  • Extra stars on clothing

  • Might unnecessarily add a belt/ornament due to alt outfit

  • "Ornament" might add unneccessary fluff that have to be repainted away

Possible solutions:

Try running at lower strength (0.8-0.9) or higher (1.1-1.4)

Repaint and img-img/inpaint

Add unwanted tags to negatives (eg. eyes, belt, ornament etc.)