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Mike The TV

0

Updated: Feb 15, 2026

characterrebootmike the tv

Verified:

SafeTensor

Type

LoRA

Stats

13

0

Reviews

Published

Feb 15, 2026

Base Model

Illustrious

Training

Steps: 580
Epochs: 10

Usage Tips

Clip Skip: 1
Strength: 1

Trigger Words

Mike

Hash

AutoV2
DDB97A165C

Created on Civitai

This LoRA captures Mike the TV, the loud, fast-talking, over-the-top television-headed character from the classic CG animated series ReBoot. This version is optimized for stylized cartoon or toon render engines, replicating his highly expressive face-screen and flexible mechanical body.


📺 Character Overview

Mike the TV is a sentient, humanoid television character with a classic cathode-ray screen for a head. He's known for his exaggerated expressions, manic energy, and non-stop commentary. This model was trained on over 200 curated frames directly from ReBoot episodes, ensuring accuracy in proportions, expressions, and body shape.


🔧 Physical Characteristics

  • Head: CRT-style screen with golden metallic casing; thick black screen border; antenna on top

  • Face: Large expressive eyes (varied styles: dot pupils, oval eyes); flexible animated eyebrows; expressive mouth displayed on screen

  • Body: Constructed of bronze/gold segments resembling mechanical joints; stylized gears in chest and hips; midsection composed of two gear-rimmed circular cavities

  • Arms/Legs: Thin, segmented, wooden toy-style limbs with red gloves and red shoes

  • Color Palette: Bronze gold, polished wood, red highlights (gloves/shoes), blue accent bolts


🎭 Expression and Personality

  • Extremely expressive face with exaggerated eyebrow and mouth movement

  • Energetic posing, waving arms or pointing

  • Often depicted in exaggerated, exaggerated “TV host” or “commercial announcer” poses

  • Capable of silly or over-the-top emotional reactions (shock, crying, winking, etc.)


📷 Rendering Style Notes

  • Output Resolution: Best results at 512x512 or 768x768

  • Style: Optimized for toon and semi-3D cartoon rendering

  • Lighting: Works well with both simple flat lighting and dramatic shadows

  • Camera Angles: Supports frontal, 3/4, and low-angle shots—keep the antenna and facial screen clearly visible for best recognition

  • Avoid: Blending with photorealistic human models, extreme realism prompts (may produce double mouth artifacts or uncanny fusion with humanoid styles)


⚠️ Known Limitations

  • May occasionally produce double mouths or misaligned face features if face area is partially occluded or over-detailed

  • Works best in scenes with clear visibility of the full head and simple backgrounds

  • For character consistency, keep prompt focused on Mike, avoid mixing multiple strong LoRAs unless carefully balanced

  • To avoid visual noise, avoid using "TV character" in prompt unless you are thematically blending