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1 variant available
The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Main prompt tags:
AndreEndfieldAP, 1boy, furry male, owl boyStyle control:
for Endfield in-game screenshots use: 3d
for any other style, remove 3d from prompt
Full outfit (from top to bottom):
black beret, beret pin, pince-nez, rimless eyewear, multicolored jacket, name tag, single black pauldron, yellow arm patch, black shirt, print necktie, key necklace, suspenders, two-tone gloves, belt, grey pants, pants patch, black crocsFrom behind:
stickers on back, multiple stickers, clothes writingFrom side:
jacket stickers, pants stickers, single black pauldron with Endfield text and upside down triangle logo and additional Engineering text below
Recommended samplers:
- Euler Ancestral Scheduler: Simple CFG: 3.0-4.0 Steps: 30-40 Lora strength: 1.0
Prompt guide (green - positive, red - negative):
- no gloves, claws - important if you want to remove his gloves otherwise his yellow gloves will bleed on his bare hands
- two-tone gloves, yellow hands - further helps to remove the glove coloring from his hands
- open beak - more anatomically correct version of "open mouth" since he is a birb
- single black pauldron with Endfield text and upside down triangle logo and additional Engineering text below - attempt to replicate the writing and Endfield logo on his black pauldron, kinda works but not really
- subtitled, English text - for any text removals
The LoRas should work with Anima Preview3 checkpoints, turbo Loras:
AnimaYume v0.4
WAI-Anima 1.0
RDBT v0.24_dmd2_b
Last image in the gallery can be imported into ComfyUI with a basic workflow:
No custom nodes required.

