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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Usage: Recommended strength between 0.8 and 1.0.
Trigger/Prompt: "slaytheprincess, cross-hatching , greyscale, messy lineart " at the start of your prompt. Weights do work with anima, but you need much higher value than SDXL based models, so using (messy lineart:1.8) is perfectly fine if you want a stronger style.
Tested on and in order of style strength:
animapreview3_base (CFG 5.5, 30 steps, Euler)
AnimaYume v0.4 (CFG 5.5, 30 steps, Euler)
Anima Turbo LoRA v0.1 with both Animayume and animapreview_v3 (CFG 1, 12 steps)
RDBT Anima (CFG 2, 12 steps, Euler), style is rather weak.
Know issues:
clothes often transform into the princess' dress unless precisely prompted.
a crown often appears on characters.
severe character bleed, I'll try to fix later.

