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Nightmare - Spectre - Adversary - Slay the Princess Variants - Anima

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SafeTensor

132.29 MB

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Type

LoRA

Stats

13

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Published

May 13, 2026

Base Model

Anima

Hash

AutoV2
A655C22281

Trigger Words

stp_adversary, horns, tail, sharp teeth, muscular,
stp_nightmare, white mask, large eyes, glowing eyes, long messy hair, dark dress, tattered dress, long sleeves, crazy smile,
tp_spectre, ghost, white eyes, stitched mouth, long wavy hair, messy hair, white dress, scar on chest,
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ynead

Usage: Recommended strength between 0.8 and 1.0.

Adversary: stp_adversary, horns, tail, sharp teeth, muscular,

Nightmare: stp_nightmare, white mask, large eyes, glowing eyes, long messy hair, dark dress, tattered dress, long sleeves, crazy smile,

Spectre: stp_spectre, ghost, white eyes, stitched mouth, long wavy hair, messy hair, white dress, scar on chest,

If you want a style closer to the game, either use my other lora or add "greyscale, (messy lineart, sketch:1.8),"

Tested on and in order of style strength:

You need precise and clear prompting to avoid each form melding with another. Most princesses share similar features (pale skin, messy white hair, white eyes), with only subtle differences between them. This low inter-class variance caused their features to bleed into each other during training. To get clean results, use each character's trigger tag alongside their unique distinguishing features rather than relying on the trigger alone.