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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Trained on a few illustration someone sent me in the same style (thanks a lot kind stranger). It has not specific author afaik.
Trigger is Illustration in a NoirSketch style . Some schizo might help bring out the style more.
Example:
A light noisy texture is visible all over the anime style illustration. Shading is done through line hatching and crosshatching used for all shading, screentone line pattern in the shadows. The image has washed colors and has dark tones forcing the sharp line shading. film grain. jaggy lines.
Training texture and fine details is really hard for this model. Unsure if it is caused by Qwen VAE being ass or the Anima architecture/training.
It has to be the worse model I've played with in that regard.

