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Hyperstation

Updated: Jun 25, 2026

base model

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fp16 SafeTensor

Hyperstation_v0.1_beta.safetensors

Half precision, best balance (pruned) • 6.62 GB

Verified:

Type
Checkpoint Merge
Stats

256

256

Reviews
Published

Jun 18, 2026

Base Model

SDXL 1.0

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Clip Skip: 2
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606092DA76
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Hyperstation_v1_Perisphere_56858321703589_%with_1728_4.6000000000000005_36_dpmpp_3m_sde_gpu_sgm_uniform_-2_04.png

Hyperstation is intended as a general purpose checkpoint with a focus on artistic composition.

Still in early development, this initial release should be considered a beta test. I hope to use whatever info I can glean from this release to make improvements in preparation for a full v1

V0.1 beta

(currently capable of high quality outputs, but requires some patience to dial in the best settings for any given scenario), some instability with hands and other details in certain scenarios. In some cases, the model has difficulty deciding on a composition during the 1st 30-40% of total steps, leading to unresolved final details.

Settings:

Steps: 32-38

CFG: 3-7

scheduler: I'm mostly using DPM++ 2m / 3m GPU, I've tested a bit with DPM2, DPMpp_2M & Euler_A, with good results depending on scenario. (for unruly hands DPM++ 3m SDE GPU with a CFG of 4.6 - 4.8 appears to be the best choice, but more testing is needed.

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FutariumSDXLv1 (LORA) - Wildzzz