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1 variant available
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Activation tags:
For her 1st outfit
runie 1st, hair down, long hair, black frilled choker, chest jewel, detached sleeves, black dress, frills, black earrings, tiara, black arm warmers, black thighhighs, garter strapsFor her cheerleader outfit
cheerleader runie, ponytail, parted bangs, medium hair OR long ponytail, bat wing hairband, black earrings, choker, crop top, see-through shirt, asymmetrical sleeves, flower tattoo, short over long sleeves, see-through glove, singe fingerless glove, pleated skirt, thigh strap
Additional toggles: messy hair, disheveled, pom pom (cheerleading), eyeball, megaphone, bat (animal), perona,For alternate costume
runieanima, alternate costumeOther information:
Her 2nd outfit is still pretty stiff, especially in terms of style
All the preview pics for the Anima Base update were generated on ForgeUI Neo with anima_basev10, at 32 steps Euler A and SGM Uniform, then upscaled using Hiresfix with 4x foolhardy remacry .
Known issues:
The lora was not able to really learn her cheerleader outift's single glove and thigh strap
Lower body knowledge isn't as solid as the rest of her outfit
