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Chrome Vein Cyborg Men

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1 variant available

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132.24 MB

Verified:

Type

LoRA

Stats

45

39

79

Reviews

Published

Jun 25, 2026

Base Model

Anima

Hash

AutoV2
38E2BB2EE6

Trigger Words

chrvein

Created on Civitai

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Chrome Vein Cyborg Men

A male-focused cyborg / biomechanical LoRA for creating handsome adult male cyborgs with detailed chrome body structures, cybernetic necks, mechanical arms, exposed machine parts, polished metal shells, engraved armor markings, and human-machine fusion aesthetics.

This LoRA is designed for stylish and detailed male cyborg characters, especially characters with visible cybernetic anatomy rather than simple armor or ordinary robot suits.

It works especially well for:

  • handsome adult male cyborgs

  • chrome biomechanical bodies

  • cybernetic neck and collarbone structures

  • mechanical shoulders, arms, hands, torso, and hip interfaces

  • exposed internal cables and machine details

  • polished chrome, titanium, gunmetal, ceramic, bronze, gold, or colored metal parts

  • engraved serial codes, manufacturer markings, and industrial labels on metal plates

  • luxury sci-fi portraits

  • cyberpunk city scenes

  • laboratory, cockpit, showroom, lounge, and futuristic interior scenes

  • strong mechanical detail and high-end android / cyborg aesthetics


Trigger word:

chrvein

Short for Chrome Vein.

Recommended version:

Epoch 10

Epoch 10 gives stronger cybernetic detail, sharper chrome body structure, mechanical limbs, neck interfaces, and hard-surface biomechanical elements.

For a softer human-cyborg fusion look, Epoch 9 may also be useful.

Recommended strength:

0.7 - 0.8

Notes:

  • 0.6 - 0.7 gives a cleaner human-cyborg balance and more stable anatomy.

  • 0.8 is a good balanced range.

  • 0.9 - 1.0 gives stronger chrome body detail and heavier cybernetic structure, but may push anatomy and limbs more aggressively.

Recommended sampler notes:

  • DPM++ 2M SDE GPU works well for sharper cybernetic structure and metal detail.

  • ER_SDE gives a softer and more atmospheric portrait look.

  • CFG around 2 - 4 worked well in testing.


Prompt tips:

For stronger machine detail, try:

chrome body, cybernetic neck, mechanical arms, exposed internal cables, polished metal shell, engraved shoulder armor, biomechanical torso, detailed machine parts

For a more humanlike cyborg look, try:

humanlike handsome face, attractive masculine face, organic human-machine fusion, clear human face, not full robot

For metal engraving or manufacturer markings, try:

large engraved model number on the shoulder armor, laser-etched serial code on exposed metal plate, industrial markings carved into chrome surface

For chest plate engravings, make sure the chest metal is visible:

exposed cybernetic chest plate, no shirt covering the metal chest, engraved serial code on upper chest armor

Metal color variations also work well. Try:

champagne gold alloy, white ceramic shell, cobalt titanium, dark gunmetal, bronze accents, emerald chrome, black carbon fiber, teal circuitry, amber glow

Trained on Anima Base v1.0.