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SNES - Demon's Crest - Gargoyle Player Characters - 1994

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bf16 SafeTensor

Anima - Demon's Crest Gargoyles-000008.safetensors

BF16, good balance • 87.6 MB

Verified:

Type
LoRA
Stats

155

24

35

Reviews
Published

Jun 25, 2026

Base Model

Anima

Training
Steps: 500
Epochs: 10
Hash
AutoV2
00A80BBE4B
Trigger Words
Demon's_Crest_Style, pixel_art, gothic aesthetics, black background, full body, human,
Demon's_Crest_Style, pixel_art, gothic aesthetics, black background, on all 4s, animal,
Demon's_Crest_Style, pixel_art, gothic aesthetics, black background, demon, full body, three quarters view, solo, 1boy, red skin, pointy ears, black eyes, no pupils, black sclera, dark blue wings, claws, fangs, muscles, blue bracers, blue anklets, fire gargoyle, mouth open, bald,
default creator card background decoration
Reactions - 15512

15.5K

Likes - 4115

4.1K

Downloads - 30908

30.9K

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License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

2.png

The data set was only 5 image at 1024x1024. The other forms the player can take all seem to be palette swaps - which would do more harm than good. So naturally this LoRA is bit stiff. Adding weight often fixes any resistance you encounter while prompting.

Trained at 768x768 at 500 steps.

Weights of 0.5 - 1.0 depending on the use case. 1.0 will make a three quarters view analog of a "gargoyle". 0.5 to .75 seems best for free prompting.