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Kelsey for Krea 2. Yes, she's thinner. No, I don't know if that's better or worse... I'm just going with it.

1080 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1420 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
Kelsey is my attempt to produce a character that looks authentically 'normal'. I wanted to avoid that 'ai girl' look that is common with so many outputs. You know the look. So, after many many iterations, inpainting sessions, and dataset corrections, I am releasing it into the wild.
For Z-Image
The strength should be between 1.2 and 1.4 for Z-Image Turbo and 1 for Z-Image Base. Works well with DPM++ SDE with Beta scheduler, but Euler also works. The trigger is dr0skelsey.