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bf16 SafeTensor
Holographic_Rot_-_Anima.safetensors
BF16, good balance • 132.24 MB
Verified: 5 days ago
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(8)
Jul 11, 2026
Anima
Trigger word: holographicrot
Sampler/Scheduler:
euler / simple (preferred - cleaner fringe separation)
er_sde / linear_quadratic (alternate — more organic bleed)
Use terms like "holographic, glitter, chromatic aberration, rgb fringe, sparkles, prismatic, etc" to help guide the style.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
SCROLL DOWN FOR ANIMA INFO
Tilt a CD until the rainbow catches. That rainbow is what we are chasing in this Style LoRA.
Holographic Rot keeps the palette dark and lets the shine carry everything. Chromatic aberration sits at the edges rather than overwhelming the frame.
Trigger word: holographicrot
LoRA strength: 0.85 – 1.0
Sampler: Euler a Scheduler: Karras (preferred) - beta57 also works
CFG: 5.0 – 5.5
Steps: 28 – 30
On scheduler choice: Karras is the cleaner read - it holds the iridescent surfaces crisp and lets the chromatic bleed sit where you put it. beta57 pushes the ancestral noise harder, which reads as organic interference rather than clean glitch.
Sample Prompts:
Positive:
masterpiece, best quality, amazing quality, highly detailed, holographicrot,
1girl, solo, close up portrait, from the side,
iridescent hair catching prismatic light, chromatic aberration along the edges,
dark background, oil-slick rainbow highlights, glitch artifacts,
Negative:
worst quality, low quality, blurry, extra fingers, extra digits, malformed hands, bad anatomy, distorted face, deformed face, 3d, realistic, photorealistic, render, cgi, glossy, modern, contemporary
Tested on DaSiWa Illustrious | Anime
Images in gallery used varied negative prompts, so check which one suits your style and go from there!
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ANIMA:
If you've used the Illustrious version, this is the same idea in a different hand. Expect Anima's usual texture fidelity to carry the glitch detail a little differently; sharper on the chromatic fringing, less painterly than Illustrious tends to render it
Sampler/Scheduler:
euler / simple (preferred - cleaner fringe separation)
er_sde / linear_quadratic (alternate - more organic bleed)
Sample Positive:
holographicrot, masterpiece, best quality, score_8, score_7, safe, no humans, holographic effects, glitter accents, dark background, dynamic background, rgb fringing, glitch artifacts, chromatic aberration,


