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Seesaw

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Updated: Jul 30, 2026

conceptsee-saw

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1 variant available

bf16 SafeTensor

seesaw_anima_v5.safetensors

BF16, good balance • 32.91 MB

Verified:

Type
LoRA
Stats

41

0

Reviews
Published

Jul 30, 2026

Base Model

Anima

Hash
AutoV2
DF6DA1B289
Trigger Words
seesaw,
default creator card background decoration
Followers - 1205

1.2K

Likes - 5301

5.3K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

2026-07-30-100430_anima_baseV10_955714527870004.png

I created this because it seemed like Anima didn't understand 'seesaw' at all.

It is optimized for landscape aspect ratios and side views. The seesaw design is random. Since Anima cannot automatically weigh the seesaw, you must explain via prompts which side is up.

It is possible to have both sides parallel, but it tends to tilt or bend rather than being perfectly level.

I struggled with the fact that the success rate kept dropping when used with Turbo Lora, but I managed to find a rough balance. If the composition keeps getting messed up, I recommend trying it without Turbo Lora.

Trigger : seesaw, [1 girl/1 boy/1 other etc]

Natural language prompting example :

- Two people (girls, boys, etc..) are sitting on a seesaw.

- Three people are sitting on a seesaw. One person is sitting at the left end of the seesaw, and two people are sitting at the right end.

- The left/right side of the seesaw is up.

Lately, I've been having my showcase images or models blocked repeatedly, so I intentionally adjusted the body shape to look a bit curvy. If the image still looks like a minor even after this, there's nothing I can do.