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bf16 SafeTensor
Dimensional_Anime_Render_V10.safetensors
BF16, good balance • 33.23 MB
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Dimensional Anime Render
A rendering-focused LoRA developed for Anima models, designed to enhance the dimensionality and polished appearance of anime-oriented generations while preserving the original character and visual identity of the base model.
The LoRA primarily affects the rendering, lighting, shading and surface treatment, creating smoother transitions, stronger depth and a more refined 3D-rendered feel without turning the image into a fully 3D or realistic style.
Features
Enhanced sense of depth and volume
Smoother light and shadow transitions
More polished skin and hair rendering
Enhanced material definition and highlights
Softer, more dimensional shading
Retains the underlying anime aesthetic of Anima
Recommended Strength
0.5–0.7
This range provides the most balanced results in my testing. Lower strengths can produce a subtler rendering enhancement, while higher strengths may result in a more pronounced rendered appearance.
Compatibility
Developed and tested specifically with Anima-based models. Results may vary depending on the checkpoint and generation settings.
This LoRA is intended as a rendering enhancement rather than a complete style transformation.

