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Gothic Biomechanical Horror Cathedral

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bf16 SafeTensor

Gothic_Biomechanical_Horror_Cathedral.safetensors

BF16, good balance • 584.36 MB

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Type
LoRA
Stats

20

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Reviews
Published

Aug 24, 2026

Base Model

Flux.1 D

Training
Steps: 1,200
Epochs: 8
Usage Tips
Strength: 1
Hash
AutoV2
779A5BA5F4
Trigger Words
GBHC
Gothic Biomechanical Horror Cathedral
b4ck
w4ll
default creator card background decoration
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The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

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This LORA is a style for background.

Gothic Biomechanical Horror Cathedral, a vast dark gothic cathedral interior transformed by grotesque biomechanical growth, with a long central nave leading toward a raised altar beneath an enormous circular red stained-glass rose window. Massive stone columns line both sides of the nave, their carved surfaces fused with dense organic tissue, exposed sinews, ribbed biomechanical structures, twisting tendrils and swollen fleshy growths. Tall pointed arches and narrow stained-glass windows extend along the side walls, glowing deep crimson against weathered black stone. The foreground is framed by two monumental columns covered in heavy organic masses, while the central floor remains open and guides the view toward the distant altar. Wet dark surfaces and pools across the stone floor reflect the red illumination. Intricate gothic vaulting rises overhead, partially invaded by branching tendrils and biological structures. Intense red light from the windows and low candles creates sinister, oppressive atmosphere with deep shadows, metallic highlights and visceral reflections.

I created datasets images with AI (ChatGTP) based on my own prompt. LORA was created with fluxgym (RTX-4090).