Updated: Sep 5, 2026
base modelDownload
1 variant available
Better mix, closer to my target aesthetic

1.7K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
17.3K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K

License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Anima is kewl, I made merge so it look way I like kinda, enjoy. Need to use Forge Neo or ComfyUi for Anima.
My Generation Settings for V0.1+:
Sampler: Euler A Normal
Sampling Steps: 24
Upscaler settings:
1.5x - 2.0x Upscale
Multidiffusion for Upscaling
Denoise 0.05-0.10 (Use lower denoise on higher Upscale)
Suggested Dimensions: 832x1216, 1216x832, or 1024x1024
CFG Scale: 4-6
aaDetailer-neoforge along with Anzhc's Face seg 640 v4 y11n
Inpaint Denoise: 0.05-0.10
Do NOT use Separate width/height, causes strange issues I noticed.
Inpaint mask blur: 24
Inpaint only masked padding, pixels: 48
Positive prompt base:
masterpiece, best quality,
Negative prompt base:
worst quality, low quality, lowres, score_1, score_2, score_3, bad hands, bad anatomy,
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