Pokemon DNA (Gen1&2) - Genetic Morph 💉
--- [✅ Marked on Pinboard] ---
PonyXL: I took a different route when training this one by training it on the traits in the different types instead each mon as an individual that why it should pickup on any reoccurring patterns in the design elements used in each type.
SD: This Genetic Morph syringe got the pokemons from both gen1 and gen2 crammed into it making new creates as well as hideous abominations. this wasn't that i expected it be but still sorta funny to use.
trained words includes:
types:
  - Dark-Type,
  - Fire-Type,
  - Water-Type,
  - Normal-Type,
  - Electric-Type,
  - Grass-Type,
  - Flying-Type,
  - Bug-Type,
  - Psychic-Type,
  - Fighting-Type,
  - Ground-Type,
  - Ice-Type,
  - Steel-Type,
  - Fairy-Type,
  - Poison-Type,
  - Dragon-Type,
  - Rock-Type,
  - Ghost-Type,
other:
  - legendary,
  - humanoid,
you can also make use of this wildcard collection I made for random prompt formulation or just ease of use [Link]
Things To know (ILXL ver):
start using it at the weight of 0.8
You must use the trigger word "
poke-g1-dna, no_humans" to activate it.add a base creature as well as its type then color, traits example "
ghost-type, hamster, spikes, glowing red eyes,"I want humanoid pokemons then just add 'humanoid'
you can try poke fusion by using named pokemon or characters and lowering their weights, something around 0.5
looks at the showcase metadata to learn more about how i use this lora
Things To know (PonyXL ver):
usual use weights between 0.8 and 1
You must use the trigger word "
nv-pokegen1," to activate it.add a base creature or thing as well as its type example "
ghost-type, hamster,"
Things To know (SD ver):
add
(pokemondna:0.8),to the prompt along with random thing or name like "banana mon" or "slime arachnid " or somethingits controllable to small degree you can do stuff like changing like species or colors mby even types


